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questionthemajority

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Re: Cartoonist Planning MUGEN Game. Is It Worth the Trouble?

 September 26, 2007, 10:20:36 pm View in topic context
avatar  Posted by questionthemajority  in Cartoonist Planning MUGEN Game. Is It Worth the Trouble? (Started by questionthemajority September 26, 2007, 09:19:40 pm
 Board: Development Resources

Hmm... So the trick is to find someone who could code all of the artwork for the characters, levels, and menus... Sounds good. I'll start looking for someone who can help me out with that when the time is right!
    

Cartoonist Planning MUGEN Game. Is It Worth the Trouble?

 September 26, 2007, 09:19:40 pm View in topic context
avatar  Posted by questionthemajority  in Cartoonist Planning MUGEN Game. Is It Worth the Trouble? (Started by questionthemajority September 26, 2007, 09:19:40 pm
 Board: Development Resources

I'm a cartoonist currently working on starting a new comic series online. I'd planned for the website to have several fun extra features on it, including a section to download a version of MUGEN with characters and places from my comic. Is this too much for one person to do? I don't exactly have anything with an insane difficulty level in mind. Just a fun fighting game that my readers can play and waste time with easily. However, I don't know how to make levels or screenpacks, and the character creation tutorial in MUGEN is only a very simple one. I'd like to search out some help on this project, but my past experiences haven't given me much hope in finding helpful people online.