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Messages by IEatRamen

    

Midnight Sky By: Sub1117

 July 26, 2008, 07:42:52 am View in topic context
 Posted by IEatRamen  in Midnight Sky By: Sub1117 (Started by IEatRamen July 26, 2008, 07:42:52 am
 Board: Your Releases, older Mugen

Yup, this is my first stage. It's okay i guess. I used some SF3 sprites, and some custom ones that i made with PScs2
its not long, because it's my first stage, and i made this just to learn some things about stages
It took me a few days staying up late  :P
Well anyway, it's pretty good.
 
It has:
-Super jump
-Hi-res
-Animations





credit:
zweifuss for ripping some of the sprites
me for coding

DL: http://www.mediafire.com/?xmb3mh0znmz

Please give feedback   :D


    

Re: RajaaBoys W.I.P. (RajaaLilith)

 July 18, 2008, 08:15:20 am View in topic context
 Posted by IEatRamen  in XD (Started by Rajaa June 11, 2008, 01:32:18 pm
 Board: Projects

i think that's japanese  :P
    

Re: noob stage question

 July 16, 2008, 07:16:00 am View in topic context
 Posted by IEatRamen  in noob stage question (Started by IEatRamen July 16, 2008, 05:32:28 am
 Board: M.U.G.E.N Development Help

it didnt work  :-\
    

Re: noob stage question

 July 16, 2008, 06:43:28 am View in topic context
 Posted by IEatRamen  in noob stage question (Started by IEatRamen July 16, 2008, 05:32:28 am
 Board: M.U.G.E.N Development Help

thats what i did  :P
    

Re: noob stage question

 July 16, 2008, 06:00:02 am View in topic context
 Posted by IEatRamen  in noob stage question (Started by IEatRamen July 16, 2008, 05:32:28 am
 Board: M.U.G.E.N Development Help

do you know about shared palettes?
i think thats m problem  :S
    

Re: noob stage question

 July 16, 2008, 05:52:45 am View in topic context
 Posted by IEatRamen  in noob stage question (Started by IEatRamen July 16, 2008, 05:32:28 am
 Board: M.U.G.E.N Development Help

huh? i dont have that? :S

code

[mcode][Info]
name ="park"

[Camera]
startx = 0
starty = 0
boundleft = -92
boundright = 92
boundhigh = -80
boundlow = 0
verticalfollow = 1
floortension = 10
tension = 100

[PlayerInfo]
p1startx = -70
p1starty = 0
p1startz = 0
p1facing = 1
p2startx = 70
p2starty = 0
p2startz = 0
p2facing = -1
leftbound  = -800
rightbound =  800
topbound  =  0
botbound  =  0

[Scaling]
topz     = 0
botz     = 50
topscale = 1
botscale = 1

[Bound]
screenleft = 15
screenright = 15

[StageInfo]
zoffset = 215
resetbg = 1
autoturn = 1
hires = 1

[shadow]
intensity = 120
color = 0,0,0
yscale = 0.3
fade.range = -400,-100

[BGdef]
spr = Mine.sff
debugbg = 0

[BG Sky]
type = Normal
spriteno = 1, 0
start = -150,395
delta = 1, 1
layerno = 0
alpha = 256, 0
mask = 0
velocity = 0, 0
tile = 0, 0
tilespacing = 0, 0


[BG Floor]
type = normal
spriteno = 10, 0
start = 5,440
delta = 2, 2
layerno = 0
alpha = 256, 0
mask = 0
velocity = 0, 0
tile = 0, 0
tilespacing = 0, 0
xscale = 1,1.75
yscalestart = 100
yscaledelta = 1.2


[BG stone thing]
type = normal
spriteno = 11, 0
start = -75,409
delta = 1, 1
layerno = 0
alpha = 256, 0
mask = 0
velocity = 0, 0
tile = 0, 0
tilespacing = 0, 0[/mcode]
    

noob stage question

 July 16, 2008, 05:32:28 am View in topic context
 Posted by IEatRamen  in noob stage question (Started by IEatRamen July 16, 2008, 05:32:28 am
 Board: M.U.G.E.N Development Help

in fighter factory, my sprite has a 255,0,255 color for its transparency and its the last color in its palette
im using unshared palettes
when i turn on activate transparency, the pink is gone
but when i run the stage with the sprite, it isn't transparent
please help me?

btw: its my first time ever making a stage, so explain it well please thanks   :)
    

Re: BIG noob question

 July 15, 2008, 10:34:34 pm View in topic context
 Posted by IEatRamen  in BIG noob question (Started by IEatRamen July 15, 2008, 10:30:11 pm
 Board: M.U.G.E.N Development Help

nevermind problem fixed  :)
    

BIG noob question

 July 15, 2008, 10:30:11 pm View in topic context
 Posted by IEatRamen  in BIG noob question (Started by IEatRamen July 15, 2008, 10:30:11 pm
 Board: M.U.G.E.N Development Help

This is my very first go at a stage, and i made all the sprites
my problem is
i pieced together two of my sprites, but player 1 and 2 don't appear, please help
yes ive read tutorials and the docs, still cant find it out
both layerno's are at 0
see:

[mcode][[Info]
name ="park"

[Camera]
startx = 0
starty = 0
boundleft = -165
boundright = 165
boundhigh = 0
boundlow = 0
verticalfollow = .2
floortension = 5
tension = 50

[PlayerInfo]
p1startx = -70
p1starty = 0
p1startz = 0
p1facing = 1
p2startx = 70
p2starty = 0
p2startz = 0
p2facing = -1
leftbound  = -1000
rightbound =  1000
topbound  =  0
botbound  =  0

[Scaling]
topz     = 0
botz     = 0
topscale = 0
botscale = 0

[Bound]
screenleft = 15
screenright = 15

[StageInfo]
zoffset = 203
resetbg = 1
hires = 1

[shadow]
intensity = 120
color = 0,0,0
yscale = 0.3
fade.range = -400,-100

[BGdef]
spr = Mine.sff
debugbg = 1

[BG Sky]
type = Normal
spriteno = 1, 0
start = 0,0
delta = 1, 1
layerno = 0
alpha = 256, 0
mask = 0
velocity = 0, 0
tile = 0, 0
tilespacing = 0, 0

[BG Floor]
type = Normal
spriteno = 10, 0
start = -38,435
delta = 1, 1
layerno = 0
alpha = 256, 0
mask = 0
velocity = 0, 0
tile = 0, 0
tilespacing = 0, 0

[/mcode]
    

Re: Trouble with some grass

 July 14, 2008, 06:21:17 pm View in topic context
 Posted by IEatRamen  in Trouble with some grass (Started by IEatRamen July 14, 2008, 07:30:22 am
 Board: M.U.G.E.N Development Help

thanks again Cyanide
    

Trouble with some grass

 July 14, 2008, 07:30:22 am View in topic context
 Posted by IEatRamen  in Trouble with some grass (Started by IEatRamen July 14, 2008, 07:30:22 am
 Board: M.U.G.E.N Development Help

i'm making a stage, and i need grass
i tried making it on photoshop, didn't work
so if anyone could point me to a grass making tutorial, or some grass sprites, it would be REALLY appreciated
thanks :)
    

Re: "The Walls" my first stage.

 July 13, 2008, 05:41:20 am View in topic context
 Posted by IEatRamen  in "The Walls" my first stage. (Started by Dc414 July 07, 2008, 07:35:22 am
 Board: Your Releases, older Mugen

for the background metal plates, in its cracks, you should add like, a dark blue liquid, or electricity pulsing up from the floor's cracks
    

Re: "The Walls" my first stage.

 July 08, 2008, 11:27:08 pm View in topic context
 Posted by IEatRamen  in "The Walls" my first stage. (Started by Dc414 July 07, 2008, 07:35:22 am
 Board: Your Releases, older Mugen

oh, okay
    

Re: size question

 July 08, 2008, 11:11:54 pm View in topic context
 Posted by IEatRamen  in size question (Started by IEatRamen July 08, 2008, 10:27:10 pm
 Board: M.U.G.E.N Development Help

thanks   :)
    

size question

 July 08, 2008, 10:27:10 pm View in topic context
 Posted by IEatRamen  in size question (Started by IEatRamen July 08, 2008, 10:27:10 pm
 Board: M.U.G.E.N Development Help

what size is the usual hi-res stage?

#x#?
    

Re: "The Walls" my first stage.

 July 08, 2008, 10:11:53 pm View in topic context
 Posted by IEatRamen  in "The Walls" my first stage. (Started by Dc414 July 07, 2008, 07:35:22 am
 Board: Your Releases, older Mugen

what did you make the sprites on?
    

Re: sprite stance making help

 July 08, 2008, 04:33:18 am View in topic context
 Posted by IEatRamen  in sprite stance making help (Started by IEatRamen July 08, 2008, 12:26:53 am
 Board: M.U.G.E.N Development Help

i didnt exactly say it is a contest
i just need one bad
i tried many times at it, but couldnt make it right
i just need help at making the sprites
    

sprite stance making help

 July 08, 2008, 12:26:53 am View in topic context
 Posted by IEatRamen  in sprite stance making help (Started by IEatRamen July 08, 2008, 12:26:53 am
 Board: M.U.G.E.N Development Help

as in the topic's name, i need help making sprites for a stance


im making a stick figure character


and im having trouble making his stance
this is a "contest" type thing, but no competition
so if anyone is nice enough to make one for me, i would appreciate it
ill make the other stuff
so what you do is make one, and ill pick the one that is best

thank you people, please help
    

Re: Mini Rockman/Megaman

 July 07, 2008, 09:10:49 pm View in topic context
 Posted by IEatRamen  in Mini Rockman/Megaman (Started by OrochiWeapon2000 July 07, 2008, 03:32:59 am
 Board: Your Releases, older Mugen

so seeing the answer ontop, you made the sprites? So that means you made the megaman sprites?
so my question was, did you make the sprites from scratch, or did you edit the original ones?
    

Re: A little question about backgrounds (not stages)

 March 30, 2008, 11:39:29 pm View in topic context
 Posted by IEatRamen  in A little question about backgrounds (not stages) (Started by IEatRamen March 28, 2008, 01:19:59 am
 Board: M.U.G.E.N Development Help

oh okay..thank Cyanide  :sugoi: