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Bastard Thedge

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Messages by Bastard Thedge

    

Cheng "KOF"

 March 24, 2008, 02:15:52 pm View in topic context
 Posted by Bastard Thedge  in Cheng "KOF" (Started by Bastard Thedge March 24, 2008, 02:15:52 pm
 Board: Your Releases, older Mugen

    

Re: Guile XI re-release

 March 17, 2008, 03:20:08 pm View in topic context
 Posted by Bastard Thedge  in Guile XI re-release (Started by Bastard Thedge March 14, 2008, 02:40:41 am
 Board: Your Releases, older Mugen

Its a re-release, nothing changed... till the next update.

See you
    

Guile XI re-release

 March 14, 2008, 02:40:41 am View in topic context
 Posted by Bastard Thedge  in Guile XI re-release (Started by Bastard Thedge March 14, 2008, 02:40:41 am
 Board: Your Releases, older Mugen

    

Sean KOF

 March 10, 2008, 11:21:14 pm View in topic context
 Posted by Bastard Thedge  in Sean KOF (Started by Bastard Thedge March 10, 2008, 11:21:14 pm
 Board: Projects

I didnt show this here, so...

Whats done to date:

Stand
Walk
Run
Gethits
Jumps
Lp close and far
Lk close and far
Hp close and far
Hk close and far
Guard Crash
1 Win Pose
Time over lose

Animations

Stand

This one has a problem in his right arm...

Walk Forward


Walk Backward


The color separation:


Knock Down

Not done yet, need a few touches, specially on the first frame

Taunt almost finished...


And when the ball is on the field XD:


Video
http://www.youtube.com/watch?v=XvtNBYoqOxU

So, any comments?

See you
    

Re: [ADD ON]SeparationPatch for HanzobyMouser, ChunlibySepp, and B.JenetbyFervic

 March 06, 2008, 07:00:46 pm View in topic context
 Posted by Bastard Thedge  in [ADD ON]SeparationPatch for HanzobyMouser, ChunlibySepp, and B.JenetbyFervicante (Started by Snake February 18, 2008, 01:08:30 am
 Board: Edits & Add-ons

Thanks snake, cool job
Any help you need(if so) just tell me

See you
    

Re: [ADD ON]SeparationPatch for HanzobyMouser, ChunlibySepp, and B.JenetbyFervic

 March 04, 2008, 10:25:56 pm View in topic context
 Posted by Bastard Thedge  in [ADD ON]SeparationPatch for HanzobyMouser, ChunlibySepp, and B.JenetbyFervicante (Started by Snake February 18, 2008, 01:08:30 am
 Board: Edits & Add-ons

@Sepp.- Hmmm, yeah, they are having some problem with the host

@Snake.- Thats great, i'll really appreciate if you do that, xi has some more edited sprites, just a few (knock down, run, low sonic boom) i dont think they are a really problem...

See you
    

Re: [ADD ON]Separation Patch for Hanzo by Mouser

 March 04, 2008, 09:31:19 pm View in topic context
 Posted by Bastard Thedge  in [ADD ON]SeparationPatch for HanzobyMouser, ChunlibySepp, and B.JenetbyFervicante (Started by Snake February 18, 2008, 01:08:30 am
 Board: Edits & Add-ons

Im not hurried neither, take your time to complete it

BTW, and a bit off topic, now that i have your attention, have you tried guile XI sepp?
Thanks for your work

See you
    

Re: Street Fighter ONE Upper

 March 04, 2008, 09:11:20 pm View in topic context
 Posted by Bastard Thedge  in Street Fighter ONE Upper (Started by -Red- March 04, 2008, 07:49:44 am
 Board: Your Releases, older Mugen

This is old, it was released around december 2006 - january 2007, using falchio's chars, remixed music and edited stages
As KFM says, thats not a virus.


See you
    

Re: [ADD ON]Separation Patch for Hanzo by Mouser

 March 04, 2008, 08:36:37 pm View in topic context
 Posted by Bastard Thedge  in [ADD ON]SeparationPatch for HanzobyMouser, ChunlibySepp, and B.JenetbyFervicante (Started by Snake February 18, 2008, 01:08:30 am
 Board: Edits & Add-ons

 ;D thats great!!!
Thanks, i think we'll use your sff's for our project, giving the respective credits off course

Thanks again, see you
    

Re: [ADD ON]Separation Patch for Hanzo by Mouser

 March 04, 2008, 12:21:01 am View in topic context
 Posted by Bastard Thedge  in [ADD ON]SeparationPatch for HanzobyMouser, ChunlibySepp, and B.JenetbyFervicante (Started by Snake February 18, 2008, 01:08:30 am
 Board: Edits & Add-ons

Hi snake, your work is great, the separation its a great plus when you think in a pallete.
BTW are your work open?

See you
    

Guile XI Updated by me

 February 25, 2008, 04:16:14 pm View in topic context
 Posted by Bastard Thedge  in Guile XI Updated by me (Started by Bastard Thedge February 25, 2008, 04:16:14 pm
 Board: Your Releases, older Mugen

    

Re: Guile XI released by Thedge

 February 06, 2008, 03:28:16 pm View in topic context
 Posted by Bastard Thedge  in Guile XI released by Thedge (Started by DMK February 01, 2008, 09:39:32 pm
 Board: Found Releases

    

Re: Guile XI released by Thedge

 February 02, 2008, 11:46:03 pm View in topic context
 Posted by Bastard Thedge  in Guile XI released by Thedge (Started by DMK February 01, 2008, 09:39:32 pm
 Board: Found Releases

Well i see that today you people have been "nicer" with my releases, lets see...

-why does somersault slash take away 2 power bars, but can be performed with either 1 or 2?

Hmmm, sorry for that, i didnt test really much this kind of stuff.

- Somersault Slash (the non-LDM version) does less damage than any of Guile's other DMs, but takes more power. Hmmm...
- While I'm on the topic, why are all of Guile's DMs turned into QCFx2, QCBx2 etc motions?
- Recovery time for Sonic boom needs to be improved
- Also in before "WHAT NO SVC ACCURATE CLSN?!"
- Why does Guile's running sound stop after he runs for a certain amount of time?

- The first one is a completly missed issue, take less than one minute to solve that.
- 'Coz its easier to play with him in a keyboard, the DB,DF,DB,UF + Button its imposible in fornt of your pc
- Im not an accuracy mad, i only want that it plays good, no more, no less
- Missed, but it was implemented with marco, i dont what could happen to let that out...

Well, i have to tell you that this character was put up together in ONE weekend, tested less than 2 hours, so, i knew there will be a lot of missed things, so thanks for the feedback, most of this stuff will be solved in the next release

Nio is doing a great job with the sprites...

More feedback is welcome

See you
    

Re: Lien Neville KOF Style - Nio Riccochet and Me

 December 27, 2007, 04:15:25 pm View in topic context
 Posted by Bastard Thedge  in Lien Neville KOF Style - Nio Riccochet and Me (Started by Bastard Thedge December 26, 2007, 03:41:51 pm
 Board: Your Releases, older Mugen

Quote
I dont know about nio or thedge but im smiling now.

 ;D

Quote
I got no de-bug from any of the moves I tryed out.

I really feel proud about that... we've been burning our eyes to get to that point.

Quote
I think I pulled off most of her level one supers and that one where the beam comes down and she changes suits.

What's supposed to happen in that one? I never got it to work properly I guess...

Those sprites arent done yet. it simply aim the laser and shot depending on wich kick youve press

Quote
Walking backwards animation looks choppy, might need another frame or could be bad alignment, not sure.

Yes, i think we all agree on that, it looks awful, but, by now, shes got a new walking backwards animation, still beta, but looks ten times better...

Quote
The satellite laser special doesn't hit the opponent when performed at close range.  Also It might be better to make it a single strike, instead of a moving ray, Similar to Goenitz' wind pillars or Orochi's lightning strikes, with lk, and hk, having different ranges.

In the first beta it was similar of what you said, but we changed it in favor of a more like MI scheme, ie. an aiming laser

Quote
weak basic attacks need to have more frames, it's odd to see her extend her leg then return to the stance in one tick...

Yeah, we must add some extra sprites there...

Quote
Her ass looks gigantic hehe,

That was our goal, when we where planing how she will look i said 'huge ass', then we start planing how she will play and i say 'huge ass' then we where planing the combos and i say 'huge ass'... hehe, kidding, our sources (shermie, mai and others) has that amount of ass, and... if we had that size in our hands, why make it saller  ;D

Thanks for all the support, we are still working on her to the final release

See you
    

Re: Lien Neville KOF Style - Nio Riccochet and Me

 December 26, 2007, 04:49:07 pm View in topic context
 Posted by Bastard Thedge  in Lien Neville KOF Style - Nio Riccochet and Me (Started by Bastard Thedge December 26, 2007, 03:41:51 pm
 Board: Your Releases, older Mugen

Ive just tried the Download link, works perfect to me...

[edit]
Tried again and it doesnt work, bandwith issues? ill contact with the mods
Sometimes work, sometimes dont...
sorry for the problems
[/edit]

See you
    

Lien Neville KOF Style - Nio Riccochet and Me

 December 26, 2007, 03:41:51 pm View in topic context
 Posted by Bastard Thedge  in Lien Neville KOF Style - Nio Riccochet and Me (Started by Bastard Thedge December 26, 2007, 03:41:51 pm
 Board: Your Releases, older Mugen