Posted by CLFJMPR
in double dragon V remake (Started by CLFJMPR February 07, 2009, 07:12:17 pmBoard: Projects
Posted by CLFJMPR
in double dragon V remake (Started by CLFJMPR February 07, 2009, 07:12:17 pm
Posted by CLFJMPR
in double dragon V remake (Started by CLFJMPR February 07, 2009, 07:12:17 pm
Posted by CLFJMPR
in double dragon V remake (Started by CLFJMPR February 07, 2009, 07:12:17 pm
Posted by CLFJMPR
in AENSLAND CASTLE from morrigan-darkstalkers (toon version) (Started by Master Yoda February 05, 2009, 02:21:36 pm
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in Nightwatcher's Rooftops (TMNT inspired) (Started by Raizo February 04, 2009, 07:25:27 pm
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in Garou Motw - Casino (Started by Zain574 February 03, 2009, 10:36:46 pm
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in Shadow Geist - Release [StreetFigher EX] (Started by DEMAN February 03, 2009, 11:13:32 am
Posted by CLFJMPR
in Shadow Geist - Release [StreetFigher EX] (Started by DEMAN February 03, 2009, 11:13:32 am
Posted by CLFJMPR
in Sky Chase (Sonic bonus game) (Started by PotS January 24, 2009, 11:03:52 pm
Posted by CLFJMPR
in Temple 3d updated! (Started by Sir.Mocholini January 27, 2009, 04:50:46 pm
Posted by CLFJMPR
in dbz characters (Started by CLFJMPR November 18, 2007, 07:16:49 am
Posted by CLFJMPR
in dbz characters (Started by CLFJMPR November 18, 2007, 07:16:49 am
Posted by CLFJMPR
in dbz characters (Started by CLFJMPR November 18, 2007, 07:16:49 am
Posted by CLFJMPR
in The Santa Screenpack (Started by MUGENSanta December 07, 2008, 06:24:20 pm
Posted by CLFJMPR
in clay fighter sprites?? (Started by CLFJMPR October 14, 2008, 10:37:26 am
Posted by CLFJMPR
in clay fighter sprites?? (Started by CLFJMPR October 14, 2008, 10:37:26 am
Posted by CLFJMPR
in who's a boxer (Started by CLFJMPR August 28, 2008, 05:17:45 am
Posted by CLFJMPR
in who's a boxer (Started by CLFJMPR August 28, 2008, 05:17:45 am
Posted by CLFJMPR
in who's a boxer (Started by CLFJMPR August 28, 2008, 05:17:45 am
(i got a laugh out of this topic) thanks for the gramar check. i'm just looking for characters that usualy dont have projectiles. the reason for that is that i have a few stages that (for some reason) the projectiles become stuck on the ropes of the ring. they go away after you move away, but i just would rather not have that problem at all. for example sagat's tiger fist's stay there and cause damage even when there stuck. projetles ( if they dont hit) should just move off screen. so i'd just rather nip it problem whit just being picky with the characters. adon, hwa jai and joe are still toss ups. they use there feet for more moves, and thats also a problem. i can take kicks, but i'm trying to go with a theme. blackchaos07, if you dont mind me asking, are you making a boxer too?
Posted by CLFJMPR
in who's a boxer (Started by CLFJMPR August 28, 2008, 05:17:45 am