The Mugen Fighters Guild

M.U.G.E.N Central => Your Releases, older Mugen => Found Releases => Topic started by: Bad Mr. Basara on September 05, 2007, 05:27:03 am

Title: Megaman PLUS by DarkRiem updated
Post by: Bad Mr. Basara on September 05, 2007, 05:27:03 am
Well, the topic name says everything XD here are the new stuff posted by him in MH, but translated to english by me:

Quote
-Power Add all the time
-Hyper and Special Magnetic Shockwave;
-Win pose closest to Marvel vs. CapCom and more sounds;
-Beat intro erased and added new ones;
-Win Screens with music and fixed sprites axis;
-Blue flash when he wins with an HYPER;
-Light Punch (I don't know which name called to): only performed in air, more speed, better recover;
-Different sounds to shoot different Busters (normal, big and red);
-Storyboard improved (simple ending);
-Added rockets in Hyper Megaman;
-Palettes created with codes;
-Improved gethit animations;
-Helpers Specials (random;b+y):Cyclops,Psylocke,Sentinel,Colossus,Juggernault,Storm,Magneto, Shadow,U.S.Agent,Rogue;
-Correction in BEAT PLANE when he get hit doesn't appear another megamans (until now, it hasn't happens again);
-Roll (gyro, not his sister) in Rush Drill and Beat Plane;
-Tornado Hold now with sound;
-Power Add Fast (a+x);
-Wall jump improved a bit;
-Dodge move (start, fwd);
-AI with more defense;
-More sprites in Hyper Megaman

http://www.mugenchina.org/~basaramugen
hosted -> chars -> click under Megaman
Title: Re: Megaman PLUS by DarkRiem updated
Post by: Mugiwara no Wii on September 05, 2007, 05:36:25 am
Sweet character release! I love this megaman! I did have a glitch happen once, though, on a non-superjump stage where he tried to kickjump way up high off the screen and didn't come back down. He kept making the kickjump sound. I haven't been able to replicate the glitch yet, though.
Title: Re: Megaman PLUS by DarkRiem updated
Post by: TMC83 on September 05, 2007, 02:15:36 pm
Is there any way to stop the hyper meter from filling up automatically? That's the only problem I have with this charatcer. Everything else is great.
Title: Re: Megaman PLUS by DarkRiem updated
Post by: Cybaster on September 05, 2007, 02:19:33 pm
Is there any way to stop the hyper meter from filling up automatically? That's the only problem I have with this charatcer. Everything else is great.
Ctrl+F to search in the CNS files. Search for "poweradd" and remove the whole code which has a type=poweradd (it should be in the state -2 or -3 part).
Title: Re: Megaman PLUS by DarkRiem updated
Post by: TMC83 on September 05, 2007, 02:22:05 pm
Thanks for the quick response!