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Tamez

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Messages by Tamez

    

Target 10% sale on Steam, Nintendo eShop, and other gaming cards Apr 13-19

 April 13, 2014, 12:15:23 pm View in topic context
 Posted by Tamez  in Target 10% sale on Steam, Nintendo eShop, and other gaming cards Apr 13-19 (Started by Tamez April 13, 2014, 12:15:23 pm
 Board: Gaming



A friend of mine asked me to check prices on a 2DS for him, and I stumbled upon this. 
The ad also had Minecraft's card on it, but I don't know what others might be included in the sale. 

Figured some of you guys might be interested. 
    

Re: Your Mugen creation wishlist

 March 13, 2014, 06:29:41 am View in topic context
 Posted by Tamez  in What Mugen creations do YOU want to MAKE in the foreseeable future, if ever? (Started by Balthazar March 12, 2014, 08:40:40 pm
 Board: M.U.G.E.N Discussion

This reminds me of another old thread.  Characters you'd make if you could be bothered

I tried starting a character last  year around this time, a custom Toshio from Shadow Fighter using Cenobite's rips. 
I even went as far as color separating all his sprites.  Just didn't end up getting much past that. 

I'd really like to make a Tekken 2 Kazuya with his player 2 outfit (with the demon on his back), but I wouldn't have a clue where to start. 
    

Re: Character of the Month: February 2014 - Voting

 March 09, 2014, 06:58:38 am View in topic context
 Posted by Tamez  in  Character of the Month: February 2014 - Voting (Started by Jmorphman March 08, 2014, 09:20:38 pm
 Board: Contributions of the Month

Voted felineki only.   :Mr-T:
    

Re: Game Screenshots - Post game names!

 March 07, 2014, 08:59:10 am View in topic context
 Posted by Tamez  in Game Screenshots - Post game names! (Started by Jellyball October 13, 2007, 12:11:01 am
 Board: Gaming

Ah, too bad. 

I thoroughly enjoyed the time I spent with Vindictus, especially Karok. 
I hear they are probably going to get rid of jumping soon.  If that's the case, I recommend making a Karok just to jump smash things with his pillar.  It is a thing of beauty. 

And clashing, of course. 



Damn.  Two years ago.   :bigcry:
    

Re: Character of the Month: February 2014 - Nominations

 March 04, 2014, 05:30:54 pm View in topic context
 Posted by Tamez  in Character of the Month: February 2014 - Nominations (Started by Jmorphman March 04, 2014, 03:26:53 pm
 Board: Contributions of the Month

SSF2T Akuma by felineki - 2
    

Re: Project Justice character voice over rips

 March 02, 2014, 05:27:48 am View in topic context
 Posted by Tamez  in Project Justice character voice over rips (Started by ~Hale "R@CE" Caesar~ March 02, 2014, 02:28:24 am
 Board: Development Resources

Ah, Kurow, yeah he was PJ only sorry can't help with him. 

And I know Fervicante has been offline for a long time.  That's why I suggested to PM li kun.  Since li kun and Fervicante have worked together in the past, he probably has another way of getting a hold of him than here. 
    

Re: Project Justice character voice over rips

 March 02, 2014, 05:09:27 am View in topic context
 Posted by Tamez  in Project Justice character voice over rips (Started by ~Hale "R@CE" Caesar~ March 02, 2014, 02:28:24 am
 Board: Development Resources

You could try PM'ing li kun about them.  He maybe be able to get them for you from Fervicante. 

If you have no luck there, I ripped all the voices from Rival Schools year ago when li kun was looking for them.  I know the quality isn't as high as the Dreamcast, but so long as you aren't making one of the new characters I could send you the RS rips as a last resort. 
    

Re: Happy Birthday to...

 March 01, 2014, 11:54:46 am View in topic context
 Posted by Tamez  in Happy Birthday to... (Started by TempesT January 11, 2010, 04:27:19 am
 Board: All That's Left

@Bea: Happy Birthday to my generous new host.   :balloon: :balloon2: :balloon3: 
    

Re: The Nintendo News Thread

 March 01, 2014, 04:26:03 am View in topic context
 Posted by Tamez  in The Nintendo News Thread (Started by Bad News GBK June 07, 2011, 09:14:28 pm
 Board: Gaming

In regards to the Wi-Fi Connection shutdown, some user on GameFAQs has posted evidence that GLU Mobile is truly to blame for it. 
Since the WFC was run through Gamespy and GLU bought that out, apparently they have been shutting down support for older games. 

http://www.gamefaqs.com/boards/631516-wii-u/68679524

Quote from one of the supporting links showing that other companies have been affected by this previously. 

Quote
New submitter OldTimeRadio writes "Over the last month, both game publishers and gaming communities alike were surprised to find their GameSpy multiplayer support suddenly disabled by GLU Mobile, who purchased GameSpy from IGN this August. Many games, including Neverwinter Nights 1 & 2, Microsoft Flight Simulator X, Swat 4, Sniper Elite, Hidden and Dangerous 2, Wings of War, Star Wars: Battlefront are no longer able to find (and in some cases even host) multiplayer games. While games like Neverwinter Nights are still able to directly connect to servers if players know the IP address, less-fortunate gamers expressed outrage on GLU Mobile's 'Powered by GameSpy' Facebook page. In an open letter to their Sniper Elite gaming community today, UK game developer Rebellion explained it was helpless to change the situation: 'A few weeks ago, the online multiplayer servers for Sniper Elite were suddenly switched off by Glu, the third-party service we had been paying to maintain them. This decision by Glu was not taken in consultation with us and was beyond our control. We have been talking to them since to try and get the servers turned back on. We have been informed that in order to do so would cost us tens of thousands of pounds a year — far in excess of how much we were paying previously. We also do not have the option to take the multiplayer to a different provider. Because the game relies on Glu and Gamespy's middleware, the entire multiplayer aspect of the game would have to be redeveloped by us, again, at the cost of many tens of thousands of pounds.""


I bought a Wii for Brawl.  I used to play it online religiously every Monday for hours.  I'll miss it, but couch play is better anyway. 
I Brawled this past Thanksgiving with my nieces which was great.  Three of them against me with handicap on and I still won.   :laugh:

Other than that I mostly played Pokemon Battle Revolution, with some Animal Crossing City Folk (before HDCL), Excitebots, TMNT Smash up, Tatsunoko Vs Capcom, and yes, Castlevania Judgment. 

My only regret is not making a point of playing The Last Story online.  I never did get those online-only items.  Guess I'll see if I can grab a few before time is up. 
    

Re: Game Screenshots - Post game names!

 March 01, 2014, 03:06:42 am View in topic context
 Posted by Tamez  in Game Screenshots - Post game names! (Started by Jellyball October 13, 2007, 12:11:01 am
 Board: Gaming

Ah so this is the game which some of the Phantom G guys got hooked on for a while eh...

Yup.  MOTVN still plays it as of the last time I talked to him, but he's playing other stuff regularly now too. 
I mostly quit Vindictus a while ago, but popped in to check out Hurk.  Got him to level 10 that first day and haven't been on since. 


@TempesT: If you're on West and want to borrow any item sets to get titles, I have most of them.  Only missing one I lent to HankVenture. 
    

Re: Feedback to Warnings/Decisions

 February 21, 2014, 05:28:17 am View in topic context
 Posted by Tamez  in Feedback to Warnings/Decisions (Started by 【MFG】Iced February 24, 2012, 09:43:26 pm
 Board: Feedback

Threads like the screenshot and video thread aren't stickied to keep them from falling off the page. 
They are stickied to make them more convenient to access when jumping from one section of the forum to another. 

The hub thread does not make anything more convenient. 

Before, I would enter mugen discussion and hit the link at the end of the screenshot thread, which would take me to the newest unviewed post. 

With the hub setup, I enter mugen discussion, hit the hub, click the screenshot link and get taken to a new tab (which I don't want) viewing the first page of the screenshot thread.  Then I'd have to hit the button to go to the last page of the thread and hope that the newest unviewed post was on the last page.  If not then I'd have to go back a page (or more depending on the number of posts) to find the spot where I left off. 
    

Re: Happy Valentine Everynyan.

 February 15, 2014, 10:27:41 am View in topic context
 Posted by Tamez  in Happy Valentine Everynyan. (Started by 【MFG】Iced February 14, 2014, 06:58:20 pm
 Board: All That's Left

Got my wife donuts and kolaches for the morning, a dozen red roses, a card, and a box of Lindt chocolate truffles. 
We didn't get to go out to eat, so we're gonna do that during the day today. 

And she's getting me Tekken Tag Tournament 2 Wii U.   :love:
    

Re: [1.1]SkullGirls Part 1

 February 13, 2014, 04:52:15 am View in topic context
 Posted by Tamez  in [1.1]SkullGirls Part 1 (Started by Margatroid December 27, 2013, 07:28:24 pm
 Board: Your Releases, Mugen 1.0 +

I was wondering if you can tell me on how you manage to make Kung fu man to leap threw to your stages

@OldGamer: Quoted from Cybaster's Complete Stage Creation Tutorial

Now we are going to set the boundhigh parameter following a similar process. However, usual characters can't go very high in the sky to allow you to check boundhigh. There are two ways of testing it, use the one you prefer :
1) Activate Debug mode by pressing Ctrl+D ingame. Jump with a character and quickly press Ctrl+I when the character is in the air. He will then stand in the air. Repeat the process as much as you need until the character reaches the top of the stage.
2) Choose one character of your choice which will always be your test character (it's better if you use this method only in a Test Mugen). Open the CNS file of the character, and look for the [Movement] section at the beginning of the file. Set the number of air jumps you can perform to a very high number, as such :
Code:
[Movement]
airjump.num = 999      ;Number of air jumps allowed (opt)
You character can now jump like crazy, allowing you to reach very high portions of stages.
    

Re: MUGEN Video thread

 February 09, 2014, 06:02:11 am View in topic context
 Posted by Tamez  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

Ha, Melvana, that big ass hole in the ground looks very fitting on P.Jack's stage. 


Man back then (at least for me and my friends) it was rare for anyone to have a controller. The keyboard was everyone's preference though. It was so unfair but still fun.

Well, I had one controller, but it was one that used the "game port" or whatever they called that small serial port back then. 
Since there was only one port, it wasn't possible for us to have two of that type hooked up.  At least cheaply that we knew of. 

So mostly GLB and I just took turns beating up the computer. 

The controller itself wasn't bad.  Kind of a bigger Genesis style cross, 6 face buttons and 2 shoulder buttons, but those shoulder buttons were just clones of two of the face buttons so it wasn't 8 as the box suggested. 

Later once we found out about WinMugen being available, thankfully USB adapters for PS1 controllers were cheaply available at Radio Shack.   ;D

    

Re: MUGEN Video thread

 February 09, 2014, 03:59:48 am View in topic context
 Posted by Tamez  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

My favorite part was the mention of Fetus of God at the beginning. 
And one person on controller, one person on keyboard?  I remember that. 
Gotta love those DOS mugen days. 
    

Re: SSF2T Akuma by felineki updated 2/7/2014

 February 08, 2014, 05:53:52 am View in topic context
 Posted by Tamez  in SSF2T Akuma by felineki updated 3/21/2014 - Ten mode added! (Started by felineki February 06, 2014, 12:09:36 am
 Board: Your Releases, Mugen 1.0 +

implemented vomit/blood/sweat effects.

Awesome!  Love that attention to detail, not that I would expect less from you, sir. 

I always liked those effects.  Back when Mortal Kombat first came out and everyone was making a big deal about the blood, I always thought it was funny that no one complained that SF2 had characters who punched you so hard you puked. 
    

Re: should we start a new way to post released chars?

 February 01, 2014, 04:29:45 am View in topic context
 Posted by Tamez  in should we start a new way to post released chars? (Started by argyone January 21, 2014, 01:58:28 am
 Board: Feedback

Isn't that what Tamez used to do?? I ask because of his "Mugen Janitor" sig.

No, I've never been part of the Guild staff.  One of the request section mods suggested it once, but it got shot down. 
My janitor persona is Titiln's creation from the Halloween challenge.  I just liked it and decided to keep it. 
    

Re: MUGEN Releases tact and values refined

 February 01, 2014, 03:59:18 am View in topic context
 Posted by Tamez  in MUGEN Releases tact and values refined (Started by Just No Point January 31, 2014, 05:48:14 pm
 Board: Feedback

    

Re: Super Smash Bros [3DS][Wii U]

 January 31, 2014, 07:45:45 am View in topic context
 Posted by Tamez  in Super Smash Bros [3DS][Wii U] (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

Well I guess it can't always be good news. 
Not gonna lie, Lucario's inclusion disappoints me. 

I would have preferred Mewtwo's return.   Or barring that, put a new Pokémon representative in there instead. 
    

Re: MUGEN Video thread

 January 31, 2014, 07:04:41 am View in topic context
 Posted by Tamez  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

Oh, so that is why you needed this
You gonna start uploading all of them?   :lugoi2: