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Monday-Night-War

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Messages by Monday-Night-War

    

Re: Is Jesus really the "Son of God" in your opinion?

 May 08, 2010, 12:10:11 am View in topic context
 Posted by Monday-Night-War  in Is Jesus really the "Son of God" in your opinion? (Started by momo! May 07, 2010, 11:38:23 pm
 Board: All That's Left

Sorry, they're not replying in the other thread :sadgoi:

AND on top of it, they've created 3 or 4 religious threads and acting like lambs in them, just to prove their point. I don't buy their act, they've proven repeatedly to be rude and intolerant in the past in similar threads.

that doesn't mean you should follow suit...and just to stay on topic, after my recent studying of religion, I have come to agree with Iced...I think Jesus existed and that he preached excellent messages....I just think that nobody knows the true story about God and what he wants and that our stories are only a means of satisfying our wants for knowledge that is unobtainable....I believe in God though, and I think that Jesus was very influential for his time but I don't believe(at least at the moment) that he was God's son.....but there is proof in Roman literature that a man named Jesus walked the Earth and that makes me confident in him not being completely made up ;)...hope that made sense,lol
    

Re: Is Jesus really the "Son of God" in your opinion?

 May 07, 2010, 11:59:23 pm View in topic context
 Posted by Monday-Night-War  in Is Jesus really the "Son of God" in your opinion? (Started by momo! May 07, 2010, 11:38:23 pm
 Board: All That's Left

What do you believe in, then? Oh that's right, nothing! ;D

Edit: Changed to Shamrock stylo smiley.

I'm sorry but PLEASE GET OVER IT!!!!...stop leaking other thread arguments into this one........this is an open discussion and dot a place for you to bash someone else's ideas just as you don't want to be bashed yourself.......I just don't get the motive anymore.......
    

Re: New Rule: No Religion Discussion.

 May 07, 2010, 11:52:19 pm View in topic context
 Posted by Monday-Night-War  in New Rule: No Religion Discussion. (Started by Bastard Walt May 05, 2010, 09:53:27 pm
 Board: Feedback

well let me rephrase it....why do YOU keep saying things that will continue to evoke a negative response from others....you know that they won't respond in a positive way but you keep going...you know what..this is not my stage and it's not my fight....do whatever you want but I choose to stay out of pointless drama....I hope things work out for you....some way or another.....
    

Re: New Rule: No Religion Discussion.

 May 07, 2010, 11:44:14 pm View in topic context
 Posted by Monday-Night-War  in New Rule: No Religion Discussion. (Started by Bastard Walt May 05, 2010, 09:53:27 pm
 Board: Feedback

why do we continue to argue??? if we can't agree to try this civilly than we should agree to disagree and move on with our lives.......
    

Re: New Rule: No Religion Discussion.

 May 07, 2010, 11:41:08 pm View in topic context
 Posted by Monday-Night-War  in New Rule: No Religion Discussion. (Started by Bastard Walt May 05, 2010, 09:53:27 pm
 Board: Feedback

    

Re: New Rule: No Religion Discussion.

 May 07, 2010, 11:35:38 pm View in topic context
 Posted by Monday-Night-War  in New Rule: No Religion Discussion. (Started by Bastard Walt May 05, 2010, 09:53:27 pm
 Board: Feedback

This thread ends with the compromise of EMPATHY.

When the staff accepts that they have acted wrong about the points mentioned, and commit to be more tactful and moderate about future incursions on the matter (I.E. not being jerks) then we can move forward.

But think rationally for a second(no offense intended)....if they haven't done it by now...what's gonna change their minds in the next 15 pages.....IMO??...nothing....not until everyone agrees to discuss the matter civilly without bringing in insults or religious debates.....why can't we just try to start over one last time???

It's hard for them to really do so when you're doing what you say they're doing.

we are all at fault of similar offenses even the mods and we should not point out anybosy else's flaws until we have apologized for all of ours.....

I'm being a jerk because I stand by my point repeating it over and over, because I have yet to see any remorse about being dicks? At least I'm not offending anyone directly, unapologetically being a dick.

And even if I was, if Shamrock can, I guess I can follow his example since he's a moderator, so I expect nothing short of the treatment he's getting, which is a free pass to be a dick (I did say 'IF I was' )

2 wrongs don't make a right......
    

Re: New Rule: No Religion Discussion.

 May 07, 2010, 11:27:50 pm View in topic context
 Posted by Monday-Night-War  in New Rule: No Religion Discussion. (Started by Bastard Walt May 05, 2010, 09:53:27 pm
 Board: Feedback

This thread has gone in a complete opposite direction of the intention, even though I don't agree with stopping religious conversation do to everybody being old enough to either not debate or ignore the comments of others that are not trying to limit their freedom of religion or thought, I think that this has gone too far......Shamrock though your point is valid and should be expressed like anybody else's maybe it's not the right time to continue this debate here when people are obviously not happy at the moment....I know these things are debatable but you see that these people don't want to debate it and they'd rather get rid of it, so debating them is doing nothing but making them angrier and do we really want that??? NO.....we've got to come together as a community...forget about each others' personal beliefs and realize that this arguing is foolish...we all know we can't convert each other to anything so let's just agree to not agree and move on...if someone wishes to debate fine, but they should do it in the way that is expressive and opinionated and not condescending  to others...Shamrock though I agree that people, such as Walt, should not be as hurt on the subject since IMO it's not that serious because if you have faith why does it matter what anybody else think, I also think that your comments are just escalating the matter....I'm not a mod but I think that we should either do his civilized or not do it at all...I don't think that religion should be removed because I believe that we CAN talk about it if we just tried to drop our personal frustrations and really laid out points in a calm manner....everybody is too worked up at the moment to discuss anything...I'm no better, but I ready to start over....who's with me????
    

Re: New Rule: No Religion Discussion.

 May 07, 2010, 11:03:04 pm View in topic context
 Posted by Monday-Night-War  in New Rule: No Religion Discussion. (Started by Bastard Walt May 05, 2010, 09:53:27 pm
 Board: Feedback

No offense to anybody but can we please close this thread since all there is now is a bunch of personal insults to each other and no real compromise.....I'm all for debating but this is not the place and this is not the way it should be handled IMO.....Iced has given the decision so can we please just get passed this thread like civil people????
    

Re: An Original Project

 May 07, 2010, 10:37:42 pm View in topic context
 Posted by Monday-Night-War  in An Original Project (Started by Monday-Night-War May 06, 2010, 03:50:01 am
 Board: Idea Engineering

OK here we go,lol....

Quote
The faster moves thing might involve having two version of each animation the character needs

I actually have faster, Hyper-like sprites for certain characters and I'd probably take you up on that idea since now the Hyper mode is the transformation mode for some characters and Blaze Mode and New Forms are used for others....each character will only have one of the three......


Quote
swipergod's KoFE topic is long, but includes very interesting discussions

Thanx I'll look into it when I begin to implement the system(after basics are official)

Only if they're charged then, I take it?

Answer here:
Quote
Strong Punch- A stronger punch that is high in power but low in speed. The damage given to the opponent ranges from 20-35 power points. This move is charge-able in a way that is specific to each character. This move only attacks the upper body.

Strong Kick- A stronger kick that is high in power but low in speed. The damage given to the opponent ranges from 20-35 power points. This move is charge-able in a way that is specific to each character. This move only attacks the lower body.

^^^ I hope that helps even though I'm not too sure if I want to keep it......what do you think...I think if coded right it could be successful but I don't want to over pack the system.....

Quote
A successful counter consumes half a power bar, basically, if I understood correctly?

Actually Action Counters consume 1/3 of the power bar and regular counters consume 1/6 of the power bar.......

Quote
I'd focus on getting the "basic" version fully planned and functional before considering upgrades for it, personally.

Agreed

Quote
Then again, if successful counter involves getting into some sort of grab state long enough to input a command, speeding the initial power on the successful regular counter then some extra power to activate a super attack during it might work, you're paying for that damage in power bar.
Might discourage the use of physical attacks on an opponent with enough bar to do that, which could leave characters with no projectiles at a disadvantage.

This actually sounds really interesting...I love the idea that allows you to input a command for a short-period of time and then if you don't the mode would end.....it makes the Action-Break Counter more epic IMO.......

It could discourage close range action but remember it takes skill to time the counters right and the only way to earn your counters will be to actually land hits or get hit....not receiving power for attempts......so the only way to get to the special counter will be through close action combat....

Also could you go in depth about your one button for grab idea and how it would make things easier???

Quote
Then again, if repeated blocked attacks help fill the defender's power bar fast enough

yes they will, I forgot to add that above......defenders will gain power for holding on but lose power if their blocks are "crushed"......

Quote
Didn't play that game, so I'm not familiar with the system...

-Limited Super Armor
-Minimum Damage(10 power points turns into 2 power points)
-Stronger Attacks
-Indicator Aurora


Thanx for the feedback please keep it coming ;)

    

Re: New Rule: No Religion Discussion.

 May 07, 2010, 02:56:08 am View in topic context
 Posted by Monday-Night-War  in New Rule: No Religion Discussion. (Started by Bastard Walt May 05, 2010, 09:53:27 pm
 Board: Feedback

The thread has gone way past its original intentions, if you'd bother to FUCKING READ.

i said that the thread was BASED OFF OF religion and even though the thread is changed it still continues to appear...I'm not here to argue with you, so if I've offended you or hurt you I apologize, I'm just trying to end what seems like a pointless debate that has already been settled by Iced IMO.....can we agree that this argument needs some kind of rationalized closure???
    

Re: New Rule: No Religion Discussion.

 May 07, 2010, 02:47:50 am View in topic context
 Posted by Monday-Night-War  in New Rule: No Religion Discussion. (Started by Bastard Walt May 05, 2010, 09:53:27 pm
 Board: Feedback

Where the hell did he ever insult Shamrock, other than the generic "dick" and whatnot?


And stop mentioning religion because once again, THAT'S NOT WHAT THIS IS ABOUT. IT'S ABOUT TOLERANCE AND HOW A CERTAIN SOMEONE DOESN'T SEEM TO HAVE IT.



Stop looking at the tip of the iceberg. In fact, it would be best if you didn't make another post in this thread because you obviously don't understand what's going on.

READ!

Your entitled to your opinion but you can't expect anybody to agree with it.....This is all about religion, heck this thread is titled "New Rule: No Religion Discussion"...So if you want me to read you might want to do it yourself.....also, none of these threads would have even started if Shamrock was harshly debating an atheist(I guarantee it).....if he had never crossed your "religious" line than you would have never been angry....you're so angry that it's blinded you...you're no longer arguing against somebody with a purpose but because you are in an argument with them....LET IT GO...please, for the community's sake....LET IT GO....I have read enough of these boards to see that their main catalyst was the religion topic that they continue to rely on as evidence for Shamrock's suspension and the Guild's "agenda".....if you think that this thread is not based off of the religion thread and ideas being presented then you're mad.....I'm not for or against you...I just think that the basis for this argument is trivial....Religion is taboo to some people and open for discussion with others...know your boundaries and live life....this thread is definitely about religion and it's affects and I's appreciate it if you didn't direct your anger at me without reading the topic........ 
    

Re: New Rule: No Religion Discussion.

 May 07, 2010, 02:35:44 am View in topic context
 Posted by Monday-Night-War  in New Rule: No Religion Discussion. (Started by Bastard Walt May 05, 2010, 09:53:27 pm
 Board: Feedback

Quote
Guild was trying to push an agenda with the news threads posted

I actually created the thread out of mere curiosity...I never knew it would be blown up in such a horrible and uncivil manner by people who are bent on keeping it alive.....Admins and Mods present and argue their ideas like anybody else...just because they may have similar ideas doesn't mean that they're pushing an agenda...I'm not against your plight but I think that once again: if you feel that the conversation steps over your standards or is getting too heated for you than remove yourself from the situation.....

Quote
Already explained the insults, they're consistent adjectives (always the same) on a consistent unapologetic behaviour of mocking things that are important to others.

That still doesn't make it OK...just because he's doing things that you don't agree with doesn't mean that you can bash him with insults...just like you don't want him to bash you with insults because he doesn't agree with your beliefs...that's hypocrisy.....

Can we please settle this once and for all without removing topics and limiting the free rights of others???....this debate is getting out of hand.....If you believe in a specific religion than why do you care about what others think??? let it brush off and move on....you think that the Guild is pushing an agenda against Christians??? Think again...this is not a group hate crime on your beliefs...this is normal people stating their opinions unsympathetically and you not agreeing with it...people present their cases in a different ways and everyone is not gonna say things in the nicest manner but if they are not limiting your freedom or INSULTING you personally than you should either continue to debate or STOP PRESSING REPLY.....I'm sorry for the tone of this piece, but this debate has gone too far..and it is time to let it die..........
    

Re: An Original Project

 May 07, 2010, 12:33:34 am View in topic context
 Posted by Monday-Night-War  in An Original Project (Started by Monday-Night-War May 06, 2010, 03:50:01 am
 Board: Idea Engineering

^^^Thanx man...any help you can give would be greatly appreciated.....

As far as ideas go:

-I wanted the first character(in the first column) to be the main protagonist and to have story that is based off of his forged sword....this lead to the title "Angel Blades" due to his sword being made of two blades rather than one....I also think that Alexander is a great name for him.....My friend is in the process of creating his portraits from scratch and I think he makes an excellent main character......

- I wanted the second character(in the second column) to become the main antagonist of the game. He is not a shape shifter or move stealer like so many other bosses in trademark games. He has his own set of moves. I haven't figured out a name for him yet.....

-I don't want the story to have anything to do with a tournament. I'd rather follow in footsteps similar to Soul Calibur(though I don't want it to be based on the swords, since their use is merely metaphorical in the title) and I want characters to have their own personal and in-depth reasons for fighting whether it be to save their country from tyranny or in search of greater power, I want every character's story to be in-depth and fluid with the others'

Anything that can be branched off of these ideas would be helpful since I'm pretty stumped at the moment and I don't want to start anything officially until I have the controls down(with to feedback from Loona) and the story at least outlined....
    

Re: New Rule: No Religion Discussion.

 May 07, 2010, 12:24:51 am View in topic context
 Posted by Monday-Night-War  in New Rule: No Religion Discussion. (Started by Bastard Walt May 05, 2010, 09:53:27 pm
 Board: Feedback

Quote
Religious discussion will not be censored. if you think you might be offended by what happens in a religious discussion it is advised that you stay out.

Thank you
    

Re: New Rule: No Religion Discussion.

 May 06, 2010, 10:35:53 pm View in topic context
 Posted by Monday-Night-War  in New Rule: No Religion Discussion. (Started by Bastard Walt May 05, 2010, 09:53:27 pm
 Board: Feedback

Quote
past couple of months have proven that the current userbase can show no civility about this sensitive topic

who's fucking fault is that??? excuse my language and passion but the arguments that keep being presented in these threads are ridiculous....it's not the mods or anybody else's fault that the user-base can't handle certain topics. It's their fault for joining conversations that they know they can't converse about civilly. Honestly, nobody is pointing a gun to anybody's head and making them press the reply button. They are pressing it by choice and deserve to be held accountable....This is like asking people to not discuss politics because a lot of people can't handle the debates.....please, taking it away is not the answer....what is the answer is making sure people who can't handle arguments(whether they be humorous or distasteful)  stay out of them. I agree that Shamrock has a unique personality that can offend people, but if you really don't like it then why continue to converse with him....it's not a crime to state your opinion and if he really goes over then he should be called on it but I still believe that these threads are only here because people are so religiously attached that they can't think clearly.....religion should not influence our decisions and no matter what you guys say, it is VERY EVIDENT that it has.....nobody here is 5 years old so stop taking away their "fighting games" because you fear that they'll decide to beat up a kid in their class.........I expect all of you to know your limits and when you feel that you can no longer handle the debate or wish to be apart of it, don't get into a flame war, simply remove yourself.....it's ridiculous how teenagers and adults can argue over the pettiest things when we should more focused on other matters......regardless if you agree or disagree with Shamrock's ways(he's not gonna change) is trivial.....let it go and move on.......if you continue to argue about this than you either haven't read this post or don't want to change.........

"can't we all just get along???"

Hopefully....
    

Re: An Original Project

 May 06, 2010, 08:03:11 pm View in topic context
 Posted by Monday-Night-War  in An Original Project (Started by Monday-Night-War May 06, 2010, 03:50:01 am
 Board: Idea Engineering

Okay thanx for the feedback Loona:

-I have changed my idea for the Hyper mode and decided to make it another form of transformation that would last for a limited amount of time instead of only being used as a form of movement..... This form will come with faster moves but less attack and defense power...

-I absolutely love the idea of using the different transformations for different kinds of characters....It would allow players to decide on their type of characters based on their style of play and transformation preference. Also, I agree that tying it into the plot would be good too.

-The counter system is based of of split-second timing and will not be easy to do. You will have to counter at the same time you are attacked in order for it to be effective. You will not be able to counter strong kicks and punches that have been fully charged....The counter system is also based off of power and will have a system similar to MK vs. DC. There will be 3 sections of the power par and each section will count as one Action-Break Counter and each half of a section will count as one Counter.... I am also wondering if I should throw in a Super Counter that would counter an opponents move and then go into a Super Attack specific to each character.....Let me know what you think

-Another feature that I am working on is adding something similar to Soul Calibur's Guard Crush. Players will only be able to guard under siege for so long before it will "break" and leave them open for attack for a brief moment as they try to recover.

-"Blaze" mode is honestly a knock-off of MK vs. DC's "Rage" mode with the same properties.

I will finish this response later since I have to go, but let me know what you think of that please.....your help is greatly appreciated
    

Re: An Original Project

 May 06, 2010, 02:36:57 pm View in topic context
 Posted by Monday-Night-War  in An Original Project (Started by Monday-Night-War May 06, 2010, 03:50:01 am
 Board: Idea Engineering

Wow, thanx for such amazing feedback...I will definitely be taking a lot of your advice and improving my system. I really like your ideas and I'll see how I can implement them best.....Also:

-Yes, our ideas of a grapple move are the same
-The modifier does have a lot of uses and exchanging some with the transformation button would be good....but is having a modifier a good idea???
-Sorry about the Yellow heading :P

Thanx for all of your great feedback and if everybody contributed with feedback of that nature there's no limit to where this game can go......
    

Re: An Original Project

 May 06, 2010, 04:00:42 am View in topic context
 Posted by Monday-Night-War  in An Original Project (Started by Monday-Night-War May 06, 2010, 03:50:01 am
 Board: Idea Engineering

    

An Original Project

 May 06, 2010, 03:50:01 am View in topic context
 Posted by Monday-Night-War  in An Original Project (Started by Monday-Night-War May 06, 2010, 03:50:01 am
 Board: Idea Engineering

As I've sat at my desk for the last few weeks working away on my DBZ project, I realized that I was beginning to feel limited and things began to get boring for me. After realizing this, I spent the next couple of days asking questions on the forums about people's ideas of the best fighting game, what ideas should be scrapped, and what ideas should be implemented. I took the time to analyze everything I've remembered from Fighting games and then I created my own list of features for the best fighting game. I knew that if I used an already existing series, I would once again feel limited and become bored of the creative limits, so I decided to start my own project.

Thanks to DBZ Vortex Members, who are spriting geniuses in my opinion, the lack of sprites and length of spriting time is no longer an issue. I have created a near-complete fighting system for this game that I think adds enough originality to make it stand out from all of the other projects being done at the moment. I have received tons of information from experienced gamers and read a lot of reviews in order to come up with this currently-untitled project. So without further ado, here we go:

Section 1: Controls


Starting Ideas-


Attacks: Basics

4 Buttons- Punch, Kick, Modifier, Transformations
5 Buttons- Light Punch, Light Kick, Strong Punch, Strong Kick, Transformations
6 Buttons- Light Punch, Light Kick, Strong Punch, Strong Kick, Modifier, Transformation

Attacks: Intermediate

Grapple- Punch + Kick and Strong Punch + Strong Kick
               Punch + Kick
               Modifier(Hold), Punch + Kick

Throw- Modifier(Hold), Strong Punch + Strong Kick

Signature Moves- Modifier(Hold) + Punch
                            Modifier(Hold) + Kick
                            Modifier(Hold) + Strong Punch
                            Modifier(Hold) + Strong Kick

Attacks: Advanced

Transformation- Transform Button(Full Power Only!!!)

Supers- Different Characters have different combinations for their respective moves.......

Defense: Basics

High Block- Back Button(while being attacked)
Low Block- Back Button + Down Button
Counter- Modifier + Back

Defense: Intermediate

Action Break Counter- Modifier + Strong Punch and Modifier + Strong Kick(both while blocking)

Defense: Advanced

Blaze Mode- Modifier(Hold) + Transformation

Movement: Intermediate

High Jump- Up(Hold)
Dash- Double Tap Forward
Back Hop- Double Tap Back


Movement: Advanced

Hyper Dash- Modifier(Hold) + Dash

Section 2: Move-Breakdown


Attacks/Defense

Light Punch- A basic punch that is low in power but high in speed. The damage gives to the opponent ranges from 5-15 power points. This move is chain-able in a way that i specific to each character. This move attacks the upper body.

Light Kick-  A basic kick that is low in power but high in speed. The damage gives to the opponent ranges from 5-15 power points. This move is chain-able in a way that i specific to each character. This move attacks the lower body.

Strong Punch- A stronger punch that is high in power but low in speed. The damage given to the opponent ranges from 20-35 power points. This move is charge-able in a way that is specific to each character. This move only attacks the upper body.

Strong Kick- A stronger kick that is high in power but low in speed. The damage given to the opponent ranges from 20-35 power points. This move is charge-able in a way that is specific to each character. This move only attacks the lower body.

Signature Moves- Special punches and kicks that are unique to each character's fighting style. The damage and attributes vary.

Counters- Quick moves that stop a foes strong attacks and quickly turn the "tide of battle". The damage and attributes vary for each character.

Action Break Counters- Action pausing counters that stop an opponents combo and allow a character to perform special moves in response. Damage and attributes vary for each character.

Grapple- Close range move that allows characters to grab their opponents and perform unblock-able moves. Damage and Attributes vary for each character.

Throw- Close range move that allows characters to grab their opponents and throw them for varied distances. Damage and attributes vary for each character.

Supers- Specific special moves that are unique to each character and have a range of effects and attributes.

Transformations- An ability allowing characters to transform into new forms or to draw their unique weapons. Transformations give characters all new moves and basic animations. They also alter attributes such as speed and strength.

Blaze Mode- A special state of limited invincibility that each character is allowed to use in sacrifice of their transformation. 

High Block- A block performed while standing that only protects the upper body. It can only be held for a limited amount of time while being  attacked before it is "crushed".

Low Block- A block performed while crouching that only protects the lower body. It can only be held for a limited amount of time while being  attacked before it is "crushed".


Movement/Other

High Jump- Higher distance jump that allows characters to ascend higher. Though they create significant distance quickly, they leave characters open to attacks because blocking is not allowed while they're being performed.

Dash- A faster pace, form of movement such as running. Though this move allows characters to cover more distance in less time, it leaves them open for an opponent's attack.

Hyper Dash- A high speed form of movement that makes characters move at untouchable speeds and places their opponent in slow motion for a limited time.

Taunt- A special pose that is unique to each character. If performed without interruption, they will give players a small boost in health and power.

Section 3: Character Cast


Courtesy of DBZ Vortex Spriters(They deserve all of the credit for these characters :sugoi: )


-Names and stories are in the works but suggestions would be greatly appreciated since I'm stuck at that point  :P....
-Yes, all of these characters have complete sheets :o......
-This is just a ruft draft of the possible roster for the game and is subject to change....
-I'd really appreciate character name suggestions as well....

As far as character ideas and a storyline...I'd really like it if someone was interested in joining up and helping me with that section of the game so I can focus on the coding and essential features. If anybody's interested send me a PM ASAP so we can get this thing going. I'm not asking for you guys to do all of the story work but small contributions would help me get things going and I would really appreciate it....

Section 4: Visual Features


-Unique Hi-Res EFX
-Expansion on the Open Source "Clock Tower 3" Lifebars:

-Changing Portraits: Standard, Dizzy, Danger Mode, Blaze Mode


Section 5: In Game Updates


~Coming Soon~

Section 6:Ending Comments


I am really excited about this project and I apologize to the people who were excited about the DBZ game. Just know that it has not been canceled, but merely moved to a position of "side-project" if anyone would like to take the leading spot of that game PM me and I'll give you everything you need to be able to lead it to success(I'd prefer Quack and AxKeeper though). I really want your comments and ideas. Any feedback is welcome and I'm open to all of your suggestions. So thanx for reading and I hope to hear form you guys soon.
    

If Only You Had The Chance.....

 May 05, 2010, 12:55:29 pm View in topic context
 Posted by Monday-Night-War  in If Only You Had The Chance..... (Started by Monday-Night-War May 05, 2010, 12:55:29 pm
 Board: Gaming

If you guys had the chance to come up with a video game and have it created specifically to your specifications by an all-star team of designers what would be some of your ideas??? what would make your game stand out??? What would be the plot or direction???