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Daeron

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Messages by Daeron

    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 November 19, 2014, 01:48:01 pm View in topic context
 Posted by Daeron  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

considering they were going to put more portable consoles related stages in the 3ds and more home consoles in the wii u ... yes, its kinda weird :S
I was expecting Mute-city or Big Blue from melee.
Well maybe for dlc right?

Spoiler, click to toggle visibilty
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 November 18, 2014, 11:38:36 pm View in topic context
 Posted by Daeron  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

oh... so ive lost that awesome replay when i landed 4 rest on a Dark pit player who was spaming side b like no tomorrow...
But that bowser change its fine :)
    

Re: Karate Champ: Olympic Rematch (coder wanted!)

 November 11, 2014, 08:41:31 pm View in topic context
 Posted by Daeron  in Karate Champ: Olympic Rematch (temp title) (Started by Balthazar November 08, 2014, 06:35:32 pm
 Board: Projects

Probably you already figured this out but having the Bulls for a winpose or the champ taking off his black coat and bag for an intro would be hilarous!
Aniway good luck with this!
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 November 10, 2014, 03:18:49 am View in topic context
 Posted by Daeron  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 November 10, 2014, 02:38:48 am View in topic context
 Posted by Daeron  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

    

Re: Daeron Sprites Spritasticus!

 November 09, 2014, 07:46:14 pm View in topic context
 Posted by Daeron  in Daeron Sprites Spritasticus! (Started by Daeron November 06, 2012, 03:15:40 pm
 Board: Graphics

    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 November 06, 2014, 09:37:39 pm View in topic context
 Posted by Daeron  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

I think it's one of his custom moves that gives him armor on his punch. But people say this is his best appearance so far.

Nope, the custom moves for warlock punch are a faster version and the sword one.
I usually use Gannondorf, and his up-tilt explosive kick its great for edge-guarding when timed correctly.

(Also the hitbox its bigger than it looks, i once killed a Pit player that was BEHIND and close to my gannondorf)
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 November 03, 2014, 01:59:47 pm View in topic context
 Posted by Daeron  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

I just noticed that the larger smash tour board could represent the shape of the main menu screen O-o
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 November 01, 2014, 02:05:40 pm View in topic context
 Posted by Daeron  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 November 01, 2014, 12:26:08 pm View in topic context
 Posted by Daeron  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

well i was talking about smash run only, max attack + the boosts you get on smash run +  using the aura item that boost your attack the more damaged you are + using super armor item when facing harder enemies.

Its more about using the items in the best moment
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 November 01, 2014, 11:49:43 am View in topic context
 Posted by Daeron  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

Yeah, gannondorf with max attack is funny, i use him on Smash Run, gave him some super armor items.
You can kill most of the harder bosses in 2-3 hits max, and you get a lot of loot that way
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 October 28, 2014, 03:34:03 pm View in topic context
 Posted by Daeron  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

Yeah i was hoping for that thing too, i wanted to recreate Metal Mario fight.
Or do cool matchups like Tanooki Mario vs Metal Luigi
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 October 28, 2014, 12:05:27 am View in topic context
 Posted by Daeron  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

another "leak":

https://www.youtube.com/watch?v=pFNhYHPAhhg

The negative space in Wolf and Mewtwo icons doenst look right, Bandana Dee looks convincing thou.
I think its false.

Also, weird white space above wario and Mr.G&W
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 October 27, 2014, 05:53:06 pm View in topic context
 Posted by Daeron  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

I will spent countless hours doing Pixel art stages, since i saw that Mario/Luigi one in the 50 facts direct.
But ill do the pixels smaller, i cant wait to do thematic stages of each franchise with statues of their old sprites!

Spoiler, click to toggle visibilty
    

Re: Majin Vegeta Z2

 October 27, 2014, 05:50:24 pm View in topic context
 Posted by Daeron  in Majin Vegeta Z2 (Started by Balthazar October 29, 2012, 02:20:10 pm
 Board: Projects

Majin  is slowly turning intro "Majin vegeta z3" :P

Just kidding, the revamp looks great
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 October 27, 2014, 02:35:22 pm View in topic context
 Posted by Daeron  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

    

Re: Croagunk by Daeron and Alexei.

 October 24, 2014, 09:00:45 pm View in topic context
 Posted by Daeron  in Croagunk by Daeron and Alexei. (Started by Алексей October 23, 2014, 12:13:38 am
 Board: Your Releases, Mugen 1.0 +

As a suggestion, Croagunk could jump highter during brick break.
And slow down a bit when he his at the hightest part of the jump, then fall quicker.

I find it hard to jump over some projectyles, wich was my original purpose for that move.
Either way great job, ive had a blast with Croagunk today :D
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 October 24, 2014, 03:39:14 pm View in topic context
 Posted by Daeron  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 October 24, 2014, 02:14:42 am View in topic context
 Posted by Daeron  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

Because that would be like using melee´s fox design for current fox, Other M Ridley has an entirely different head.
Thats why it shocked me, im not complaining i just noticed it
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 October 24, 2014, 01:11:16 am View in topic context
 Posted by Daeron  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games