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Messages by uzisuicide87

    

Re: Z2 Inspired stages!

 January 19, 2013, 12:10:18 am View in topic context
 Posted by uzisuicide87  in Z2 Inspired stages! (Started by Daeron December 11, 2012, 05:37:11 pm
 Board: Projects

Ive always wondered what that little building on the left with the pointy blue roof is. Is it like an out-house or something?
    

Re: SSJ Goku Z2

 December 22, 2012, 10:20:08 pm View in topic context
 Posted by uzisuicide87  in SSJ Goku Z2 (Started by Balthazar August 09, 2012, 08:24:01 pm
 Board: Projects

I think the only time his hair should turn black again is when he gets KO'd.
Thats a great idea. I dont think I have ever seen a super saiyan char who did that even in the official video games.
    

Re: ssjtrunksZ2 inspired

 December 21, 2012, 11:06:54 pm View in topic context
 Posted by uzisuicide87  in ssjtrunksZ2 inspired (Started by force December 16, 2012, 11:38:46 pm
 Board: Projects

Why ssj trunks? Why not normal form? Just because so far we only have normal goku and vegeta z2.
    

Re: Freeza Z2

 December 21, 2012, 11:03:52 pm View in topic context
 Posted by uzisuicide87  in Freeza Z2 (Started by Balthazar December 27, 2011, 06:59:29 pm
 Board: Projects

    

Re: Vegeta Z2 released !!!! Goku Z2 updated.

 October 29, 2012, 06:30:48 am View in topic context
 Posted by uzisuicide87  in Vegeta Z2 released !!!! Goku Z2 updated. (Started by Cybaster October 24, 2012, 07:34:01 pm
 Board: Your Releases, older Mugen

Since goku has a move in which he ends in super saiyan form. I think it's only fair that vegeta should have one as well. Just a suggestion for future updates. Awesome release guys. Awesome.
    

Re: Vegeta Z2

 October 22, 2012, 07:48:25 am View in topic context
 Posted by uzisuicide87  in Vegeta Z2 (Started by Balthazar January 02, 2011, 05:05:48 pm
 Board: Projects

TIME TO GET HYPED!


Get Hyped for Vegeta Z2 #1 : RAGE GALACTIC GUNFIRE FINISHER 1 - CHARGED BLAST

[youtube]http://www.youtube.com/watch?v=4M9bpFKUQuQ&feature=youtu.b[/youtube]

If I may make a suggestion, I think the last blast should be a bit larger. It's only slightly bigger than the smaller blasts which doesnt make sense that Vegeta would need to take additional time to charge it.  Also, it would be cool if at the point where Vegeta raises his hands above his head for the final blast if we saw it forming above his head. Hyper Dimension did that way. Then again, what do I know.
    

Re: Vegeta Z2

 July 08, 2012, 11:55:04 am View in topic context
 Posted by uzisuicide87  in Vegeta Z2 (Started by Balthazar January 02, 2011, 05:05:48 pm
 Board: Projects

I dont know, maybe not. He was in a pool so he might have been floating.

But  yeah wasnt really thinking about the video games just the series. He always does it in air. It looks good either way, just voicing an opinion. Hope the blast is huge or at least a bit bigger than goku's though not neccesarily more damaging.
    

Re: Vegeta Z2

 July 08, 2012, 10:45:48 am View in topic context
 Posted by uzisuicide87  in Vegeta Z2 (Started by Balthazar January 02, 2011, 05:05:48 pm
 Board: Projects

I would have sort of liked to have seen vegeta's feet come up off the ground when doing the final flash sort of the way toskomic's goku does when doing the kamehameha. I dont think I have ever seen him use the final flash when on the ground.

P.S. I saw 2  7 year olds pretending to do a kamehameha and final flash power struggle at the swimming pool today. It made me happy to see that the DBZ legend has been passed on to the next generation. Any other DBZ fan now in their 20s would agree.
    

Re: Vegeta Z2

 March 31, 2012, 06:58:12 am View in topic context
 Posted by uzisuicide87  in Vegeta Z2 (Started by Balthazar January 02, 2011, 05:05:48 pm
 Board: Projects

Why would he punch like that? If you wanted a rapid fire move that alternates hands, he would lean into it and drop his shoulders more. That was fine for the ki blasts, but it's impractical as a punch attack
I agree. He would lean in with his shoulders more. Its a nice animation but he looks like he is trying to keep distance and not putting much force into the punches. Compare the video fernandez put up to it and you can see alot more shoulder movement going on. It sort of looks like he is trying to keep his face as far away from the opponent as possible worried that it might get damaged, which isnt veggie's style.
    

Re: Vegeta Z2

 March 14, 2012, 04:31:11 am View in topic context
 Posted by uzisuicide87  in Vegeta Z2 (Started by Balthazar January 02, 2011, 05:05:48 pm
 Board: Projects

Was watching kai the other day and noticed vegeta uses knees and elbows alot more than goku so you could incorporate that in there. His fighting style is a bit more dirty. By the way, is Vegeta going to have a super with multiple endings like goku?
    

Re: Vegeta Z2

 February 06, 2012, 06:52:54 am View in topic context
 Posted by uzisuicide87  in Vegeta Z2 (Started by Balthazar January 02, 2011, 05:05:48 pm
 Board: Projects

The fuck is that my friend who was asking my help to reformat his other pc has the program, I don't know if he really owns it as he stated a very long time(2-3years) ago before quitting MUGEN addiction "for 1 damn semester I finished  making this damn automatic sprite blah blah something like that program" at that time I was newly introduced to it then he took our group picture of bros and by tomorrow we were playing with characters that literally looked exactly like us w/ really fluent movements(just like or even better than the Vegeta above no offense),  neat hypers, etc. He finished his studies by the age of 19 then he started working immediately, it was no surprise for me cause he is really into coding, computer programing, etc. that kind of stuff, he's like the nerd of all nerds and as a parting gift he left his old pc for me to play pc games though I deleted the game long ago, I was sick of playing it by myself, but now I miss the action so I decided to go to MUGEN sites: scruffydragon, mugenguild, etc. in hopes of finding awesome chars just like that day and when I saw this Vegeta, I really thought that it was so easy to sprite because as I've said in a day he made 8 chars in a mugen making it 9 chars all in all(karate man sideline), he returns in summer so I should ask him to send his program or make it again but don't expect too much, he's a very busy man. [/size]
At best if he is making characters of real people he could maybe have recorded you doing all the poses on video and made a program that would automatically break it down into all the individual pcx images and make the color index uniform and stuff. Then just make each char essentially the same with a different sprite sheet. But as vegeta isnt around in person much these days, and probably wouldnt cooperate if he was, he has to be drawn 1 frame at a time and that takes alot of time especially since nobody is getting paid to do this. But hey take it easy on him guys, dont be a dick. Everybody was a noob at some point.

By the way, is vegeta still going to have that punching combo he had the first time around? Hope so, it looked sick.
    

hit sounds only work 1/2 the time

 January 06, 2012, 12:34:25 am View in topic context
 Posted by uzisuicide87  in hit sounds only work 1/2 the time (Started by uzisuicide87 January 06, 2012, 12:34:25 am
 Board: M.U.G.E.N Configuration Help

I know somebody has already posted about this but my problem seems to be distinctly different. Hit sounds only play about 50% of the time and when they do they are at varying levels of volume. Afew weeks ago everything worked fine and I dont know what I did that changed it. I dont even think it is a problem with mugen itself because when I moved everything over to my laptop it worked normally. Is there some way that the computer's audio settings need to be? I am using 1.0 on XP.
    

Win quotes for everyone

 December 17, 2011, 04:17:02 am View in topic context
 Posted by uzisuicide87  in Win quotes for everyone (Started by uzisuicide87 December 17, 2011, 04:17:02 am
 Board: Feedback

Win quotes were a cool new edition to mugen 1.0. But the fact of the matter is, not alot of characters have had this implemented yet. And since they are super easy to add, I thought it would be fun if we started a thread posting ideas for win quotes for different characters that dont have them. Bare in mind some characters have been in games in the past that display victory quotes and one could easily look up what they are and use them, like the street fighter or MvC games. This is intended to be focused (for the most part) on chars who dont have any or whos win quotes might be little known. Ideally the best will be drawn directly from what ever series, game, anime, or otherwise that the character comes from. However, if you can make up your own, and stay true to the character's personality, it would be just as legitimate. Or maybe you might want to post a request for ideas for a paticular character.

I am working on compiling some for alucard, vegeta, and batman at the moment. I will post when Im done if this thread gains adequate attention.
    

Re: Goku Z2 by Cybalthazar - Updated 30/08/2011

 December 02, 2011, 12:42:43 pm View in topic context
 Posted by uzisuicide87  in Goku Z2 by Cybalthazar - Updated 30/08/2011 (Started by Cybaster August 30, 2011, 12:05:46 am
 Board: Your Releases, older Mugen

Oh it was just that the x and y axis were off making it not show up. Thanks anyway guys.
    

Re: Goku Z2 by Cybalthazar - Updated 30/08/2011

 December 02, 2011, 10:22:54 am View in topic context
 Posted by uzisuicide87  in Goku Z2 by Cybalthazar - Updated 30/08/2011 (Started by Cybaster August 30, 2011, 12:05:46 am
 Board: Your Releases, older Mugen

Ive been trying to add a win quote portrait to 9000, 2 but it just wont work. Why is that?
    

portrait help

 October 28, 2009, 11:32:06 am View in topic context
 Posted by uzisuicide87  in portrait help (Started by uzisuicide87 October 28, 2009, 11:32:06 am
 Board: M.U.G.E.N Development Help

Ok heres what Im trying to do. I want to take buyog's hal jordan character and change the portrait to look normal in a normal screenpack, not just the dc vs marvel screenpack. I have been messing around with fighter factory but have had no success. Could anybody please help explain to me how to do this or has anybody changed this character already. Any help would be much appreciated.
    

Player 2 wont die

 October 21, 2009, 05:28:21 am View in topic context
 Posted by uzisuicide87  in Player 2 wont die (Started by uzisuicide87 October 21, 2009, 05:28:21 am
 Board: M.U.G.E.N Configuration Help

For some reason if player 2 is in team mode they will start with no health and be impossible to kill. I have no idea what is causing this and I dont seem to be able to find anyone else with this problem.

*Fixed by installing new life bar