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SanjiSasuke

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Messages by SanjiSasuke

    

Re: 12 MK Win Portraits

 November 06, 2011, 04:47:50 am View in topic context
 Posted by SanjiSasuke  in 12 MK Win Portraits (Started by SanjiSasuke October 08, 2011, 08:21:00 pm
 Board: Edits & Addons 1.0+

Well I tend to think of, and prefer, Victory Quote images as with backgrounds, unlike portraits. That way it has a whole screen filling effect. I know it really isn't tough to do, just felt like sharing some made goods.
    

Re: Rogue

 November 05, 2011, 03:21:59 pm View in topic context
 Posted by SanjiSasuke  in Rogue (Started by abls1 October 23, 2011, 02:08:17 pm
 Board: Found Releases 1.0+

Acey just got a few power steals in now.
Rogue is compatible with some Batman characters, but he didn't add enough triggers to make her compatible with all of them, my Batman included. It's not about adding more powers steals, it's about having more character interaction by detecting more potential oponents for compatibility.

Oh, I didn't notice that other Batmen worked. Gotcha.
    

Re: Oase Desert MK (Beta)

 November 05, 2011, 03:20:08 pm View in topic context
 Posted by SanjiSasuke  in Oase Desert MK updated (Started by Mortalist November 05, 2011, 04:43:04 am
 Board: Your Releases, older Mugen

With those fixes, this would probably be your best one. Can't wait to see it done. Take your time.
    

Re: Rogue

 November 04, 2011, 09:51:25 pm View in topic context
 Posted by SanjiSasuke  in Rogue (Started by abls1 October 23, 2011, 02:08:17 pm
 Board: Found Releases 1.0+

Acey just got a few power steals in now. Said others would be added in later, even stretching so far as DBZ chars, and likely all comic ones and all Sean Alty's stuff.
    

Re: The Railway MK

 October 31, 2011, 10:08:57 pm View in topic context
 Posted by SanjiSasuke  in The Railway MK (Started by Mortalist October 31, 2011, 07:08:15 am
 Board: Your Releases, older Mugen

Like the style of this one. Very different.
    

Re: The Roster Thread (UPDATED August 25th w/Poll WInners!)

 October 30, 2011, 08:40:58 pm View in topic context
 Posted by SanjiSasuke  in The Roster Thread (New characters added 8/29/13!) (Started by Sean Altly July 26, 2011, 10:53:27 pm
 Board: Capcom Vs The World

I like RE5. Why? I like RE5 the best. (Plus I've only played RE5 and think Wesker is one of the greatest villains ever)
    

Re: Who's your sub-boss and boss character?

 October 29, 2011, 11:07:47 pm View in topic context
 Posted by SanjiSasuke  in Who's your sub-boss and boss character? (Started by plainsundae October 26, 2011, 04:14:27 pm
 Board: M.U.G.E.N Discussion

I've got it set up so order 8 is like Shang Tsung, Starscream, etc. characters, order 9 is like Dr. Doom, Bison, etc. and order 10 is the upper most bosses like Shao Kahn, Shredder or Toguro 100%. But there are a few of choices for each, about 6-10 per order. More in order 8.
    

Re: Centurion from Sir Tigol

 October 29, 2011, 05:05:30 am View in topic context
 Posted by SanjiSasuke  in Centurion from Sir Tigol (Started by ROLEINMUGEN October 26, 2011, 04:29:57 am
 Board: Found Releases 1.0+

 ::)
Yeah, but because of the original way the game's sounds were it sounded like a digitized Elmer Fudd.
    

Re: Dark Hadou Forest MKvSF

 October 29, 2011, 02:26:47 am View in topic context
 Posted by SanjiSasuke  in Dark Hadou Forest MKvSF (Started by Mortalist October 27, 2011, 10:57:16 pm
 Board: Your Releases, older Mugen

I deleted my youtube account some time ago.
Thats why i don't have vids of the stages.
Could post more screens from left 2 right next time though.
That way the complete stage can be seen.
Only the animations will not be visible then. :sugoi:

You should really just make another account. You can just use a Google account (like a gmail) if you want, it'd help the download count a lot. I imagine that some people may look at the stage and click the x on the tab before even trying it.
    

Re: Centurion from Sir Tigol

 October 29, 2011, 02:07:47 am View in topic context
 Posted by SanjiSasuke  in Centurion from Sir Tigol (Started by ROLEINMUGEN October 26, 2011, 04:29:57 am
 Board: Found Releases 1.0+

Real cool char. I half expected it to be like a conversion (which wouldn't have been too good) but playing it, it is a lot better than that. I like the original stuff. I wish it used the original "Wise fwom your gwave!" thing though. :D
    

Re: Rogue

 October 26, 2011, 12:14:01 am View in topic context
 Posted by SanjiSasuke  in Rogue (Started by abls1 October 23, 2011, 02:08:17 pm
 Board: Found Releases 1.0+

Wow, with rolento's feedback I am actually very happy that I did this, even if it rattled more than a few cages. See, thats how I always see these great little threads of feedback.
    

Re: Rogue

 October 25, 2011, 04:58:41 am View in topic context
 Posted by SanjiSasuke  in Rogue (Started by abls1 October 23, 2011, 02:08:17 pm
 Board: Found Releases 1.0+

So he came here to complain about the negative comments people were making about this character and also disregard actual feedback because he didn't like it. All of this on Aceys behalf.

But he didn't quoted any of the actual feedback posted here because he assumed Aceys could look at it himself?!

:stare:

Look there was no "Negative criticism" until it got posted. I'm not complaining. I was saying elaborate. I did figure Acey may look at the topic, being that Acey did respond to the 'discussion' that this site had about IMT.
I didn't disregard any feedback. I thought Alpa's really didn't help too much (at least it was feedback, and could be built off of), but I repeatedly say Cyanide's was more helpful. And I wouldn't exactly say on Acey's behalf. Its not like I was asked to, it was a personal choice.

As to the infamous OG:
The 'attitude' isn't saying the feedback is lies. Ace was saying that people claim (check the first dozen posts in the IMT topic here) Acey doesn't listen to a word. A word cannot be heard if it isn't spoken.

Thanks for posting Acey.
    

Re: Rogue

 October 25, 2011, 02:50:48 am View in topic context
 Posted by SanjiSasuke  in Rogue (Started by abls1 October 23, 2011, 02:08:17 pm
 Board: Found Releases 1.0+

ban

Cool, I never pronounced "Contributer" as Admin, but hey.

I didn't pass it on because I figure Acey checks here every now and again, just keeps quite (probably to avoid this kind of thing). I know the original thread had no feedback. Thats why I think it would be great for people here to give some, a big part of why I'm doing this. At IMT, not many people give any, but here just about every release does.

I'll put up Cyanide and Alpa's posts on IMT (once it loads up for me).
    

Re: Armory at Night MK

 October 25, 2011, 01:31:48 am View in topic context
 Posted by SanjiSasuke  in Armory at Night MK (Started by Mortalist October 24, 2011, 04:57:49 am
 Board: Your Releases, older Mugen

Just a few ideas to get you inspired:

Cyber Ninja stage?
Shirai Ryu stage?
Lin Kuei Stage?
Elder God stage?
Newer MK stage recreation?
    

Re: Armory at Night MK

 October 25, 2011, 12:03:41 am View in topic context
 Posted by SanjiSasuke  in Armory at Night MK (Started by Mortalist October 24, 2011, 04:57:49 am
 Board: Your Releases, older Mugen

By the looks of it Shao Kahn needs to get central heating for that place at night. :D

I like this one, The Armory was always one of my favorite stages in MK.
    

Re: Rogue

 October 24, 2011, 11:56:38 pm View in topic context
 Posted by SanjiSasuke  in Rogue (Started by abls1 October 23, 2011, 02:08:17 pm
 Board: Found Releases 1.0+

*Long rant*

Cheers, Rajaa.

Well, dang. I got the full Indian fury. Well I set out to get a little decent criticism, and at least got Cyanide's reply, and to a degree Alpa's. Mission mostly accomplished, even if it stirred this  :-X-storm.
    

Re: Rogue

 October 24, 2011, 04:01:13 am View in topic context
 Posted by SanjiSasuke  in Rogue (Started by abls1 October 23, 2011, 02:08:17 pm
 Board: Found Releases 1.0+

I said your reply was better. I meant the part in the beginning about the overall layout of MvC games, but I also added that at the end you narrow your point to the character. I do understand each and every velo would be too much, but merely saying they are bad is just worthless.
    

Re: Rogue

 October 24, 2011, 02:28:17 am View in topic context
 Posted by SanjiSasuke  in Rogue (Started by abls1 October 23, 2011, 02:08:17 pm
 Board: Found Releases 1.0+

I know Alpa didn't say that (thanks, I respect that) I was just answering the question. There isn't a "White Knight" act, though it does sound real cool, I'm not defending anybody, I just got frustrated and wanted to get actual feedback.

What Cyanide said is good sight more helpful. Now, it isn't very character specific (until the end), but definitely better.

On a side note: I never said I thought the vels weren't off. Just for more specificness.
    

Re: Rogue

 October 24, 2011, 01:48:05 am View in topic context
 Posted by SanjiSasuke  in Rogue (Started by abls1 October 23, 2011, 02:08:17 pm
 Board: Found Releases 1.0+

In a way. Don't take any of my stuff as something Acey would say. But, I don't like the incessant bashing of IMT's creations, especially when it is vague and devoid of meaning.
I was trying to get people who normally respond to threads here to give real C+C, but so far no luck.

Closer than I thought though.
    

Re: Rogue

 October 24, 2011, 01:11:59 am View in topic context
 Posted by SanjiSasuke  in Rogue (Started by abls1 October 23, 2011, 02:08:17 pm
 Board: Found Releases 1.0+

But how can Acey use any of that vague stuff to improve the character? I get it; you find everything has some mystical 'off-ness' to it.

If you intend on criticism make it that which can be built on. But you know what?

Quote
I shouldn't even bother with you when it's clear that you have problems with overall comprehension.