Posted by Geese
in Ryon's Custom Lifebars 09 (Started by Ryon August 11, 2009, 02:41:58 amBoard: Your Releases, older Mugen
Posted by Geese
in Ryon's Custom Lifebars 09 (Started by Ryon August 11, 2009, 02:41:58 am
Posted by Geese
in Old Screenpack Threads (Started by Laxxe23 July 02, 2008, 06:56:21 pm
Posted by Geese
in M.U.G.E.N Screenshots V2 (Started by Titiln April 08, 2009, 08:11:07 pm
Posted by Geese
in EVO 2009 Thread (Started by PotS July 18, 2009, 02:27:08 am
Posted by Geese
in hi and xbox360 controller question (Started by smallbo July 14, 2009, 11:05:50 am
Posted by Geese
in ROSTER SHOWOFF (Started by Nate Speed September 29, 2007, 05:48:25 am
Posted by Geese
in Damage = I'm not sure. (Started by Geese July 13, 2009, 08:47:56 pm
Posted by Geese
in M.U.G.E.N Screenshots V2 (Started by Titiln April 08, 2009, 08:11:07 pm
Posted by Geese
in M.U.G.E.N Screenshots V2 (Started by Titiln April 08, 2009, 08:11:07 pm
Posted by Geese
in Hitsparks using fightfx cont. (Started by Geese June 24, 2009, 09:36:07 pm
Posted by Geese
in P.o.t.S. Style Hyper Portrait (Started by Geese June 16, 2009, 02:27:40 am
Posted by Geese
in Melty Blood Actress Again (Updated 1-16-10) (Started by Magical Girl Amber June 07, 2009, 12:19:03 pm
Posted by Geese
in Bison (literally) (Started by PotS June 05, 2009, 05:00:36 pm
Posted by Geese
in King of fighters Wing (Started by ❤-Cartherine-❤ May 04, 2009, 08:33:23 pm
Posted by Geese
in King of fighters Wing (Started by ❤-Cartherine-❤ May 04, 2009, 08:33:23 pmdoes this have music? Damn moleboxing strikes again.I'm gathering you need special software to hear it. -gags-
Posted by Geese
in King of fighters Wing (Started by ❤-Cartherine-❤ May 04, 2009, 08:33:23 pm
Posted by Geese
in BGFX (Started by Geese April 25, 2009, 04:23:20 am
Posted by Geese
in BGFX (Started by Geese April 25, 2009, 04:23:20 am[State 3001, Superpause FX]
type = Helper
trigger1 = Time = 3
id = 8000
name = "Super"
pos = 28,-108
postype = P1
stateno = ifelse((var(20)=[3,5]),8010,8000)
helpertype = normal
keyctrl = 0
ownpal = 1
ignorehitpause = 1
;pausemovetime = 999999
supermovetime = 999999
size.xscale = 1
size.yscale = 1
~
[Statedef 8000]
type = A
movetype= I
physics = N
anim = 8000
velset = 0,0
ctrl = 0
sprpriority = 5
[State 200,PlaySnd]
type = PlaySnd
trigger1 = Time = 1
value = 8300,0
[State 3000, BGFx]
type = BGPalFX
trigger1 = time < 47
time = 1
color = 1
mul = 192,0,0
ignorehitpause = 1

Posted by Geese
in Does this thing exist?/who is the author?/etc. thread. (Started by Messatsu August 26, 2007, 08:29:40 pm
Posted by Geese
in Cyan's Palettes - Open Again (Started by The Simplistic Fubini March 29, 2009, 12:45:49 am