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Shadow J-DeUcE

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Messages by Shadow J-DeUcE

    

Re: Orochi Akuma V.2

 September 29, 2007, 07:21:16 pm View in topic context
 Posted by Shadow J-DeUcE  in Orochi Akuma V.2 (Started by Shadow J-DeUcE September 28, 2007, 04:52:53 pm
 Board: Your Releases, older Mugen

His Projectiles don't cancel other projectiles.
His Normal Projectiles have tails which can hit characters if dodged or if character jumped over O.Akuma.

Seems to only happen with warusaki3's characters. I've tried against Ken by GM, Ryu and Shin Gouki by P.o.t.S and the projectiles cancel themselves.

Thanks for the bug. One question though, how did you get the collision boxes to show up.
    

Orochi Akuma V.2

 September 28, 2007, 04:52:53 pm View in topic context
 Posted by Shadow J-DeUcE  in Orochi Akuma V.2 (Started by Shadow J-DeUcE September 28, 2007, 04:52:53 pm
 Board: Your Releases, older Mugen

    

Video recording

 September 16, 2007, 10:16:17 am View in topic context
 Posted by Shadow J-DeUcE  in Video recording (Started by Shadow J-DeUcE September 16, 2007, 10:16:17 am
 Board: M.U.G.E.N Configuration Help

here the deal. I have Snagit and when I record video, I get no in-game sound recording. I have a laptop so my guess is that this is the reason why I can't record in-game sound. My question is this, is there something I can download to fix this problem or is my best bet just to get a microphone and record that way? :S
    

Re: cvs holy ken, cvs holy ryu and cvs holy akuma

 September 15, 2007, 09:38:08 pm View in topic context
 Posted by Shadow J-DeUcE  in cvs holy ken, cvs holy ryu and cvs holy akuma  (Started by mark masters September 13, 2007, 05:37:29 am
 Board: Projects

thanks to JDuece  for leting me use his sprites
Wow, how very nice of him. :D


 :laugh4: Hint: That sprites aren't JDeuce's, originally.

wait which ones sprites are y'all talking about
JDuece I used your akumas back ture sprite and your akumas quick chop (the one like cvs vice grab) sprites ok
thanks again for leting me use them  :sugoi:

I know that it just what is everyone else talking about in the hint
    

Re: Orochi Akuma final update (hopefully)

 September 15, 2007, 07:19:35 pm View in topic context
 Posted by Shadow J-DeUcE  in Orochi Akuma final update (hopefully) (Started by Shadow J-DeUcE September 02, 2007, 10:01:00 am
 Board: Projects

    

Re: cvs holy ken, cvs holy ryu and cvs holy akuma

 September 15, 2007, 05:53:26 pm View in topic context
 Posted by Shadow J-DeUcE  in cvs holy ken, cvs holy ryu and cvs holy akuma  (Started by mark masters September 13, 2007, 05:37:29 am
 Board: Projects

    

Re: cvs holy ken, cvs holy ryu and cvs holy akuma

 September 15, 2007, 05:51:46 pm View in topic context
 Posted by Shadow J-DeUcE  in cvs holy ken, cvs holy ryu and cvs holy akuma  (Started by mark masters September 13, 2007, 05:37:29 am
 Board: Projects

    

Re: Orochi Akuma final update (hopefully)

 September 15, 2007, 05:24:31 pm View in topic context
 Posted by Shadow J-DeUcE  in Orochi Akuma final update (hopefully) (Started by Shadow J-DeUcE September 02, 2007, 10:01:00 am
 Board: Projects

Correct me if I'm wrong (more than likely I am) BUT didn't PotS say all of his stuff was OPEN SOURCE??

Well I didn't hear or see that anywhere. If it is true or not, I rather just ask first before I do anything. This way is better because some authors rather you asked them for the stuff and I'm not trying to make enemies. 8)
    

Re: Orochi Akuma final update (hopefully)

 September 11, 2007, 10:02:08 pm View in topic context
 Posted by Shadow J-DeUcE  in Orochi Akuma final update (hopefully) (Started by Shadow J-DeUcE September 02, 2007, 10:01:00 am
 Board: Projects

    

Re: Orochi Akuma final update (hopefully)

 September 11, 2007, 09:48:00 pm View in topic context
 Posted by Shadow J-DeUcE  in Orochi Akuma final update (hopefully) (Started by Shadow J-DeUcE September 02, 2007, 10:01:00 am
 Board: Projects

    

Re: Orochi Akuma final update (hopefully)

 September 11, 2007, 08:44:52 pm View in topic context
 Posted by Shadow J-DeUcE  in Orochi Akuma final update (hopefully) (Started by Shadow J-DeUcE September 02, 2007, 10:01:00 am
 Board: Projects

Does anyone know where the flame sprites in this pic


I want to redo the flames I have but I can't find them
    

Re: Orochi Akuma final update (hopefully)

 September 10, 2007, 09:38:26 pm View in topic context
 Posted by Shadow J-DeUcE  in Orochi Akuma final update (hopefully) (Started by Shadow J-DeUcE September 02, 2007, 10:01:00 am
 Board: Projects

Not everybody will want another killer Akuma some people dont play that good,and like Plaza said you'll get bug report and cool videos that you can use for a future AI!!!

That is true.
    

Re: Orochi Akuma final update (hopefully)

 September 09, 2007, 10:06:40 am View in topic context
 Posted by Shadow J-DeUcE  in Orochi Akuma final update (hopefully) (Started by Shadow J-DeUcE September 02, 2007, 10:01:00 am
 Board: Projects

I havent read the entire thing... but when do you expect on your release? :P
I havent read the entire thing... but when do you expect on your release? :P

i was thinking the same :sugoi: :sugoi: :sugoi:

yeah i man when will it be released??? cant w8 4 it!!  :sugoi: :sugoi:


As of right now, The only thing that holding my back from the release is his AI. It still lacking and I know how AI can really make the character. I thought about just releasing as is and then releasing a AI patch later but I'm not sure if I should. On the one hand, I can give the people who been waiting what they been wanting for a LOOOOOOOOOOOONNNNNNGGGG time. On the other hand, I also know that the Hard Core Mugenites want a Great character with great AI. Any suggestions?
    

Re: God Akuma

 September 07, 2007, 06:04:40 am View in topic context
 Posted by Shadow J-DeUcE  in God Akuma (Started by -_Shadow_- August 30, 2007, 08:51:21 am
 Board: Projects


I think that what they were going for in CvS2. Rugal was trying to kill akuma with his last dying breathe. Except, rugal didn't count on Akuma be able to control the curse blood/orochi powers in the way that he does. Also, I remember Shin Akuma in CvS2 had a very low defense and health because of the curse blood.

not really , in almost all games akuma have low defense

true but it was a lot lower in CvS2. pretty much If a ratio 4 char got a super move on him with the same ratio, by the end of it, he either had little or no health afterwards
    

Re: God Akuma

 September 07, 2007, 05:53:37 am View in topic context
 Posted by Shadow J-DeUcE  in God Akuma (Started by -_Shadow_- August 30, 2007, 08:51:21 am
 Board: Projects

That's true for the canon and therefore every SF game, but for CvS2 it's (almost) as Spirit_Moon said, except that Gouki didn't steal/absorb Rugal's powers, but rather Rugal gave them to him willingly to curse Gouki just like Goenitz had cursed Rugal before (the curse part is an assumption).

Though all Gouki got from Orochi power was a power and speed boost, not full screen fx. ;D

I think that what they were going for in CvS2. Rugal was trying to kill akuma with his last dying breathe. Except, rugal didn't count on Akuma be able to control the curse blood/orochi powers in the way that he does. Also, I remember Shin Akuma in CvS2 had a very low defense and health because of the curse blood.
    

Re: Orochi Akuma 100% update (hopefully)

 September 04, 2007, 06:11:43 am View in topic context
 Posted by Shadow J-DeUcE  in Orochi Akuma final update (hopefully) (Started by Shadow J-DeUcE September 02, 2007, 10:01:00 am
 Board: Projects

 :o :o :o :o OOOOOOOOOKKKKKKKKKKKKKK.......................... ... :S :S o_O o_O Im not sure what the hell is going on but thanks for the tips and suggestions
    

Re: Mugen Icons (Some New One's)

 September 03, 2007, 07:06:05 pm View in topic context
 Posted by Shadow J-DeUcE  in Mugen Icons (Some New One's) (Started by blanblank September 03, 2007, 06:10:10 pm
 Board: Your Releases, older Mugen

thanks a lot
    

Re: Mugen Icons (Some New One's)

 September 03, 2007, 06:49:08 pm View in topic context
 Posted by Shadow J-DeUcE  in Mugen Icons (Some New One's) (Started by blanblank September 03, 2007, 06:10:10 pm
 Board: Your Releases, older Mugen

are this just for window vista or is there another way to install them o_O
    

Re: God Akuma

 September 03, 2007, 06:19:26 pm View in topic context
 Posted by Shadow J-DeUcE  in God Akuma (Started by -_Shadow_- August 30, 2007, 08:51:21 am
 Board: Projects

    

Re: Orochi Akuma 100% update (hopefully)

 September 03, 2007, 06:10:47 pm View in topic context
 Posted by Shadow J-DeUcE  in Orochi Akuma final update (hopefully) (Started by Shadow J-DeUcE September 02, 2007, 10:01:00 am
 Board: Projects

You did a great job on creating this char. :)
Still - it is in need of graphical improvement.
I'll give one small example - the thunder's opacity is much greater than that of the waves themselves.


thanks for the tip