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J Dog

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Messages by J Dog

    

What defines a good/bad character in your eye?

 September 04, 2012, 05:27:21 pm View in topic context
 Posted by J Dog  in What defines a good/bad character in your eye? (Started by J Dog September 04, 2012, 05:27:21 pm
 Board: M.U.G.E.N Discussion

Yeah... I'm doing this all the while the Mugen Guild forum is screwed up on my PC.

But, observing so many MUGEN rosters and stuff on the Wiki, and noticing a bunch of bad characters (which can be up for debate).  This may get controversial, but I think we all can agree what is worth observing and what looks like a no-assed endeavor.

Here is my interpretation as to what makes a good character and a bad character.

GOOD:

*Original characters that are well-edited.  I'd really like to do that with my own characters, but alas, it may never be.  Still, I'd like to actually create something for the MUGEN community besides editing a public enemy to the MUGEN community.
*Characters taken from their original source and spiritually kept intact.  It's not a whole lot, and it's pretty dang obvious, but if one is to have characters from fighting games inserted into MUGEN, attention should be made to have them as intact as possible.
*Original characters with very creative outlets, but not going overboard.

BAD:

*Characters that basically swarm the screen with their attacks and everything.  I forgot the user, but the creations of Naruto, Sasuke, and "Super Mario 64" all were offenders of this.  It can slow down the program and it looks cheap as hell.
*Characters that only have about 10-20 sprites altogether, which supposedly has them doing all sorts of stuff with such a limited focus.  This doesn't involve mod characters or stages, such as recreations of Super Mario Bros World 1-1 or Contra's first stage.  I'm talking about a bunch of Pokemon
*Characters that use the KFM KO noise (unless it's original characters, and maybe then it can be up for debate).
*Characters that were developed using the infamous "EasyCHAR" program.  One noted example was somebody taking sprites from Warner's Homer Simpson of Peter Griffin and creating an actual character with it.
*Characters that were created just for their intros.  There was a creation of Bill Goldberg (the pro wrestler) that consists of him appearing, and then getting a Rock Bottom from the Rock, which was made in early 2003.  After that, the game crashes.
*Characters that use certain moves (like Iron Man's cannon or Akuma's final attack) for no particular reason.  At least some users have done parodies of these or modified them.
*Characters that simply are taken from one source and modified into jokes.  Examples of this include "Gay Luigi" and various Mario-themed characters.  It's even worse when it looks like the person stole it without giving permission.
    

Super Nintendo version Mortal Kombat characters

 May 14, 2012, 05:19:50 pm View in topic context
 Posted by J Dog  in Super Nintendo version Mortal Kombat characters (Started by J Dog May 14, 2012, 05:19:50 pm
 Board: Requests

I know, I know, if you are a true Mortal Kombat purist, you stay the hell away from the Super Nintendo version with its censorship and bad controls.

However, I want to know if anybody has actually made M.U.G.E.N. versions of the SNES version Mortal Kombat characters.
    

Re: Wait... there's a M.U.G.E.N. 1.0?

 May 09, 2012, 06:21:39 pm View in topic context
 Posted by J Dog  in Wait... there's a M.U.G.E.N. 1.0? (Started by J Dog May 07, 2012, 07:36:13 pm
 Board: Introductions and Guides

    

Re: Mugen History is BACK ONLINE

 May 08, 2012, 07:27:45 pm View in topic context
 Posted by J Dog  in Mugen History is BACK ONLINE (Started by MaxBeta May 04, 2012, 07:05:21 pm
 Board: M.U.G.E.N Discussion

Nice to see that it's back (it hosted my beloved Paper Mario), but it may be a while before the full site is restored.  In the meantime, I'm getting back some of those great stages.
    

Re: Wait... there's a M.U.G.E.N. 1.0?

 May 07, 2012, 07:43:32 pm View in topic context
 Posted by J Dog  in Wait... there's a M.U.G.E.N. 1.0? (Started by J Dog May 07, 2012, 07:36:13 pm
 Board: Introductions and Guides

welcome to mfg, mugen 1.0 has a lot of bug fixes and you can now add music to your stages easily in the stage's .def file

I'm not actually "new".  I used to post here  In fact, I contributed some stuff to MUGEN, or at least tried to.  For those that have a good memory, the only thing of note I ever did was make a modification to one of the most despised MUGEN creations ever... you know, to make her more "tolerable".

It was just that I drifted away from the engine, mostly because I lost computers and then real-life problems happened.  But, I want to get back into the fold.

Thanks for telling me about these.
    

Wait... there's a M.U.G.E.N. 1.0?

 May 07, 2012, 07:36:13 pm View in topic context
 Posted by J Dog  in Wait... there's a M.U.G.E.N. 1.0? (Started by J Dog May 07, 2012, 07:36:13 pm
 Board: Introductions and Guides

Hello, it's been a great while.  About three or four years to be exact, since I probably last posted something on this.

During that time, I lost interest in M.U.G.E.N.  Mostly, however, because I couldn't have a decent enough computer for it.  But, now, I finally have a great computer.  One that can, you know, hold stuff and allow me to record actual real-time videos for YouTube uploads.

Needless to say, when I decide to get back into it, I notice that Elecbyte now has a 1.0 mod.  I know it's been around for a while, but again... I've been far away from the community, I know nothing.

So... forgive a man who lost a lot of intellegence with the engine... as well as his Isabeau mod (I still remember that Ex-Infernis is taboo, so I didn't forget EVERYTHING).  But, can somebody explain to me the basics of 1.0?  Will I be able to use characters and files from the old M.U.G.E.N.?  What about Fighters Factory?  I noticed that I cannot look at .sff files for 1.0-only characters, so is there a new developmental program out there?  Don't look at me with scorn, I'm being honest about knowing nothing.

And, what about me?  Will I actually contribute something to the community for real?  In the past, I had plans on making a stage based off of Kastle Kore from Donkey Kong Country 3... and maybe I'll try again.  I also have other plans with regards to finally, FINALLY, making an actual character that looks normal.  I may have to look at edits or templates, but who knows...
    

Re: [Stage]Final Destination

 March 31, 2008, 05:12:51 pm View in topic context
 Posted by J Dog  in Final Destination (Started by ExShadow March 28, 2008, 03:36:05 am
 Board: Your Releases, older Mugen

Listen, man.  Don't go fishing for compliments here or seeing if anyone likes your stuff.  I learned this one a first-hand experience.

The stage floor is bad looking and your representation of Final Destination isn't impressive.  You might want to also check on the overall lighting of the area.  Personally, there's another Final Destination that was released, and it's based off the actual one from Brawl.  It's much better (mostly becuase there isn't much in transactions) and can be found at http://www.youtube.com/watch?v=XEWWr4pDy6o.
    

Re: Arcana Heart - Kira by NHK

 January 02, 2008, 04:13:18 pm View in topic context
 Posted by J Dog  in Arcana Heart - Kira by NHK (Started by pixelpusher December 31, 2007, 12:17:58 am
 Board: Found Releases

Yes!  Finally, Kira's been made.

She looks okay... but just a few things have to be tweaked.
    

Re: Lieselotte (Arcana Heart) released by Ahuron

 December 26, 2007, 07:18:01 pm View in topic context
 Posted by J Dog  in Lieselotte (Arcana Heart) released by Ahuron  (Started by DMK December 21, 2007, 11:05:21 pm
 Board: Found Releases

It's pretty much written all over the damn game, that's why it sold pretty well in Japan.

...where?
Where?!
WHERE?!?

I have personally seen this game in action, and I saw nothing at all.  There is none of this so-called bait whatsoever.

And for that, it fails.

I agree.  I've seen the whole game, and there isn't any "pedo bait".  It's an "all-girl" game, but nothing really inspiring for pervs.

I found about "Arcana Heart" because of the heat it took for charging ¥78,000 for a
"fairness" chip in its arcade systems.  However, I'm liking my M.U.G.E.N versions.  Personally, I can't wait for the release of Kira.
    

Re: Lieselotte (Arcana Heart) released by Ahuron

 December 22, 2007, 06:23:10 pm View in topic context
 Posted by J Dog  in Lieselotte (Arcana Heart) released by Ahuron  (Started by DMK December 21, 2007, 11:05:21 pm
 Board: Found Releases

Hey, what's wrong with Arcana Heart?  With the exception of this one, I have all the current M.U.G.E.N versions of their characters (all four of them).

Thing is, Drowin's characters have the Arcanas, while Ahuron's characters (Konoha and this one) don't.
    

Re: Does this thing exist?/who is the author?/etc. thread.

 December 01, 2007, 06:34:56 pm View in topic context
 Posted by J Dog  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

I heard that SUGIO made a character named Chou Ranmaru, is that correct?  Here's a sprite:



I'd like to know if she still exists, because I want her.
    

Re: Sound effect sites?

 December 01, 2007, 06:14:54 pm View in topic context
 Posted by J Dog  in Sound effect sites? (Started by Bloodly November 30, 2007, 11:30:22 am
 Board: Development Resources

This website will so help me out with my character sounds.
    

Re: What is warehousing & what's bad about it?

 November 26, 2007, 05:41:40 pm View in topic context
 Posted by J Dog  in What is warehousing & what's bad about it? (Started by Animugen November 02, 2007, 08:03:45 am
 Board: M.U.G.E.N Discussion

A "warehouse" is a huge smorgsaboard of characters and files.  The main purpose of the warehouse is to supply rare, secret, and discontinued characters so that anyone can get them.

There are several downsides to a warehouse:

1.  It steals from the authors.  That's the top case.
2.  You may never know what you're going to get with your characters.  Often, you may end up with a broken character.
3.  Anyone who uses a warehouse for their characters is considered "stupid" in the community.

I'll admit: I DID go to a warehouse once.  I wasn't fond of it, but I had no option to get a character.
    

Re: WHOS YOUR FAVORITE MUGEN CHARACTER????

 November 26, 2007, 05:38:19 pm View in topic context
 Posted by J Dog  in WHOS YOUR FAVORITE MUGEN CHARACTER???? (Started by pmc1416 November 14, 2007, 02:04:38 am
 Board: M.U.G.E.N Discussion

I actually like Ex-Inferis characters.  My popularity in Mugen Guild is going to go WAY downhill for that remark, but I have to be honest.

I know about the major flaws, and the "cheapness". 

My other favorites are Homer Simpson by Warner el Tochix, Rey Mysterio by (Sic), and Precure by Drowin.
    

Re: Something terrible has happened to Reu...

 November 26, 2007, 05:35:07 pm View in topic context
 Posted by J Dog  in Something terrible has happened to Reu... (Started by VinnyJ November 25, 2007, 03:04:52 pm
 Board: M.U.G.E.N Discussion

Oh.  Oh no.

Listen, a few of us may have bashed him for prefering flair over function in his characters, but a man shouldn't go like this.

Very sad.
    

Re: Does this thing exist?/who is the author?/etc. thread.

 November 26, 2007, 05:27:09 pm View in topic context
 Posted by J Dog  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

    

Re: Does this thing exist?/who is the author?/etc. thread.

 November 24, 2007, 06:27:29 pm View in topic context
 Posted by J Dog  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

I saw in one image when Barney was released over at Mugen History of a character that I'm wondering exist.  The opponent (and the character in question) featured was Adult Link with sprites from "Ocarina of Time".

Does that character eixst?
    

Re: Original Character: Tiffany Stallwall

 October 13, 2007, 04:20:39 pm View in topic context
 Posted by J Dog  in Original Character: Tiffany Stallwall (Started by J Dog October 06, 2007, 05:35:18 pm
 Board: Projects

In all honesty, I am a good drawer (or getting there), and I've been working on it for the last 2 and a half years (which surprised the guy teaching me).  Here's a pose of the character:

http://www.freewebs.com/jdogindy/CompleteTiffpose.JPG

The problem is, I can't seem to make a good sprite.  I also don't have PhotoShop, and have been using a "PhotoStudio by ArcSoft/GraphicsGale" combo.

I'm going back to drawing it and when I get the chance to make a more humanistic sprite, I'll show it.  Until then, she's (and anything else is) going to be on hold.
    

Re: Original Character: Tiffany Stallwall

 October 12, 2007, 05:38:37 pm View in topic context
 Posted by J Dog  in Original Character: Tiffany Stallwall (Started by J Dog October 06, 2007, 05:35:18 pm
 Board: Projects

Well, the thing is I'm new at sprite making, and I'm trying my best.  What I probably am going to consider is reconfiguring the entire set and maybe start anew (I got a lot of freetime on my hands), but only after I make a decent sprite image.

Also, she's 10.  I'm not going to give her a rack.  And I do know my way around male and female anatomy, but it dosen't show in the sprites :(.
    

Re: Original Character: Tiffany Stallwall

 October 12, 2007, 03:41:05 pm View in topic context
 Posted by J Dog  in Original Character: Tiffany Stallwall (Started by J Dog October 06, 2007, 05:35:18 pm
 Board: Projects

So?  Does anyone want to say ANYTHING about this?