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Messages by Super_Sonic_67

    

Re: video for stage bg

 January 10, 2009, 03:13:18 am View in topic context
 Posted by Super_Sonic_67  in video for stage bg (Started by Super_Sonic_67 January 10, 2009, 01:35:54 am
 Board: M.U.G.E.N Development Help

 ;D oh, nvm, figured it out on my own!
    

Re: video for stage bg

 January 10, 2009, 02:43:01 am View in topic context
 Posted by Super_Sonic_67  in video for stage bg (Started by Super_Sonic_67 January 10, 2009, 01:35:54 am
 Board: M.U.G.E.N Development Help

 --; oh, wait! there's one more problem... There's got to be a shortcut to putting ALL of those images into the animation in the first place, right? you said I needed to put the sprites into an animation before I can copy the animation code into the DEF file. So, how do I do THAT without it taking 10 hours?
    

Re: video for stage bg

 January 10, 2009, 02:11:22 am View in topic context
 Posted by Super_Sonic_67  in video for stage bg (Started by Super_Sonic_67 January 10, 2009, 01:35:54 am
 Board: M.U.G.E.N Development Help

 ;D I'll be damned... I'm learning things from you guys that I'll be using for the rest of my life as a digital artist and MUGEN programmer! I thank you all!!!!!!  :sugoi: :sugoi: :sugoi:
    

Re: video for stage bg

 January 10, 2009, 02:02:15 am View in topic context
 Posted by Super_Sonic_67  in video for stage bg (Started by Super_Sonic_67 January 10, 2009, 01:35:54 am
 Board: M.U.G.E.N Development Help

 :D Awesome! I've mastered batch conversion! But... what about the next step: Programming the mugen stage's DEF. to animate the movie. is there an easy way in Fighter Factory to auto-enter the stage animation without me having to type it ALL out?
    

video for stage bg

 January 10, 2009, 01:35:54 am View in topic context
 Posted by Super_Sonic_67  in video for stage bg (Started by Super_Sonic_67 January 10, 2009, 01:35:54 am
 Board: M.U.G.E.N Development Help

I'm making a stage with a minute long video as the bg. I've already converted the video to a collection of thousands of PSX images, but they converted into RGB color, which, as we all know, doesn't work! Is there any way to do a batch image conversion to Index Color so I don't have to do it manually?

Also, is there any way to make the programming of the stage's animation take less time? Are there any shortcuts in Fighter Factory I could take advantage of?

Thanks,
SS67
    

School Prjoect, pop-up ads, help?

 January 06, 2009, 10:59:53 pm View in topic context
 Posted by Super_Sonic_67  in School Prjoect, pop-up ads, help? (Started by Super_Sonic_67 January 06, 2009, 10:59:53 pm
 Board: Off-Topic Help

Hey, there, everybody. I'm doing a presentation for my English class about Internet Privacy issues, and, (this is gonna sound stupid, but...) Does anyone know where I can go to find one of those "CONGRATULATIONS, YOU'VE WON A FREE BLAH-DIDDY BLAH-DIDDY BLAH!! CLAIM YOUR PRIZE NOW!!!" advertisements.

I actually want to find a webpage that is garenteed to have one of those pop ups every time I visit the page, so there aren't any problems finding a good example of internet fraud when the day of the presentation comes around.

I didn't know who else to go to to ask! Any chance any of you know of a good place to find such pop ups?

~Thanks a ton!
    

Re: Super Sonic and Dark Super Sonic. Here for download!

 August 09, 2008, 12:29:58 am View in topic context
 Posted by Super_Sonic_67  in Super Sonic and Dark Super Sonic. Here for download! (Started by Super_Sonic_67 August 06, 2008, 10:10:56 pm
 Board: Your Releases, older Mugen

Thanks for the complement! And, yeah, Dark Super pwns...  :sugoi:
    

Re: Super Sonic and Dark Super Sonic. Here for download!

 August 07, 2008, 09:30:06 pm View in topic context
 Posted by Super_Sonic_67  in Super Sonic and Dark Super Sonic. Here for download! (Started by Super_Sonic_67 August 06, 2008, 10:10:56 pm
 Board: Your Releases, older Mugen

Actually, in the one scene he appears in Sonic X, he has his normal green eyes as well as no pupils at all! But, yeah, I'll look into it!
    

Re: Yellow Clsn boxes? How to create?

 August 07, 2008, 02:49:40 am View in topic context
 Posted by Super_Sonic_67  in Yellow Clsn boxes? How to create? (Started by Super_Sonic_67 August 07, 2008, 02:22:31 am
 Board: M.U.G.E.N Development Help

Ah, ok!
    

Yellow Clsn boxes? How to create?

 August 07, 2008, 02:22:31 am View in topic context
 Posted by Super_Sonic_67  in Yellow Clsn boxes? How to create? (Started by Super_Sonic_67 August 07, 2008, 02:22:31 am
 Board: M.U.G.E.N Development Help

 :)

In characters that I download, sometimes I encounter yellow collision boxes. I was just a little curious as to what they do and how to make them. from what I can see, they are a form of attack box, so how are they different from the normal, red ones? I've looked everywhere for info about them, but I can never find anything! It's strange.
    

Re: Super Sonic and Dark Super Sonic. Here for download!

 August 07, 2008, 02:04:07 am View in topic context
 Posted by Super_Sonic_67  in Super Sonic and Dark Super Sonic. Here for download! (Started by Super_Sonic_67 August 06, 2008, 10:10:56 pm
 Board: Your Releases, older Mugen

Alright! all character bugs are fixed and I noticed that I forgot to put Cyanide's credit in Dark Super Sonic as well as regular Super, so now that's fixed too! And if you're reading this, Cyanide, thanks for making that first line of Sonic Battle characters and letting me work off of them! Domo-Arigatou!  :sugoi:
    

Re: 2 Transparent colors in pallete??

 August 07, 2008, 01:47:09 am View in topic context
 Posted by Super_Sonic_67  in 2 Transparent colors in pallete?? (Started by Super_Sonic_67 August 06, 2008, 11:47:18 pm
 Board: M.U.G.E.N Development Help

Hmmm... I think I may be seeing what you're trying to say... Let me try something... *goes and messes around with it* A ha! Now I getcha! I finally get it!

And, hey, thanks for helping me out, Luis... Sorry I was hard to teach.  :( No hard feelings?
    

Re: 2 Transparent colors in pallete??

 August 07, 2008, 01:39:53 am View in topic context
 Posted by Super_Sonic_67  in 2 Transparent colors in pallete?? (Started by Super_Sonic_67 August 06, 2008, 11:47:18 pm
 Board: M.U.G.E.N Development Help

Yes, I know "black + transparency= gone" but why does "PINK + transparency= gone???" That's all I want to know.
    

Re: 2 Transparent colors in pallete??

 August 07, 2008, 01:36:13 am View in topic context
 Posted by Super_Sonic_67  in 2 Transparent colors in pallete?? (Started by Super_Sonic_67 August 06, 2008, 11:47:18 pm
 Board: M.U.G.E.N Development Help



This is a screenshot from Fighter Factory, and as you can see, the additive effect eliminates both the black and pink.

That is what I wanted to know, how that's done
    

Re: 2 Transparent colors in pallete??

 August 07, 2008, 01:32:20 am View in topic context
 Posted by Super_Sonic_67  in 2 Transparent colors in pallete?? (Started by Super_Sonic_67 August 06, 2008, 11:47:18 pm
 Board: M.U.G.E.N Development Help

Ah, I see where you and I have gotten confused!

What I'm saying is, that I don't intend for the pink color to be the transparent color for the entire pallete.

I just want to know how that lightning sprite is able to have the pink eliminated as well as the black when the additive effect is applied to it.

    

Re: 2 Transparent colors in pallete??

 August 07, 2008, 01:24:02 am View in topic context
 Posted by Super_Sonic_67  in 2 Transparent colors in pallete?? (Started by Super_Sonic_67 August 06, 2008, 11:47:18 pm
 Board: M.U.G.E.N Development Help

I understand that, but when I tried to duplicate the effect with one of my own sprites by sorrounding a black, outlined object, with the exact same color of pink, the pink only turned slightly transparent instead of becoming completely invisible like it does for the lightning sprite.

P.S. Please stop treating me like I'm an idiot just because I may not be quite as "Mugen-savy" as you? I'm frustrated enough by this dilemma. I appriciate the help, I really do, but could you please try and be more patient with me? I'm trying the best I can.  :'(
    

Re: 2 Transparent colors in pallete??

 August 07, 2008, 01:16:35 am View in topic context
 Posted by Super_Sonic_67  in 2 Transparent colors in pallete?? (Started by Super_Sonic_67 August 06, 2008, 11:47:18 pm
 Board: M.U.G.E.N Development Help



Ok, as you can see, the lightning has a pink background, Sasuke has the green background. And you can see that the green is the transparent color for this pallete. you see what I'm saying now?

Also note that the pink color is not even part of the pallete at all. The pink color that you see in the third box at the top of the pallete is not the same pink as the one sorrounding the lightning.
    

Re: Super Sonic and Dark Super Sonic. Here for download!

 August 07, 2008, 01:08:55 am View in topic context
 Posted by Super_Sonic_67  in Super Sonic and Dark Super Sonic. Here for download! (Started by Super_Sonic_67 August 06, 2008, 10:10:56 pm
 Board: Your Releases, older Mugen

 :P Wow, I'm dumb... But, hey, cut me some slack! I'm still in training here! Ok, problem solved!
    

Re: Super Sonic and Dark Super Sonic. Here for download!

 August 07, 2008, 12:44:43 am View in topic context
 Posted by Super_Sonic_67  in Super Sonic and Dark Super Sonic. Here for download! (Started by Super_Sonic_67 August 06, 2008, 10:10:56 pm
 Board: Your Releases, older Mugen

 ??? Wait a minute, the code you gave me only makes Sonic himself's shadow dissapear. how do I make the assertspecial apply to the helper instead of Sonic?
    

Re: 2 Transparent colors in pallete??

 August 07, 2008, 12:32:12 am View in topic context
 Posted by Super_Sonic_67  in 2 Transparent colors in pallete?? (Started by Super_Sonic_67 August 06, 2008, 11:47:18 pm
 Board: M.U.G.E.N Development Help

But, do you at least see what I'm saying?

The regular, transparent color that is at the bottom right of the pallete is green,
There is a sprite with a black outline for the purposes of making the additive effect work, but outside the black is pink! Yet, somehow, mugen allows the pink to have the same additive effect as the black!

Would you prefer that I just give you screenies of the situation?