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Messages by Empawk

    

Re: RamzaNekoWips: Maverick Hunter X

 March 04, 2013, 11:53:53 pm View in topic context
 Posted by Empawk  in RamzaNekoWips: Maverick Hunter X (Started by RamzaNeko February 28, 2013, 04:01:43 am
 Board: Projects

X is supposed to be signicantly midget-y compared to Zero! (x

Kidding, the sprites look great.
His Zero and X are based on the games where they are practically the same size, not the original size differences.
    

Re: RamzaNekoWIPs : Maverick Hunter Zero MVC3+MMX games

 November 29, 2012, 11:28:45 am View in topic context
 Posted by Empawk  in RamzaNekoWIPs : Maverick Hunter Zero MVC3+MMX games (Started by RamzaNeko June 25, 2011, 03:42:37 am
 Board: Projects

Do you have a standing light kick yet?
    

Re: MVC Megaman X WIP

 October 16, 2012, 07:14:02 am View in topic context
 Posted by Empawk  in MVC Megaman X WIP (Started by Empawk April 13, 2012, 12:11:14 am
 Board: Projects

    

Re: MVC Megaman X WIP

 October 12, 2012, 07:05:36 pm View in topic context
 Posted by Empawk  in MVC Megaman X WIP (Started by Empawk April 13, 2012, 12:11:14 am
 Board: Projects

Project MVC Megaman X will be on hold until I find more spriters. PM me to join the spriting team.
    

Re: MVC Megaman X WIP

 August 30, 2012, 03:40:54 am View in topic context
 Posted by Empawk  in MVC Megaman X WIP (Started by Empawk April 13, 2012, 12:11:14 am
 Board: Projects

He looks very very blocky...I loved the current design, why did you change it?
I was thinking this one was better. Do you guys not think so? I can revert back to his old look. I still have the sprite sheet. ;)

I wanted to test out this look, in case the community might prefer it.
    

Re: MVC Megaman X WIP

 August 28, 2012, 10:44:38 am View in topic context
 Posted by Empawk  in MVC Megaman X WIP (Started by Empawk April 13, 2012, 12:11:14 am
 Board: Projects


Standing Idle

Jump
    

Re: MVC Megaman X WIP

 July 29, 2012, 10:34:11 am View in topic context
 Posted by Empawk  in MVC Megaman X WIP (Started by Empawk April 13, 2012, 12:11:14 am
 Board: Projects

Hi! im new here  ;D

I may not be great at spriting but....I wanna suggest something..
My suggestion of Hypers:

Lvl 1 Hyper -X`s Unlimited Potential
effect: increases his attack, speed, and defense for 10 sec.

Base on megaman X OVA on psp game called "megaman maverick hunter X"

-Lvl 3 Hyper 1st ver. Dark hold (x version...yeah i know its kinda similar to zero though :3) : X will attack his opponent with a saber
to the air and use his dark hold and aim, charge, and shoot his opponent while his on air..

-Lvl 3 Hyper 2nd ver Dark hold (with Unlimited potential)(open some sort of clips from megaman x4 opening while hes charging his buster and shoot his opponent)

Lvl.3 Hyper : Absolute Ultimate Armor!: He transformed into His Command Mission`s Ultimate Armor He uses All his Weapons (base on his EX mode on megaman X Command mission) and he will be in his 1st person mode (just like jin`s blodia vulcan :3)

Well thats all i can suggest...And good luck on Megaman X....Because He is the worlds...HOPE...:3
I have already planned on Absolute Ultimate Armor X and also planned to do it like Jin's Blodia Vulcan, but I still haven't planned out what he'll shoot or what it'll look like. That's why it's not in the hypers list.

X Ulimited Potential (10 seconds) sounds like Rage mode from MVC3. I'll take this into consideration, though. It sounds cool.

The Air Combo Hyper sounds cool, but I have no idea which armor to use for that. There are so many that could work with this and I really don't want to assign the standard no armor for that hyper. I'll need additional information for this. The only armors confirmed right now are Ultimate, Falcon, Gaea and Shadow.
    

Re: MegaMan X M.U.G.E.N Idea

 July 27, 2012, 09:09:53 am View in topic context
 Posted by Empawk  in MegaMan X M.U.G.E.N Idea (Started by XMasterOfMugenX911 December 24, 2011, 12:43:08 am
 Board: Idea Engineering

    

Re: MVC Megaman X WIP

 July 25, 2012, 06:26:10 pm View in topic context
 Posted by Empawk  in MVC Megaman X WIP (Started by Empawk April 13, 2012, 12:11:14 am
 Board: Projects

Here's the link to updated sprite sheet, in case anyone wants to do some work on anything. Let me know what you're doing to avoid any redundant work.

http://www.mediafire.com/?1iec1qee8lb8m1l

Anything circled in red has not been revamped.

Here's the link to the movement references for his attack movelist.

http://www.mediafire.com/download.php?acg2dod4uiv943q

Here's a link to the high resolution effects (buster shots, saber shot, get hit sparks and explosions).
http://www.mediafire.com/download.php?4h3uku8teikox1y
    

Re: MVC Megaman X WIP

 July 23, 2012, 12:11:52 pm View in topic context
 Posted by Empawk  in MVC Megaman X WIP (Started by Empawk April 13, 2012, 12:11:14 am
 Board: Projects


Previous Standing Idle


New Standing Idle
    

Re: MVC Megaman X WIP

 July 21, 2012, 06:51:31 pm View in topic context
 Posted by Empawk  in MVC Megaman X WIP (Started by Empawk April 13, 2012, 12:11:14 am
 Board: Projects

Moveset Planned (Ideas for Unique Moves & Specials):

Dash Attacks
Dash Punch
Dash Slide Kick
Dash Z Saber Slash
Dash Buster Shot (forward, backwards)
Dash Body Tackle (False Nova Strike)
Spinning Grapple Throw (Direction-Undecided)
Spinning Cannon Drill (horizontal)


Standing Attacks
Shoyruken + Buster Shot (vertical-up)
Z Saber Slash Projectile (forward)
Buster Shot (chargeable- forward, diagonal-up, vertical-up, backwards)
Spinning Grapple Throw (Direction-Undecided)
Backhand Punch (forward)

Air Attacks
Air Buster Shot (chargeable - forward, diagonal-down, vertical-down, backwards)
Air Z Saber Slash Projectile (forward)
Air Spinning Grapple Throw (directin undecided)
Air Dash Z Saber Slash
Air Dash Body Tackle (False Nova Strike)
Air Spinning Grapple Throw (directin undecided)
Air Spinning Cannon Drill (horizontal)
Air Hurricane Kick (backwards)

Wall Attacks
Wall Buster Shot (chargeable - forward)
Wall Z Saber Slash Projectile (forward)
Wall Body Tackle (False Nova Strike)
Wall Basic Z Saber Slashes
Wall Backhand Punch (forward)
    

Re: MVC Megaman X WIP

 July 21, 2012, 09:45:29 am View in topic context
 Posted by Empawk  in MVC Megaman X WIP (Started by Empawk April 13, 2012, 12:11:14 am
 Board: Projects

Ride Armor (Level 3 Hyper)
Light, medium, and hard punch
Light, medium and hard kick
No jumping, crouching or dashing
Walk forward and backward
Super armor effect, no get hit animations
Cheap imitation of Megazord or Gundam style fighting
Timer with countdown meter

    

Re: MVC Megaman X WIP

 July 13, 2012, 11:22:54 pm View in topic context
 Posted by Empawk  in MVC Megaman X WIP (Started by Empawk April 13, 2012, 12:11:14 am
 Board: Projects



How do I fix the lower body for this animation? I know I got to make it move, but how would that work for this stance? I should I just scrap the bottom part of the stance and make a different one?
    

Re: MVC Megaman X WIP

 July 10, 2012, 09:02:20 am View in topic context
 Posted by Empawk  in MVC Megaman X WIP (Started by Empawk April 13, 2012, 12:11:14 am
 Board: Projects

Standing basic punches and kicks <--- Still needs to be done
Crouching basic kicks and punches <---- Still needs to be done
Air basic punches and kicks <---- Still needs to be done
Jump Off Wall <---- Still needs to be done
Wall Kick/Climb <--- Still needs to be done
Wall Slide basic punches and kicks <--- Still needs to be done
Military style combat roll <--- Still needs to be done
Backward Hop <---- Still needs to be done
All Get Hit sprites (Like MVC Megaman) <--- Still needs to be done
Standing Throws (I want two of them, like MVC Hayato) <--- Still needs to be done
Rapid Buster Shots <--- Still needs to be done
Air Buster Shots <--- Still needs to be doneWall Buster Shot <--- Still needs to be done
Standing Guard Push (Like MVC Megaman) <--- Someone has volunteered for this
Air Guard Push (Like MVC Megaman) <--- Someone has volunteered for this
Power Charge Taunt <--- Still needs to be done (Needs to be redone)
Intro with Megaman X4 hoverbike <--- Still needs to be done
Intro talking to Alia <--- Still needs to be done
Intro removing desert cape <--- Still needs to be done
Intro teleportation <--- Still needs to be done
Intro jumping out of the palm of General's hand
Virus X/Nightmare X intro <--- Still needs to be done
Virus/Nightmare X taunt <--- Still needs to be done
Virus X Warp Dash <---- Someone has volunteered to do this
Virus X Air Falling Punch to Ground <---- Someone has volunteered to do this
Gaea Armor Hyper <---- Someone has volunteered to do this
Falcon Armor Hyper <---- Someone has volunteered to do this
Ultimate Armor Hyper <---- Someone has volunteered to do this
X1 Armor Hyper <---- Someone has volunteered to do this
Ride Armor Hyper <---Someone has volunteered to do this
    

Re: CVG Spawn Update

 July 01, 2012, 08:13:35 pm View in topic context
 Posted by Empawk  in CVG Spawn Update (Started by RobotMonkeyHead June 01, 2012, 08:44:08 pm
 Board: Projects

    

Re: CVG Spawn Update

 July 01, 2012, 04:46:54 pm View in topic context
 Posted by Empawk  in CVG Spawn Update (Started by RobotMonkeyHead June 01, 2012, 08:44:08 pm
 Board: Projects

Can someone please implement some of the sprite changes that SGM (sic-1) made? That would be useful.
    

Re: MVC Megaman X WIP

 July 01, 2012, 08:22:22 am View in topic context
 Posted by Empawk  in MVC Megaman X WIP (Started by Empawk April 13, 2012, 12:11:14 am
 Board: Projects


Slide Kick by Supaman2525 & Empawk


Wall Slide Form X Buster by Me


Charged X Buster Shot
    

Re: MVC Megaman X WIP

 June 10, 2012, 08:43:50 am View in topic context
 Posted by Empawk  in MVC Megaman X WIP (Started by Empawk April 13, 2012, 12:11:14 am
 Board: Projects

    

Re: MVC Megaman X WIP

 June 06, 2012, 09:03:23 am View in topic context
 Posted by Empawk  in MVC Megaman X WIP (Started by Empawk April 13, 2012, 12:11:14 am
 Board: Projects

Crouching basic kicks and punches <---- Still needs to be done
Wall Slide <--- Someone has volunteered for this
Wall Slide basic punches and kicks <--- Still needs to be done
Military style combat roll <--- Still needs to be done
Power Charge Taunt <--- Still needs to be done (Needs to be redone)
Intro with Megaman X4 hoverbike <--- Still needs to be done
Virus X/Nightmare X intro <--- Still needs to be done
Virus/Nightmare X taunt <--- Still needs to be done
Backward Air Dash <--- Still needs to be done
Running Forward <---- Someone has volunteered for this
All Get Hit sprites (Like MVC Megaman) <--- Still needs to be done
Standing Throws (I want two of them, like MVC Hayato) <--- Still needs to be done
Standing Buster Shots <--- Still needs to be done
Air Buster Shots <--- Still needs to be done
Wall Buster Shot <--- Still needs to be done
Standing Guard Push (Like MVC Megaman) <--- Someone has volunteered for this
Air Guard Push (Like MVC Megaman) <--- Someone has volunteered for this
Virus X Warp Dash <---- Someone has volunteered to do this
Virus X Air Falling Punch to Ground <---- Someone has volunteered to do this
Gaea Armor Hyper <---- Someone has volunteered to do this
Falcon Armor Hyper <---- Someone has volunteered to do this
Ultimate Armor Hyper <---- Someone has volunteered to do this
X1 Armor Hyper <---- Someone has volunteered to do this
    

Re: MVC Megaman X WIP

 June 04, 2012, 06:38:07 am View in topic context
 Posted by Empawk  in MVC Megaman X WIP (Started by Empawk April 13, 2012, 12:11:14 am
 Board: Projects


Standing Idle (Old)


Standing Idle (Most current attempt)