I'm sorry, but that page doesn't say much to me, even with Google Translator. :pBasically on 04/28 he was trying to have a look at shaders, and working on palettes and textures on which he's having troubles applying one to the other. He'll need to work on HSV<->RGB conversion, color inversion... Stuff that shouldn't be hard. But since he made several attempts on that, if he still can't get it right, he'll give shaders a try.
i'm GREZZO16, a long timed Mugen player and i've just discovered your project: building an engine from scratch it should be an hard work.
Me and LasombraDemon (another mugen-fanatic) are working to build a list of the new engines Mugen-Compatible
currently in development: you can see the current list on the following threads:
So, I'm here to ask you some questions, like an "interview", to improve the list and to "spread the word" about the projects.
Are you ready? here you are the questions
1) Will your engine be compatible with MUGEN creations (chars, stages, screenpack, etc)? Maybe with a converter tool?
2) Is you engine currently (end-May 2009) in development? Or you have stopped it?
3) What % would you say is done, so far?
4) Is your engine OpenSource? If not, are you planning to release the source code sometime?
5) What are the main features you plan this to have? Will be multi-platform?
6) Would you cooperate with other fighting engine projects? Maybe fuse/merge your project in/with other, if you'll have the chance?
7) Have you got an official site and an official forum for you project? If yes, would you link them us? If not, would you have one?
thank you for your attention
Hi, i'm very pleased to talk with the creator of FEO.
I've send an email at the address written in your profile with some questions about your engine: I'll be so grateful if you can send me the answers so i can "spread the (good) word" about your engine.
and what about the googlecode homepage? are you still using it? last update is from 2007.
Thank you so much for your infos but i've some problems with jap (my girlfriend is studing it, but she is only at the first year :D) and i can't find how to write at SofiaCat with the "interview questions" about his/her project. can you help me with this? i can send you the questions by PM.
this idea of setting up an updated list of all the mugen-compatibile-engines all around the world was started by Lasombra Demon on Randomselect, and then i decided to give my help.
Anyone who wants/can help this "project" is welcome.
Anyone got Ikemen working? I honestly have no idea how to get this thing started :/
If anyone has, can they tell me how to get it working? Thanks.
Yeah KFM's been working on adding various updates to IKEMEN. New consts, making width/height a pushbox, and I think right now he's increasing the amount of variables. Aokmaniac's also helping with improvements to the CLSN system.
The BIG feature here you guys need to keep in mind is that IKEMEN is open source. The problem is getting in contact with the author.
You need to set zoom to true somewhere and define a minscale and maxscale. If I knew where the documentation was I could probably look it up.
As for joypad support, yeah, it needs some SERIOUS improvement.
I'm really liking Ikemen, surprised there doesn't seem to be more interest in it. I've been posting about it on Random Select, but the thread seems a little dead.It's mostly there for development purposes.