The Mugen Fighters Guild

M.U.G.E.N Central => FullGame development => Rurouni Kenshin: Soul And Sword => Topic started by: Aoshi24 on August 20, 2015, 08:02:18 pm

Title: Hiko Seijuro Progress
Post by: Aoshi24 on August 20, 2015, 08:02:18 pm
Hey all,

I know a lot of people have been asking for the Superman himself and so we finally have some good news for you!  Thanks to the efforts of cj2fly07, we finally started to come up with concept sprites.  Check them out below!

Note that there are still some work to be done in coloring/shading and making him look less Haomaru but at least we have a base idea.  Let us know what you think and we will work on it! Thanks!

(http://s1.postimg.org/iw0nbqq4f/Moriya_hiko.png)

(http://s4.postimg.org/4ejqpe3cd/stance.png)

(http://s7.postimg.org/brqjqhznv/hiko_walk.png)
Title: Re: Hiko Seijuro Progress
Post by: cj2fly07 on August 21, 2015, 05:39:49 am
When I finish with the basic movement sprites Ill be adding the ponytail, sheathe and sideburns so the code can begin then Ill get around to adding the cape or hiko can have an intro that includes him taking off his cape......that would save some time.

(http://s28.postimg.org/uyza032z1/stance.png) (http://postimage.org/)
 (http://postimage.org/)

(http://s18.postimg.org/glcm1v3vd/ducking.png) (http://postimage.org/)
 (http://postimage.org/)
Title: Re: Hiko Seijuro Progress
Post by: cj2fly07 on August 23, 2015, 08:51:04 am
(http://s8.postimg.org/racufdxqt/run.png) (http://postimage.org/)
 (http://postimage.org/app.php)
Title: Re: Hiko Seijuro Progress
Post by: cj2fly07 on September 05, 2015, 03:07:02 am
STANCE
(http://i1093.photobucket.com/albums/i432/cjenkins07/stand.gif) (http://s1093.photobucket.com/user/cjenkins07/media/stand.gif.html)

WALK
(http://i1093.photobucket.com/albums/i432/cjenkins07/walk.gif) (http://s1093.photobucket.com/user/cjenkins07/media/walk.gif.html)

RUN
(http://i1093.photobucket.com/albums/i432/cjenkins07/run.gif) (http://s1093.photobucket.com/user/cjenkins07/media/run.gif.html)

JUMP
(http://i1093.photobucket.com/albums/i432/cjenkins07/jump.gif) (http://s1093.photobucket.com/user/cjenkins07/media/jump.gif.html)
so far the basic movements including blocks are done now moving on the the damage sprites
Title: Re: Hiko Seijuro Progress
Post by: raooo on September 11, 2015, 08:26:23 pm
i tink is better make iko without cape, with a intro where he take it of. sabe some time
Title: Re: Hiko Seijuro Progress
Post by: tokamina on September 12, 2015, 07:00:27 pm
finalli, iko so greath!
i tink too, please, make intro where iko take the cloak, to save time and make a full powered iko.
Title: Re: Hiko Seijuro Progress
Post by: raooo on September 19, 2015, 08:15:15 pm
please, make a full power hiko, without her kape
Title: Re: Hiko Seijuro Progress
Post by: Rurouni on September 20, 2015, 02:20:03 am
please, make a full powered hiko, without his cape
Dude, calm down. You can suggest freely, here we accept suggestions but we don't take requests.
It's like the things work. Ok?
Title: Re: Hiko Seijuro Progress
Post by: raooo on September 22, 2015, 12:37:25 pm
sorry is only a idea
Title: Re: Hiko Seijuro Progress
Post by: Rurouni on September 23, 2015, 12:58:55 am
No problem then, its just the way you posted.
The spriter you'll do something like your idea anyway.  :mlol:
Title: Re: Hiko Seijuro Progress
Post by: cj2fly07 on September 30, 2015, 03:01:41 am
damage sprites

(http://i1093.photobucket.com/albums/i432/cjenkins07/hurt1.gif) (http://s1093.photobucket.com/user/cjenkins07/media/hurt1.gif.html)

(http://i1093.photobucket.com/albums/i432/cjenkins07/hurt2.gif) (http://s1093.photobucket.com/user/cjenkins07/media/hurt2.gif.html)
Title: Re: Hiko Seijuro Progress
Post by: apathy on September 30, 2015, 03:27:48 am
2nd animation needs some fixing, but looking good so far. :)
Title: Re: Hiko Seijuro Progress
Post by: cj2fly07 on September 30, 2015, 04:39:35 am
Thanks for the tip :) and what about the second animation should i fix? if its time its timed better on the character i just slowed it down a bit so u could see the sprite.
Title: Re: Hiko Seijuro Progress
Post by: muraa on September 30, 2015, 12:25:07 pm
hello, i like the work. hiko is my favorite in all rk i tink too for save time the intro with take her cloack is good, and seem cool. i want help if posible
Title: Re: Hiko Seijuro Progress
Post by: apathy on September 30, 2015, 05:40:45 pm
Thanks for the tip :) and what about the second animation should i fix? if its time its timed better on the character i just slowed it down a bit so u could see the sprite.

Ermm.. well, I think you might need to redo it again, because the legs and upper body animate differently then each other. Try looking at Ryu's get hit and see how you can position the legs to animate with Haohmaru's upper body.

Good luck, mate. ^_^
Title: Re: Hiko Seijuro Progress
Post by: cj2fly07 on September 30, 2015, 06:07:20 pm
Thanks maybe i should re-position the bow tie cus i was going for the look of kenshin's mid hit sprite where both his head and legs go forward so if i re-position the bow forward as well it should fix the look that you are referring to. thanks for the feedback
Title: Re: Hiko Seijuro Progress
Post by: apathy on September 30, 2015, 07:51:09 pm
Thanks maybe i should re-position the bow tie cus i was going for the look of kenshin's mid hit sprite where both his head and legs go forward so if i re-position the bow forward as well it should fix the look that you are referring to. thanks for the feedback

Good to hear, and no problem. Let me know how it goes! :D
Title: Re: Hiko Seijuro Progress
Post by: cj2fly07 on September 30, 2015, 08:43:29 pm
Ermm.. well, I think you might need to redo it again, because the legs and upper body animate differently then each other. Try looking at Ryu's get hit and see how you can position the legs to animate with Haohmaru's upper body.

Good luck, mate. ^_^

this better?
(http://i1093.photobucket.com/albums/i432/cjenkins07/newmidhurt.gif) (http://s1093.photobucket.com/user/cjenkins07/media/newmidhurt.gif.html)
Title: Re: Hiko Seijuro Progress
Post by: apathy on October 01, 2015, 02:22:09 am
I tried to fix it up a bit :)

My version is on the right:

(http://i1093.photobucket.com/albums/i432/cjenkins07/newmidhurt.gif) --> (http://orig12.deviantart.net/cbfc/f/2015/273/2/f/_ruroni_kenshin__hiko_seijuro___medium_hurt_anim_by_black_hatter_95-d9bhiv1.gif)

You can see I tried to even out the shading on the pants because it was really messy to start with, and a bit blocky as well. Hope this helps!
Title: Re: Hiko Seijuro Progress
Post by: cj2fly07 on October 01, 2015, 08:14:39 am
thanx  :)
Title: Re: Hiko Seijuro Progress
Post by: raooo on September 21, 2016, 11:45:15 pm
What hapened with hiko?
Title: Re: Hiko Seijuro Progress
Post by: cj2fly07 on September 23, 2016, 12:59:25 am
Still working on him...... im not a spriter so it takes me a lot longer then most especially due to work i barely have time as it is :(

The original progress which was goin smoothly and "fast" was the summer after I graduated so i had now job or school for a couple of months so nothing but free time......now not so much
Title: Re: Hiko Seijuro Progress
Post by: raooo on September 23, 2016, 05:09:43 am
I know you have no much free time, but i will wait :)
i have a idea, what do you tink on a intro where Hiko take off the cloak for dont having to worry for it much?
hope i can help
Title: Re: Hiko Seijuro Progress
Post by: cj2fly07 on September 27, 2016, 02:54:58 am
Thats already the plan luckily which is cutting time but i just have to find the time to sit down and do it
Title: Re: Hiko Seijuro Progress
Post by: tokamina on September 30, 2016, 08:18:13 pm
if you want i can thry help with rip the anime voices?
Title: Re: Hiko Seijuro Progress
Post by: Aoshi24 on October 02, 2016, 03:51:17 am
Any help we can get would be great! Please make sure the sound quality is clean with minimal background noise. Thanks a lot!
Title: Re: Hiko Seijuro Progress
Post by: tokamina on October 26, 2016, 09:59:07 pm
Hello, the sound i give were helpful?. Soo i can give you more voices if need