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DarkVyse

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Messages by DarkVyse

    

Re: Sonic advance/battle wip

 January 24, 2008, 11:46:30 pm View in topic context
avatar  Posted by DarkVyse  in Sonic advance/battle wip (Started by DarkVyse January 16, 2008, 04:26:59 am
 Board: Projects

well i rememmber a post some were in releases some one saying theres a programe that can smooth out the sprite to make it less blocky.
    

Re: Sonic advance/battle wip

 January 22, 2008, 04:05:24 pm View in topic context
avatar  Posted by DarkVyse  in Sonic advance/battle wip (Started by DarkVyse January 16, 2008, 04:26:59 am
 Board: Projects

thanks Cybaster your a life saver  ;D
    

Re: Sonic advance/battle wip

 January 22, 2008, 02:42:37 pm View in topic context
avatar  Posted by DarkVyse  in Sonic advance/battle wip (Started by DarkVyse January 16, 2008, 04:26:59 am
 Board: Projects

dose anyone know how to make a char bigger? and does anyone know were i can get hit sparks?
    

Re: Super Goku UB22 PROJECT V1 (UPDATED 13/JAN)

 January 21, 2008, 02:15:25 pm View in topic context
avatar  Posted by DarkVyse  in Super Goku UB22 PROJECT V1 (UPDATED 13/JAN) (Started by Sammyboi January 12, 2008, 10:45:32 pm
 Board: Your Releases, older Mugen

dont sweat kitty4eva07 were still freinds  :)
    

Re: Ice Cap Zone (Cave)

 January 21, 2008, 02:10:26 pm View in topic context
avatar  Posted by DarkVyse  in Ice Cap Zone (Cave) (Started by Mr. I January 21, 2008, 12:57:20 am
 Board: Your Releases, older Mugen

I so love you Shift b is B grate job :)
    

Re: Super Goku UB22 PROJECT V1 (UPDATED 13/JAN)

 January 21, 2008, 04:08:43 am View in topic context
avatar  Posted by DarkVyse  in Super Goku UB22 PROJECT V1 (UPDATED 13/JAN) (Started by Sammyboi January 12, 2008, 10:45:32 pm
 Board: Your Releases, older Mugen

lol thats forums for yea oh Sammyboi just downloaded your goku and loving it grate job :)
    

Re: Super Goku UB22 PROJECT V1 (UPDATED 13/JAN)

 January 21, 2008, 03:58:01 am View in topic context
avatar  Posted by DarkVyse  in Super Goku UB22 PROJECT V1 (UPDATED 13/JAN) (Started by Sammyboi January 12, 2008, 10:45:32 pm
 Board: Your Releases, older Mugen

its ok i guest i went over board too sorry if i upset you everthink that ninetails says i agree 100%  ;D
    

Re: Super Goku UB22 PROJECT V1 (UPDATED 13/JAN)

 January 21, 2008, 03:33:22 am View in topic context
avatar  Posted by DarkVyse  in Super Goku UB22 PROJECT V1 (UPDATED 13/JAN) (Started by Sammyboi January 12, 2008, 10:45:32 pm
 Board: Your Releases, older Mugen

am not picking on ninetails i was agreeing on how a lots of things in dbz don't make sense like there was 1 rule for the hyperbolic time chamber in the cell games were mr popo says that only 2 ppl can enter hyperbolic time chamber at a time but then in the fution saga Piccolo takes buu into there with goten and trunks so now there 4 ppl in there. And also me and ninetails are real life friends we grow up on DBZ together.
    

Re: Super Goku UB22 PROJECT V1 (UPDATED 13/JAN)

 January 21, 2008, 02:35:44 am View in topic context
avatar  Posted by DarkVyse  in Super Goku UB22 PROJECT V1 (UPDATED 13/JAN) (Started by Sammyboi January 12, 2008, 10:45:32 pm
 Board: Your Releases, older Mugen

Same here seen everthing there is about the dragonball world i mean me and you (ninetailes) got the movie that never got a release out side japan the missing movie 13 or was it 14  :S AH nvm.
    

Re: Super Goku UB22 PROJECT V1 (UPDATED 13/JAN)

 January 20, 2008, 07:11:34 pm View in topic context
avatar  Posted by DarkVyse  in Super Goku UB22 PROJECT V1 (UPDATED 13/JAN) (Started by Sammyboi January 12, 2008, 10:45:32 pm
 Board: Your Releases, older Mugen

yeah i know it doesn't make sense thats why i asked him why it was on his last char, beats me :P as far as i know goku let gohan beat cell and after the other world tornament goku learned how to use ssj3 so kaioken was no use anymore. anyway lots of things in dbz don't make sense and i could talk about this all day but iv got a life.


Yea i know what you mean like gohan transform into ss2 but in buu saga he forgot how to do transform i know he spent alot of his life getting ready for school but i dont think no one can ever forget how to transform into ss2.
    

Re: Sonic advance/battle wip

 January 20, 2008, 07:06:14 pm View in topic context
avatar  Posted by DarkVyse  in Sonic advance/battle wip (Started by DarkVyse January 16, 2008, 04:26:59 am
 Board: Projects

Well i finished the back jump and trip attack to day. Will but screenshots on later
    

Re: MK vs SF chun li by alexlexus

 January 20, 2008, 07:04:39 pm View in topic context
avatar  Posted by DarkVyse  in MK vs SF chun li by alexlexus (Started by alexlexus January 15, 2008, 08:59:20 pm
 Board: Projects

DOWN NINETAILS DOWN!  ;D
    

Re: Sonic advance/battle wip

 January 20, 2008, 12:50:56 am View in topic context
avatar  Posted by DarkVyse  in Sonic advance/battle wip (Started by DarkVyse January 16, 2008, 04:26:59 am
 Board: Projects

here is the intro and winning poses

intro




winpose




    

Re: Sonic advance/battle wip

 January 19, 2008, 06:41:03 pm View in topic context
avatar  Posted by DarkVyse  in Sonic advance/battle wip (Started by DarkVyse January 16, 2008, 04:26:59 am
 Board: Projects

ok sonic is now 10% am now onto the sound adding stage. Had to look at a lot of youtube vids to get them to work. Also intro and finishing pose is now done. I will post a pic of them later got to go out now.
    

Re: Sonic advance/battle wip

 January 18, 2008, 12:54:07 am View in topic context
avatar  Posted by DarkVyse  in Sonic advance/battle wip (Started by DarkVyse January 16, 2008, 04:26:59 am
 Board: Projects

hopefully the same size am hopeing anyways ;D
    

Re: Sonic advance/battle wip

 January 17, 2008, 11:43:15 pm View in topic context
avatar  Posted by DarkVyse  in Sonic advance/battle wip (Started by DarkVyse January 16, 2008, 04:26:59 am
 Board: Projects

The size will change to normal size of the other chars he may be blocky but i will try and smooth that out
    

Re: Sonic advance/battle wip

 January 17, 2008, 02:23:54 pm View in topic context
avatar  Posted by DarkVyse  in Sonic advance/battle wip (Started by DarkVyse January 16, 2008, 04:26:59 am
 Board: Projects

hehehe Thanks am glad that i downloaded it. Its a grate stage i have set that stage to toskomics HR goku coz it reminds me of Dragon Ball Z: Budokai 3 ;D


Well i was thinking the slow time one as a nouther super move call ''time brake'' from sonic and the magic rings and also but in ''speed brake'' wich speeds up time :)
    

Re: Sonic advance/battle wip

 January 17, 2008, 02:04:48 am View in topic context
avatar  Posted by DarkVyse  in Sonic advance/battle wip (Started by DarkVyse January 16, 2008, 04:26:59 am
 Board: Projects

Not a bad idea i may try that and see but at the momment am still doing the animation stage and i dont know the codeing for super at all does anyone have a good tutorial on how to do this? it would help me alot.
    

Re: Mount Nibel Reactor (FF7)

 January 17, 2008, 01:01:25 am View in topic context
avatar  Posted by DarkVyse  in Mount Nibel Reactor (FF7) (Started by PotS January 16, 2008, 11:23:31 am
 Board: Your Releases, older Mugen

i have the avent children sound track if anyone needs good ff7 songs :)
 or should i just put a post up for the soundtracks?
    

Re: Sonic advance/battle wip

 January 17, 2008, 12:47:02 am View in topic context
avatar  Posted by DarkVyse  in Sonic advance/battle wip (Started by DarkVyse January 16, 2008, 04:26:59 am
 Board: Projects

Yea i know sorry about that it was a rush job i wll change it in a bit