The Mugen Fighters Guild

M.U.G.E.N Central => Your Releases, 1.0+ => Topic started by: Infinite Intel. on April 20, 2019, 11:36:53 pm

Title: Leona Heidern- Update -5/09/2019
Post by: Infinite Intel. on April 20, 2019, 11:36:53 pm
Leona Heidern

(https://i.imgur.com/QqKIOEE.png)


Onedrive (https://1drv.ms/u/s!Ane85eKDatyyiyXGMZTsInbibXzX)

Mediafire (http://www.mediafire.com/file/55474g2bl5x7bdx/Leona.rar/file)
Title: Re: Leona Heidern
Post by: RagingRowen on April 21, 2019, 12:04:59 am
Seems more lacking in Supers than your usual chars.
Is this a 'lack of sprites' thing, because I wish she'd get her Gravity Storm at least.
And the standing sprites feel a little too animated. I feel her face should've remained the same during its frames.
Title: Re: Leona Heidern
Post by: FeLo_Llop on April 21, 2019, 12:40:24 am
Downloading :D!

Also:
Seems more lacking in Supers than your usual chars.
Is this a 'lack of sprites' thing, because I wish she'd get her Gravity Storm at least.
And the standing sprites feel a little too animated. I feel her face should've remained the same during its frames.

Dude, I know it's easy as fuck to complain without moving a single finger. WOW! Are you offended? You have offended both the spriter(Dampir) and the coder(DW) who took their time to do a character for ungrateful people like you to have fun with. Ooops!! Have I offended you? I won't sleep tonight!  ::)
Now, let's be constructive, because you have destroyed yourself with such a nonsense. XIII and previous Leona's appearances have some differences. She doesn't has the charge movements and other stuff. IF you watch the moveset videos from youtube, you'll easily notice this. So, what's happening here? Dampir converted Leona from XIII to CvS size(more or less), which is lacking these attacks. The guy could have taken more time for completing her but he didn't why? Because he don't felt to or he just wanted to keep her as in XIII. Now, why don't you complete her? Take 2k3 Leona and convert those attacks you talk about and shut my mouth.
Title: Re: Leona Heidern
Post by: RagingRowen on April 21, 2019, 01:08:26 am
Well, on the topic of sprites I decided to get off my butt and edit the Stand anim.
The focus was the Belt and Face because those were my gripes.
(https://i.imgur.com/oUnry1v.gif)
Title: Re: Leona Heidern
Post by: dampir on April 21, 2019, 01:46:28 am
originally i just felt to convert the set of sprites from XIII's, is nice to see her playable, i just downloaded her and play with her...
i don't have (usually) a special reason to do anything but these kind of release keeps me on the road....still  on the road for some years more to come
Title: Re: Leona Heidern
Post by: FeLo_Llop on April 21, 2019, 02:08:55 am
(https://i.imgur.com/oUnry1v.gif)

A good try. I would not keep the SAME "chain" for the belt, since each of those parts are different in size, but it's a good try to start.

I went a bit further:
(http://i67.tinypic.com/j61lig.png)

Unfortunately, I'm terrible at animatig stuff. But here you got a completely CSed Leona with muscle definition AND the chances of making her KOF MI attire(kinda) is there, aside with other of your own creation :).
Title: Re: Leona Heidern
Post by: 2Dee4ever on April 21, 2019, 02:33:11 am
It’s a case of “using what you’ve got”. She is missing a lot of moves in XIII. If you were able to complete those FeLo, which seems to be a mix of new and old, you could have all the moves. Dampir needs that instant gratification, otherwise we three could easily complete what you suggest.

Nice try on trying to fix the stance. There are a lot stray pixels, that’s what makes them seem as though they are jumping.
Title: Re: Leona Heidern
Post by: Project.13 on April 21, 2019, 03:41:27 am
Man, this Leona feels nice. Good seeing you back in the character making game, Infinite. A couple of things worth mentioning though, some perhaps a bit nitpicky:

- Right off the bat, I feel like you need to fix some sound things: Using Baltic Launcher is grating due to the fact that the slash sounds keep playing rather than cutting off when another instance of the slash sound plays.
     - On the topic of the sound fixes, the sort of "whiff" sound gets cut off with Jumping HK if Leona lands before the sound finishes.
- Leona Blade's animation needs a bit of tweaking: Her arm should still be in the opponent until the move's explosion.
- MAX Slash Saber's slash sparks are misaligned, they're more behind the opponent rather than on them like with Level 1 Slash Saber.

Gameplay and everything else feels fine for me for the short bit I've played with her. Definitely keeping her in my roster.
Title: Re: Leona Heidern
Post by: senorfro on April 21, 2019, 04:09:02 am
Along with what I said earlier, the knock-back of MK may need to be tweaked, as the 2nd hit will miss (most of the time) if facing herself.
Title: Re: Leona Heidern
Post by: 【MFG】gui0007 on April 21, 2019, 05:44:46 am


Had to do this for sure! Thanks for another awesome creation of yours Infinite.
Title: Re: Leona Heidern
Post by: Mr.Karate JKA on April 21, 2019, 06:22:07 am
Dampir and Mr. Infinite thank you for all your efforts

Thank you very much for accept this comission mr. infinite.

Mugen deserves a good leona! Specially with XII outfit (my favorite!)
Title: Re: Leona Heidern
Post by: KOFHERO77 on April 21, 2019, 08:09:27 am
HOLY SHIT !! Downloading now !
Title: Re: Leona Heidern
Post by: Mazemerald. on April 21, 2019, 08:29:44 am

unimaginable to see this leona model in 2d for mugen ....congrats for that.
Title: Re: Leona Heidern
Post by: SolidZone 26 on April 21, 2019, 01:02:04 pm
Welcome back, Infinite. Great work on Leona. Here's my feedback on her:

-The setting for POT's Style Hitsparks is reversed (1 is multi-colored and 2 is red).
-Standing MK is missing a landing effect when she touches the ground.
-Strong Arm passes through the opponent while they're in the get hit animation.

That's all for now. Will update if I find anything else.
Title: Re: Leona Heidern
Post by: kamuiness on April 21, 2019, 01:07:38 pm
[youtube]https://www.youtube.com/watch?v=b9AmQ5f_YPo[/youtube]

Had to do this for sure! Thanks for another awesome creation of yours Infinite.

Gui, eu sei que não tem nada a  ver com o topic, mas você poderia fazer um tutorial de como instalar add004basic (somente) do inicio ao fim (a versão mais atualizada) ?
Title: Re: Leona Heidern
Post by: 【MFG】gui0007 on April 21, 2019, 01:46:49 pm
[youtube]https://www.youtube.com/watch?v=b9AmQ5f_YPo[/youtube]

Had to do this for sure! Thanks for another awesome creation of yours Infinite.

Gui, eu sei que não tem nada a  ver com o topic, mas você poderia fazer um tutorial de como instalar add004basic (somente) do inicio ao fim (a versão mais atualizada) ?

Spoiler: PT-BR (click to see content)
Title: Re: Leona Heidern
Post by: GLB on April 21, 2019, 02:07:08 pm
Awesome to see you back. This will be the first character I download in a long time.
Title: Re: Leona Heidern
Post by: Infinite Intel. on April 21, 2019, 08:01:42 pm
- Why are all versions of X-calibur  acting like the HP version during custom combo
Ok, Fixed
senorfro said:
- Super-canceling into supers before Custom Combo ends looks to have the supers be affected by damage dampering either very little or not at all
OK, I tweaked the dampener
- Right off the bat, I feel like you need to fix some sound things: Using Baltic Launcher is grating due to the fact that the slash sounds keep playing rather than cutting off when another instance of the slash sound plays.
Fixed, channeled the hitsound.
Project.13 said:
     - On the topic of the sound fixes, the sort of "whiff" sound gets cut off with Jumping HK if Leona lands before the sound finishes.
Fixed
Project.13 said:
- Leona Blade's animation needs a bit of tweaking: Her arm should still be in the opponent until the move's explosion.
Updated
Project.13 said:
- MAX Slash Saber's slash sparks are misaligned, they're more behind the opponent rather than on them like with Level 1 Slash Saber.
Updated
Project.13 said:
Gameplay and everything else feels fine for me for the short bit I've played with her. Definitely keeping her in my roster.
Thanks Project 13
Along with what I said earlier, the knock-back of MK may need to be tweaked, as the 2nd hit will miss (most of the time) if facing herself.
Tweaked the width on the attack, Updated
[youtube]https://www.youtube.com/watch?v=b9AmQ5f_YPo[/youtube]

Had to do this for sure! Thanks for another awesome creation of yours Infinite.
Thanks GUI, I appreciate it.

originally i just felt to convert the set of sprites from XIII's, is nice to see her playable, i just downloaded her and play with her...
i don't have (usually) a special reason to do anything but these kind of release keeps me on the road....still  on the road for some years more to come

Thanks Dampir, this wouldn't of been possible without you.
 
Dampir and Mr. Infinite thank you for all your efforts

Thank you very much for accept this comission mr. infinite.

Mugen deserves a good leona! Specially with XII outfit (my favorite!)
No, Thank You Mr.Karate, for commissioning me to make her and release her, this was my first release in like 4-5 years probably wouldn't of happened without you.

(https://i.imgur.com/oUnry1v.gif)

A good try. I would not keep the SAME "chain" for the belt, since each of those parts are different in size, but it's a good try to start.

I went a bit further:
(http://i67.tinypic.com/j61lig.png)

Unfortunately, I'm terrible at animatig stuff. But here you got a completely CSed Leona with muscle definition AND the chances of making her KOF MI attire(kinda) is there, aside with other of your own creation :).
Hey FeLo those sprites and CS look amazing,

-The setting for POT's Style Hitsparks is reversed (1 is multi-colored and 2 is red).
Fixed, LOL I am so goofy sometimes..
SolidZone 26 said:
-Standing MK is missing a landing effect when she touches the ground.
Fixed
SolidZone 26 said:
-Strong Arm passes through the opponent while they're in the get hit animation.
Fixed- Updated

Awesome to see you back. This will be the first character I download in a long time.
Sup GLB, good to see you man.

Leona Updated 4/21/2019 00 PM EST
Thanks everybody for feedback and comments.
Title: Re: Leona Heidern- Update -4/21/2019
Post by: SOLIDUS SNAKE on April 21, 2019, 10:47:41 pm
Stuff like this keeps me coming back, for more.
Title: Re: Leona Heidern- Update -4/21/2019
Post by: Infinite Intel. on April 22, 2019, 06:00:15 pm
Stuff like this keeps me coming back, for more.
Sup Big Boss, good to see you Bruh.

Leona Updated - 4/22/2019   12:00 PM EST

tweaked dampener on CC attacks for better dampening.
Title: Re: Leona Heidern- Update -4/22/2019
Post by: fenzi4224615 on April 22, 2019, 09:24:28 pm
cool char!!!GJ!!!thanks!
Title: Re: Leona Heidern- Update -4/22/2019
Post by: ~Hale "R@CE" Caesar~ on April 23, 2019, 07:10:32 pm
Awesome job bro! Glad to see that your back
Title: Re: Leona Heidern- Update -4/22/2019
Post by: Vegaz_Parrelli on April 23, 2019, 07:41:58 pm
Seems solid, bro. You and the guy above are two of my fav Character creators.
Title: Re: Leona Heidern- Update -4/27/2019
Post by: Infinite Intel. on April 27, 2019, 08:14:34 am
cool char!!!GJ!!!thanks!

Awesome job bro! Glad to see that your back

Seems solid, bro. You and the guy above are two of my fav Character creators.

Thanks Guys.

Leona Updated - 4/27/2019 14 AM EST

-fixed this Leona Blade bug
Spoiler, click to toggle visibilty

Title: Re: Leona Heidern- Update -4/27/2019
Post by: drewski90 on April 27, 2019, 02:08:47 pm
i tried performing leona's supers but they're indeed difficult to do for me
Title: Re: Leona Heidern- Update -4/27/2019
Post by: SolidZone 26 on April 27, 2019, 02:30:00 pm
i tried performing leona's supers but they're indeed difficult to do for me
Change your Command Style to the Neo Command moves in the config file instead. Don't know if it will be easier for you, but it's worth a shot.
Title: Re: Leona Heidern- Update -4/27/2019
Post by: Infinite Intel. on April 27, 2019, 03:44:25 pm
i tried performing leona's supers but they're indeed difficult to do for me
Change your Command Style to the Neo Command moves in the config file instead. Don't know if it will be easier for you, but it's worth a shot.
This


Thanks to Kingxroyo for showing me the video on the bug, I probably wouldn't of heard about it with out him pointing out the video to me.
Title: Re: Leona Heidern- Update -4/27/2019
Post by: bis1994 on May 01, 2019, 01:04:38 am
Awesome char like always!!!!!! Thanks for the release!!!
Title: Re: Leona Heidern- Update -5/06/2019
Post by: Infinite Intel. on May 07, 2019, 04:06:16 am
Leona Updated 05/06/2019 00 PM EST
Title: Re: Leona Heidern- Update -5/06/2019
Post by: senorfro on May 09, 2019, 06:45:48 am
-Ducking HP, during custom combo, doesn't damage damper as fast as the other moves and doesn't affect supers in damage dampening.  Do Custom Combo-> Moon Slasher-> Ducking HP (x14)-> Lvl. 2 Slash Sabre = 784 damage.

- For some reason, doing Earring Bomb/EX Earring Bomb or Baltic Launcher/EX Baltic Launcher before doing custom combos affect custom combo damage output.  Combo I listed earlier will end up doing 711 instead.  Doing HK (x9) does 209, but after doing Earring Bomb/Baltic Launcher, it does 218.  I don't know what causes this.
Title: Re: Leona Heidern- Update -5/06/2019
Post by: ReduxMercenaryT on May 09, 2019, 04:23:52 pm
Leona Updated 05/06/2019 00 PM EST

Check your PM. I sent you anagram: yomen. As of May 8. Don't miss it.
Title: Re: Leona Heidern- Update -5/09/2019
Post by: Infinite Intel. on May 10, 2019, 04:19:45 am
-Ducking HP, during custom combo, doesn't damage damper as fast as the other moves and doesn't affect supers in damage dampening.  Do Custom Combo-> Moon Slasher-> Ducking HP (x14)-> Lvl. 2 Slash Sabre = 784 damage.

- For some reason, doing Earring Bomb/EX Earring Bomb or Baltic Launcher/EX Baltic Launcher before doing custom combos affect custom combo damage output.  Combo I listed earlier will end up doing 711 instead.  Doing HK (x9) does 209, but after doing Earring Bomb/Baltic Launcher, it does 218.  I don't know what causes this.
Fixed

Leona Updated -05/09/2019 19 PM

Title: Re: Leona Heidern- Update -5/09/2019
Post by: Killik on July 14, 2019, 01:55:45 pm
Wow this char is really nice but i was wondering is it possible for you to add special intro against soldier characters(guile,heidern) with just simple soldier salute like kof version?