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Jorgie™

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Messages by Jorgie™

    

Re: Help with this AI thing

 March 10, 2009, 04:50:47 pm View in topic context
 Posted by Jorgie™  in Help with this AI thing (Started by Jorgie™ March 09, 2009, 03:05:02 am
 Board: M.U.G.E.N Development Help

Yeah..problem, I basically have no experience with creating, mostly due to me giving up on every thing I ever tried.

So yeah, I think I know what you're saying, but idk how to do it -_-
....... Learn ? There's no magic button.
First, you have to be familiar with Mugen coding.
When that's done...
You need to detect when the AI is activated. Winane's AI detection method is the most suggested.
When you can know if the AI is in control of the character (through a variable after using the aformentionned method), you just have to check that variable and then make the character perform the different moves he has depending on the situation. If the enemy is jumping, you want the character to perform the anti-air move he has. If the enemy is far, you want to throw a projectile. If he's close, you want to grab.
Just make the AI do the different moves the character has depending on the situation - what would you, as a human, do according to what the opponent is doing.
Again, there's no easy way to decide that a character has an AI - you need to be familiar with Mugen coding first. That's something you do by... Looking at the docs, how the code files are organized, the triggers, the state controllers, looking at various characters's code, checking how they do this and that. What you will mostly need to make an AI is learning about the cmd file, learning about triggers (that's what you'll mostly use for the AI) and know how states and changestates work. Then for a given character, you need to know what state is what move, and then decide on the triggers to tell the AI what move to do in what situation.
I see, well I think I got it down packed for now..if this gets too complicated ima just forget about it and create a character first, so I would have more experience with coding.
    

Re: Help with this AI thing

 March 09, 2009, 03:13:21 am View in topic context
 Posted by Jorgie™  in Help with this AI thing (Started by Jorgie™ March 09, 2009, 03:05:02 am
 Board: M.U.G.E.N Development Help

Yeah..problem, I basically have no experience with creating, mostly due to me giving up on every thing I ever tried.

So yeah, I think I know what you're saying, but idk how to do it -_-
    

Help with this AI thing

 March 09, 2009, 03:05:02 am View in topic context
 Posted by Jorgie™  in Help with this AI thing (Started by Jorgie™ March 09, 2009, 03:05:02 am
 Board: M.U.G.E.N Development Help

Well, I'm working on an AI patch for a character(Insect Cell by Maioyu), and I have no clue how to make him do combos. All he does is he keeps doing supers and hypers, and keeps charging so he could be able to do them. I want him to do combos so he could get his energy up, instead of just charging because it makes him both less of a challenge/gay. So yeah..could anyone help me figure out how to make him do combos?

Here's a vid of exactly how he fights(against KFM because every1 else could beat him -_-)


http://www.youtube.com/watch?v=8782cz77F-A
    

Re: [W.I.P] Yamamoto Takeshi(Hitman Reborn!) / Pokemon Trainer(Pokemon)

 July 02, 2008, 09:09:17 pm View in topic context
 Posted by Jorgie™  in Viewtiful9's W.I.P - Electrode Beta (Started by tetsuo9999 July 02, 2008, 08:56:38 pm
 Board: Projects

Hmm..The Pokemon Trainer looks good.

Here's a suggestion, why not add a Squirtle watergun attack or something? And a Ivysaur to make it Brawl-like. I'm sure that would make it better.

Also: LOL @ the bigger one returning. I find it funny.
    

Re: halo3 or COD4?

 March 12, 2008, 04:28:05 am View in topic context
 Posted by Jorgie™  in halo3 or COD4? (Started by daman306 March 09, 2008, 12:19:27 am
 Board: Gaming

CoD 4 Mofucka
    

Random Topic v3

 March 06, 2008, 12:20:35 am View in topic context
 Posted by Jorgie™  in Random Topic v3 (Started by Valodim August 26, 2007, 08:24:22 pm
 Board: All That's Left

    

Re: does mugen infantry suck balls

 March 06, 2008, 12:15:08 am View in topic context
 Posted by Jorgie™  in does mugen infantry suck balls (Started by daman306 March 05, 2008, 12:23:31 am
 Board: All That's Left

    

Re: !!!UPDATE!!! Rocklee by Tetsuo9999 !!!UPDATE!!!

 March 06, 2008, 12:09:46 am View in topic context
 Posted by Jorgie™  in Rocklee (Started by tetsuo9999 March 04, 2008, 03:16:37 am
 Board: Your Releases, older Mugen

Well I didn't really find anything wrong with it, but I will express my opinion on some things.

I liked it, there wasn't anything major I could find, he's almost perfect.

Only thing I don't really like about it is his run, I don't like how he teleports like that. It doesn't look right IMO. For run you should have him just run. You should have him teleport by pressing a certain combination like P+K. The way it is now isn't really great, but it's not too bad.

As I said nothing major, great job Rice. Keep it up =D
    

Random Topic v3

 March 02, 2008, 08:06:35 am View in topic context
 Posted by Jorgie™  in Random Topic v3 (Started by Valodim August 26, 2007, 08:24:22 pm
 Board: All That's Left

    

Re: !!!UPDATED!!! Chouji by Tetsuo9999 !!!UPDATED!!!

 February 29, 2008, 04:40:34 am View in topic context
 Posted by Jorgie™  in Chouji by Tetsuo9999 (Started by tetsuo9999 February 25, 2008, 03:18:05 am
 Board: Found Releases

I like how you could control the spinning attack, but in my opinion he should spin a little longer. There isn't a point of spinning if you could spin for that much of a short period of time. Just make it a little longer so you have more time to actually hit the opponent.

Also, you made the giant attack take up 1 power bar which is great, but it still takes off too much health. If you use it twice it's already over, making it pretty cheap..you should lower that as well.

One more thing(You prolly won't like this one but w/e), you should make it so when you do the C attack(where he jumps up and lands as a spinning ball), you could control the spinning, but the longer you spin, the more energy it uses. IMO the move would be much cooler that way.

Well other than those things, it was a decent update. Great job, keep it up Rice.
In Order:
It can be chained into, and i think that would be broken(IMO). >_>

Maybe.. :P

He already has a super like that minus the control part. ;D
Alright, I see.
    

Re: !!!UPDATED!!! Chouji by Tetsuo9999 !!!UPDATED!!!

 February 29, 2008, 03:53:14 am View in topic context
 Posted by Jorgie™  in Chouji by Tetsuo9999 (Started by tetsuo9999 February 25, 2008, 03:18:05 am
 Board: Found Releases

I like how you could control the spinning attack, but in my opinion he should spin a little longer. There isn't a point of spinning if you could spin for that much of a short period of time. Just make it a little longer so you have more time to actually hit the opponent.

Also, you made the giant attack take up 1 power bar which is great, but it still takes off too much health. If you use it twice it's already over, making it pretty cheap..you should lower that as well.

One more thing(You prolly won't like this one but w/e), you should make it so when you do the C attack(where he jumps up and lands as a spinning ball), you could control the spinning, but the longer you spin, the more energy it uses. IMO the move would be much cooler that way.

Well other than those things, it was a decent update. Great job, keep it up Rice.
    

Re: Vote for who you want in SF4

 February 29, 2008, 03:33:18 am View in topic context
 Posted by Jorgie™  in  Vote for who you want in SF4 (Started by videoman February 23, 2008, 05:59:41 pm
 Board: Gaming

Dan of course.

Without Dan then the game would be gay. Needz moar Gadouken
    

Re: Original W.I.P. - "Moses Maddigan" (with Video)

 February 29, 2008, 03:30:33 am View in topic context
 Posted by Jorgie™  in Original W.I.P. - "Moses Maddigan" (with Video) (Started by Sean Altly February 26, 2008, 05:06:46 am
 Board: Projects

Wow, he looks pretty cool. I like the move where he grabs the opponent from the air and throws him/her down.

Great job so far, looking forward to the updates.

C-Cool is right, all you need is a couple of more moves that are "Fakin Supah" and a little moar brutality and it'd be awesome.

I wish you the best of luck with this =D
    

Re: zero suit samus

 February 29, 2008, 12:12:12 am View in topic context
 Posted by Jorgie™  in zero suit samus - updated 2008 sept 10 (Started by Bastard Mami February 28, 2008, 11:43:22 pm
 Board: Graphics

It looks pretty cool IMO.
    

Re: I lost because...(lamest excuse you ever heard)

 February 28, 2008, 11:56:11 pm View in topic context
 Posted by Jorgie™  in I lost because...(lamest excuse you ever heard) (Started by #Shaun February 27, 2008, 10:28:17 pm
 Board: Gaming

NFL Street 2
==========
Me (livid after a crushing loss of 34-10): "Man, fuck yo cockin' ass and this game. The only reason you won was because of those cheap-ass wall jumps!"
That's what my friend told me as well -_-
    

Re: I lost because...(lamest excuse you ever heard)

 February 28, 2008, 06:10:03 am View in topic context
 Posted by Jorgie™  in I lost because...(lamest excuse you ever heard) (Started by #Shaun February 27, 2008, 10:28:17 pm
 Board: Gaming

My friend:
Quote
You only beat me because I didn't have time to reload
    

Re: Psycho Kid Is Obsessed With Myspace

 February 27, 2008, 10:38:55 pm View in topic context
 Posted by Jorgie™  in Psycho Kid Is Obsessed With Myspace (Started by Jason Vasquez February 23, 2008, 08:17:43 am
 Board: Entertainment

    

Re: worst movies you've ever seen

 February 27, 2008, 09:08:39 pm View in topic context
 Posted by Jorgie™  in worst movies you've ever seen (Started by Rote Zaungast February 05, 2008, 02:08:21 am
 Board: Entertainment

    

Re: Shin Kazuma vs Psychotic Ryu

 February 26, 2008, 01:58:05 am View in topic context
 Posted by Jorgie™  in Shin Kazuma vs Psychotic Ryu (Started by MUGENforever February 26, 2008, 01:41:02 am
 Board: M.U.G.E.N Discussion

    

Random Topic v3

 February 26, 2008, 01:24:14 am View in topic context
 Posted by Jorgie™  in Random Topic v3 (Started by Valodim August 26, 2007, 08:24:22 pm
 Board: All That's Left