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Messages by ultraman

    

Re: Capcom vs Snk - M.U.G.E.N. Edition

 April 18, 2010, 11:52:11 am View in topic context
avatar  Posted by ultraman  in Capcom vs Snk - M.U.G.E.N. Edition (Started by Garuda October 19, 2009, 09:48:41 pm
 Board: Your Releases, older Mugen

and next time use the right god damn section. im tired of noobs bumping topics
    

Re: Marvel vs Dc vs SNK vs Capcom 2010

 March 06, 2010, 04:07:11 am View in topic context
avatar  Posted by ultraman  in Marvel vs Dc vs SNK vs Capcom 2010 (Started by duracelleur February 26, 2010, 01:50:26 am
 Board: Your Releases, older Mugen

ummm... you go into the select def and put them here

randomselect;<-- Put the secret character HERE !
randomselect;<-- Put the secret character HERE !

or here

;unplayablebonus
randomselect;<-- Put the bonus character HERE !
randomselect;<-- Put the bonus character HERE !

 --;
    

Re: Monk from Martial Masters EDIT

 January 21, 2010, 11:23:08 am View in topic context
avatar  Posted by ultraman  in Monk from Martial Masters EDIT (Started by Count Monte January 21, 2010, 10:25:03 am
 Board: Edits & Add-ons

Not really a release without download link  :-\
    

Re: Shin Cyber-Akuma

 January 06, 2010, 03:06:45 pm View in topic context
avatar  Posted by ultraman  in Shin Cyber-Akuma (Started by DragonFaku December 24, 2009, 03:40:18 am
 Board: Edits & Add-ons

True. The author said he was going for an MVC2 version so changing the sparks away from mvc2, adding strikers which arent compatible with the style of other mvc2 versions, and team up supers arent really in sync with what he seems to be going for. In fact, a more suitable name for this topic would be MVC2 Cyber Akuma because im failing to see anything particularly 'shin' about him.

Just had another little bash with him....  my main concern really are damage values as mentioned before. On top of everything else, standing hp where he shoots his arm only takes off 6 or 7 damage as opposed to crouching hp up close which takes off over 250 (hmmm). Still the best cyber akuma out there though imo.
    

Re: Ghost Rider By Wucash Re-Released

 January 05, 2010, 10:18:56 am View in topic context
avatar  Posted by ultraman  in Ghost Rider By Wucash Re-Released (Started by Voltron-o January 05, 2010, 12:29:19 am
 Board: Found Releases

-certain supers still do too little damage (eg. the one with the single motorbike strike)
-new super QCB+HP,HK has the option of pressing certain buttons within a certain time (i take it to increase the move's damage), however the buttons pop up so quickly i'd challenge anyone to be able to pull that off  --;
-needs damage dampening: a simple floor to air combo can take off over a third of my enemy's health....
-some new moves (eg QCB+P performed three times) takes off slightly too much damage

I don't really think the sprites are too much of a problem, and certainly this is a better constructed char than before. The file size IS too big but it does have a shit load of sprites so i'm not suprised. Just a few tweaks here and there and this will be a great char. Shame we had to wait about 400 years for this update  ;)
    

Re: Shin Cyber-Akuma

 December 29, 2009, 03:54:28 pm View in topic context
avatar  Posted by ultraman  in Shin Cyber-Akuma (Started by DragonFaku December 24, 2009, 03:40:18 am
 Board: Edits & Add-ons

To add to everything else:

-some sounds too quiet..... some undetectable over the louder hit noises
-some damage issues: Air spear kick (qcf+k in air) does too much damage
                              Crouching hp up close does too much damage
                               The air hadouken storm (qcfx2p) does too little damage


Keep working on him.... i see some good potential with the first mvc2 style cyber akuma and await your updates eagerly  :sugoi:
    

Re: What happens when you replace (Omega) Tom Hanks with an underrated person

 November 05, 2009, 11:47:25 am View in topic context
avatar  Posted by ultraman  in What happens when you replace (Omega) Tom Hanks with an underrated person (Started by tehmugenite November 02, 2009, 04:47:45 am
 Board: Edits & Add-ons

why should we care about, let alone wanna play with this dick? And why are there pixels hanging off his low quality converted 'face'
    

Re: Shouting Out Mugen Originals

 October 25, 2009, 02:13:43 pm View in topic context
avatar  Posted by ultraman  in Shouting Out Mugen Originals (Started by Doviminium October 25, 2009, 07:37:53 am
 Board: M.U.G.E.N Discussion

well since it's not a release, simple logic would dictate it does'nt belong in the RELEASE section -_-
    

Re: The Atom by Animaraz

 October 22, 2009, 05:05:58 pm View in topic context
avatar  Posted by ultraman  in The Atom by Animaraz, stage seen in video "Arkham Asylum Entrance" by Toni (Started by volzzilla October 22, 2009, 07:15:28 am
 Board: Found Releases

looks pretty awful....
    

Re: HiRes Marvel vs Capcom 3

 October 20, 2009, 12:09:27 pm View in topic context
avatar  Posted by ultraman  in HiRes Marvel vs Capcom 3 (Started by bse24 September 07, 2009, 09:23:59 pm
 Board: Edits & Add-ons

epic win :sugoi:
    

Re: c001357 released cool ryu beta

 October 10, 2009, 10:48:24 am View in topic context
avatar  Posted by ultraman  in c001357 released cool ryu beta (Started by momo! October 09, 2009, 05:48:53 pm
 Board: Your Releases, older Mugen

why does he transform into kim? Is that the 'cool' part?
    

Re: A LIONS DARK HEART

 October 02, 2009, 02:45:20 pm View in topic context
avatar  Posted by ultraman  in A LIONS DARK HEART (Started by NoZ October 01, 2009, 06:59:55 pm
 Board: Your Releases, older Mugen

nice stage where can i get those life bars

Presumably a private edit.... efz bars (red), broken 98 font, and combo counter from one of the club syn bars.... use the request section next time.....

as for the stage.... isnt this the foreground from that stage with the flying dragons in the background? Needs a little touching up as stated, otherwise looks good
    

Re: City-View

 October 02, 2009, 01:14:46 pm View in topic context
avatar  Posted by ultraman  in City-View (Started by Flamekyo October 01, 2009, 03:13:49 am
 Board: Your Releases, older Mugen

I havent jumped high enough to see the 'ceiling', however most of my chars do jump high enough to show that the sky just disappears into that black cut off point (as with your 3rd screenshot) which doesnt look good.... more sky please? lol
    

Re: HiRes Marvel vs Capcom 3

 September 27, 2009, 04:59:33 am View in topic context
avatar  Posted by ultraman  in HiRes Marvel vs Capcom 3 (Started by bse24 September 07, 2009, 09:23:59 pm
 Board: Edits & Add-ons

i look forward to it  :sugoi:
    

Re: HiRes Marvel vs Capcom 3

 September 14, 2009, 04:26:46 pm View in topic context
avatar  Posted by ultraman  in HiRes Marvel vs Capcom 3 (Started by bse24 September 07, 2009, 09:23:59 pm
 Board: Edits & Add-ons

I agree.... only just got round to trying this and the portraits on the vs screen still look horrible. fix this and you could be on to something
    

Re: Cool new edit of Inuyasha,I call it Infected Inuyasha

 September 12, 2009, 07:37:58 pm View in topic context
avatar  Posted by ultraman  in Cool new edit of Inuyasha,I call it Infected Inuyasha (Started by Venta September 12, 2009, 05:41:40 am
 Board: Edits & Add-ons

If thats true then how the hell could he not at least credit one author when the holy strider thread is still pretty much active..... ALSO why not say that this is a spriteswap in the description?

FAIL RATING 12/10  --;
    

Re: Cool new edit of Inuyasha,I call it Infected Inuyasha

 September 12, 2009, 09:47:59 am View in topic context
avatar  Posted by ultraman  in Cool new edit of Inuyasha,I call it Infected Inuyasha (Started by Venta September 12, 2009, 05:41:40 am
 Board: Edits & Add-ons

Then do you're homework and find out who the damn authors are.... you were'nt too busy to use their work so don't be too busy to find out who's work you're using.... and for the love of god put some screenshots in or no one will download
    

Re: HiRes Marvel vs Capcom 3

 September 08, 2009, 12:03:51 am View in topic context
avatar  Posted by ultraman  in HiRes Marvel vs Capcom 3 (Started by bse24 September 07, 2009, 09:23:59 pm
 Board: Edits & Add-ons

its been made sharper by the looks of things... less pixelation on the select screen as well as on the portraits themselves
    

Re: Wire Frame Boxer Palettes by MaxBeta

 September 05, 2009, 03:26:36 pm View in topic context
avatar  Posted by ultraman  in Palettes...Strider Hiryu by SyN PACK #2 - 10/27/11 (Started by MaxBeta September 05, 2009, 11:40:55 am
 Board: Edits & Add-ons

um he asked where to get the char, not the palettes :-\
    

Re: Demon Sagat

 September 05, 2009, 01:14:15 am View in topic context
avatar  Posted by ultraman  in Demon Sagat (Started by greetlock September 02, 2009, 03:38:14 pm
 Board: Edits & Add-ons