The Mugen Fighters Guild
Help => M.U.G.E.N Development Help => Topic started by: WooshaQ on December 30, 2014, 12:00:48 am
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Could you please help me on this, i want to utilize 1.1 32bit potential with using smooth graphics for select screen but there's a problem preparing the graphics for mugen itself, perhaps there's some easy trick which i dont know and thus i'm struggling at the moment doing much more work cleaning edges while this can be done automaticly. For instance, i have this sample:
(http://oi58.tinypic.com/msobnn.jpg)
when i use the magic wand or smart eraser I get for a first look a nice resault like: (transparent background)
(http://oi62.tinypic.com/fe495k.jpg)
but the trouble is when I put it on the dark background in which my screenpack is based on and the resukt look much worse, just like this:
(http://oi59.tinypic.com/2z8yntu.jpg)
Is there a way to get rid of the semi transparent white pixels that looks odd on black background during removing white color from original file?
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click or unclick anti-aliasing.
adjust the tolerance of the magic want to select more "white" colors.
A combination of both of those should do it.
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I tried both already, this is Photoshop basis I'm already aware of, is there any more advance trick, messing with rgb channels or something?