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Lucky Dearly

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Messages by Lucky Dearly

    

Re: "S. Street Fighter 2 X/Turbo Chars by OMEGAPSYCHO (HONDA Release T.Hawk Update)

 October 06, 2013, 02:43:30 am View in topic context
 Posted by Lucky Dearly  in UPDATE Oct/19/2013 SSF2X/Turbo TERRY BOGARD by OMEGAPSYCHO (Started by OMEGAPSYCHO October 06, 2013, 12:18:09 am
 Board: Your Releases, Mugen 1.0 +

oooh sweet news to hear, I've been waiting for your MK characters to get updates, also nice work on the SSF2 turbo chars
    

Re: Samus Aran by Varia31

 October 01, 2013, 10:46:13 am View in topic context
 Posted by Lucky Dearly  in Samus Aran by Varia31 Patch 3.2 Released! (Started by Varia31 September 11, 2013, 10:28:12 pm
 Board: Your Releases, Mugen 1.0 +

This Samus looks promising from what I've seen here and on the videos.

Question, will she have the Ice Beam? Also to suggest a LV3 super could be the Hyper Beam from Super Metroid.

Perhaps intros against some of the other Metroid characters out there?
    

Re: Spec Ops Power Gear

 September 27, 2013, 05:58:51 am View in topic context
 Posted by Lucky Dearly  in Spec Ops Power Gear (Started by O Ilusionista September 26, 2013, 02:57:22 am
 Board: Your Releases, Mugen 1.0 +

Power Gear looks interesting, I'll have him on my roster for sure.

Also loving the rest of the Special Ops cast is getting updates, quite a few of them need the updates (MB-02, Sevil Nathe, Dark Bolt, Sonic Machine, etc..)
    

Re: CERBERUS RE-RELEASED for Mugen 1.1 by OMEGAPSYCHO

 August 11, 2013, 09:22:36 pm View in topic context
 Posted by Lucky Dearly  in CERBERUS RE-RELEASED for Mugen 1.1 by OMEGAPSYCHO (Started by OMEGAPSYCHO August 10, 2013, 03:05:22 pm
 Board: Your Releases, Mugen 1.0 +

awesome work Omega Psycho! Loving how Cerberus is done.

Can't wait to see what comes next (hopefully the MK bosses)
    

Re: New version of M.U.G.E.N. released... LATEST RELEASE 1.1 official release 8/6/13

 August 10, 2013, 09:08:31 am View in topic context

Wow did not see this coming at all

I do have to report a bug with magus's DC vs Marvel Ironman, whenever I perform his Proton Cannon super the beam doesn't appear at all nor does the opponent take any hits or damage, I suspect the beam is misaligned as are the hit boxes.
    

Re: Spec Ops Heavy Strike

 July 13, 2013, 01:01:59 pm View in topic context
 Posted by Lucky Dearly  in Spec Ops Heavy Strike (Started by O Ilusionista July 12, 2013, 10:16:53 pm
 Board: Your Releases, older Mugen

this guy Heavy Strike will join the rest of the Spec Ops cast in my Mugen.

I'd like to see an update for Code-K and possibly Shin Kazuma too
    

Re: LEGION / GRANFALLOON From Castlevania SOTN BOSS by OMEGAPSYCHO Mugen 1.1

 July 01, 2013, 12:46:01 pm View in topic context

oooh sweet! I can't wait for the MK Bosses and your surprise too.
    

Re: LEGION / GRANFALLOON From Castlevania SOTN BOSS by OMEGAPSYCHO Mugen 1.1

 June 30, 2013, 09:09:57 am View in topic context

with Legion, my bosses in Mugen have become a major challenge (I've set up my Mugen to have the castlevania bosses, Crocomire, and the Indiana jones temple set before my final boss which happens to be Shao Kahn.))

btw will you be updating your MK bosses to 1.1 standards? I could imagine they could benefit from the extra features in 1.1 ((especially bosses like Kintaro and Shao Kahn))
    

Re: mugen 1.1 crash on certain stages

 June 23, 2013, 09:28:22 am View in topic context
 Posted by Lucky Dearly  in mugen 1.1 crash on certain stages (Started by Lucky Dearly June 18, 2013, 03:54:16 am
 Board: M.U.G.E.N Configuration Help

I'll have a look around the mugen.cfg file and see If there is anything I need to do to fix it
    

Re: mugen 1.1 crash on certain stages

 June 18, 2013, 11:21:29 am View in topic context
 Posted by Lucky Dearly  in mugen 1.1 crash on certain stages (Started by Lucky Dearly June 18, 2013, 03:54:16 am
 Board: M.U.G.E.N Configuration Help

I don't think it's the performance of my pc since 1.1 plays flawlessly on my gaming pc.
    

mugen 1.1 crash on certain stages

 June 18, 2013, 03:54:16 am View in topic context
 Posted by Lucky Dearly  in mugen 1.1 crash on certain stages (Started by Lucky Dearly June 18, 2013, 03:54:16 am
 Board: M.U.G.E.N Configuration Help

been loving 1.1 but a few stages I have on my mugen has caused crashes to occur

this is an error I get from Dudley's stage from Street Fighter 3 by Reuben (not to be confused with the late great Reuben Kee)

here's the error message I get

Error detected.

BG error reading stages/SF3Dudley.def

Clipboard tail:
  18801 expressions (6438 on trigger lines)
Character CSubZeroUMK3.def loaded OK
New char juano`s morph guy loaded into cache: (2/4 cached) Load time: 1060.000ms
Player juano`s morph guy cache count reduced: 0
End of charsel loop
Game loop deinit
Gameflow 8
Gameflow 9
Gameflow 10
Entering versus screen.
Unloading match assets
Freeing players
Game loop init
Versus screen init
End of versus screen loop
Game loop deinit
Gameflow 11
Loading match assets...
Loading stage...
Info: stage SF3 Dudley Stage loading in pre-1.0 compatible mode
  Loading BG...

Hope somebody can give me an idea what's going on

Edit: also getting a similar error with TMNT Tournament Fighters stages as well

Error detected.

BG error reading stages/TMNT_back-aiiey.def

Clipboard tail:
Character CSubZeroUMK3.def loaded OK
New char juano`s morph guy loaded into cache: (2/4 cached) Load time: 930.000ms
Player Leonardo cache count reduced: 0
Player juano`s morph guy cache count reduced: 0
End of charsel loop
Game loop deinit
Gameflow 8
Gameflow 9
Gameflow 10
Entering versus screen.
Unloading match assets
Freeing players
Game loop init
Versus screen init
End of versus screen loop
Game loop deinit
Gameflow 11
Loading match assets...
Loading stage...
Info: stage TMNT_back-aiiey loading in pre-1.0 compatible mode
  Loading BG...
    

Re: Mugen1.1 CROCOMIRE Boss Stage (RE-Release) by OMEGAPSYCHO

 June 15, 2013, 11:39:29 am View in topic context
 Posted by Lucky Dearly  in Mugen1.1 CROCOMIRE Boss Stage (RE-Release) by OMEGAPSYCHO  (Started by OMEGAPSYCHO June 14, 2013, 11:32:56 pm
 Board: Your Releases, Mugen 1.0 +

Definitely love this Crocomire in 1.1!

Hoping to see more Metroid Bosses in 1.1 like Ridley and Mother Brain.

Can't wait for your Castlevania bosses too
    

Re: Mugen1.1 RAIDERS of the Lost Ark BOSS Stage by OMEGAPSYCHO

 June 01, 2013, 12:54:01 pm View in topic context
 Posted by Lucky Dearly  in Mugen1.1 RAIDERS of the Lost Ark BOSS Stage by OMEGAPSYCHO (Started by OMEGAPSYCHO May 31, 2013, 10:52:36 pm
 Board: Your Releases, Mugen 1.0 +

All I gotta say is that this is awesome Omega, I eagerly await your Castlevania and Metroid Bosses now
    

Re: Darkstalkers 3 Bishamon coded by Rajaaboy

 May 04, 2013, 02:42:39 am View in topic context
 Posted by Lucky Dearly  in Darkstalkers 3 Bishamon coded by Rajaaboy (Started by Just No Point April 24, 2013, 06:15:03 am
 Board: Projects

ah sweet, an accurate Bishamon would be cool to see in Mugen

question is will he have Oboro Bishamon as an extra mode?
    

Re: New version of M.U.G.E.N. released... LATEST RELEASE 1.1a4 leaked on 5/2/13

 May 04, 2013, 02:24:15 am View in topic context

ah cool, yeah I've seen a bug on the intro screen for the IMT screenpack which comes out glitched (I'm using IMT Blue version) but other than that it works well.
    

Re: New version of M.U.G.E.N. released... LATEST RELEASE 1.1a4 leaked on 5/2/13

 May 04, 2013, 02:12:47 am View in topic context

question, will existing 1.0 screenpacks work on this build?
    

Re: Pokémon: Z (and more)

 April 26, 2013, 05:00:25 am View in topic context
 Posted by Lucky Dearly  in Pokémon (Started by The 100 Mega Shock! April 20, 2013, 03:42:39 pm
 Board: Projects

ah sounds like a big job, if you need a tester for Mewtwo I'll gladly help out test him since he's been a favorite pokemon of mine.

as for Zangoose and Lopunny, both look pretty cool and i can't wait to check them out
    

Re: Pokémon: Z (and more)

 April 25, 2013, 03:42:27 am View in topic context
 Posted by Lucky Dearly  in Pokémon (Started by The 100 Mega Shock! April 20, 2013, 03:42:39 pm
 Board: Projects

looks really awesome

btw will Mewtwo and Blaziken use the same engine? Just curious about them and all
    

Re: looking for a fatality tutorial

 April 24, 2013, 11:43:18 pm View in topic context
 Posted by Lucky Dearly  in looking for a fatality tutorial (Started by Lucky Dearly April 16, 2013, 12:01:06 pm
 Board: M.U.G.E.N Development Help

thanks ^^

though it is missing a few things (such as how to make a custom deep freeze animation, and the custom babality animation)
    

Re: [WIP] Jailbot (from Superjail!)

 April 18, 2013, 02:15:02 am View in topic context
 Posted by Lucky Dearly  in [WIP] Jailbot (from Superjail!) (Started by altoiddealer April 16, 2013, 04:00:56 am
 Board: Projects

this should be a good project to watch.

you should have an intro for Jailbot featuring The Warden