The Mugen Fighters Guild
Help => M.U.G.E.N Development Help => MUGEN Class => Topic started by: Ricepigeon on September 17, 2015, 08:06:05 pm
Instantly turns the player to face the opposite direction. Does not play a turning animation.
If the Turn SCTRL is triggered while the Player's horizontal (X) velocity is non-zero, the direction of the Player's original trajectory will be preserved after turning unless another VelSet SCTRL is applied (i.e.: Player1 is facing and moving toward the right side of the screen, then turns to face left while still moving towards the right).
I know mugen's default turning is hardcoded but could you use this and noautoturn to override it? What would be the optimal trigger if so?