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SaintSix

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Messages by SaintSix

    

Re: adx problems

 July 14, 2009, 09:31:29 pm View in topic context
 Posted by SaintSix  in adx problems (Started by SaintSix July 14, 2009, 07:11:30 pm
 Board: M.U.G.E.N Configuration Help

ive already changed the priority to all thats on there and nothing works...
now im updating my sound drivers to see if that will do anything..

EDIT:unfortunately it didn't work..

EDIT 2: ive tried changing the extension to ogg and mp3 but they still skip...adx is the only one that doesn't skip as crazily as mp3 and ogg
right now im just playing around with the plugins and the config for the plugins...
    

adx problems

 July 14, 2009, 07:11:30 pm View in topic context
 Posted by SaintSix  in adx problems (Started by SaintSix July 14, 2009, 07:11:30 pm
 Board: M.U.G.E.N Configuration Help

i converted all my mp3 files for mugen to adx and put its priority above normal,lowest,idle,normal,highest and yet it still skips at times...sometimes it just skips for the whole song and doesn't stop. Is that a problem with my os or the problem is with the adx files or the plugin?

os = vista 32bit
plugin = in_cube.dll
mugen = MugenPlus

Any Ideas? :-\
    

Re: Garuda (Update 14/07/2009) - [Street Fighter EX]

 July 14, 2009, 04:04:17 pm View in topic context
 Posted by SaintSix  in Garuda (Update 14/07/2009) - [Street Fighter EX] (Started by DEMAN April 05, 2009, 03:22:49 am
 Board: Your Releases, older Mugen

wow you fixed the sound? nice
but why not add the super move to the F,DF,F, P move? didnt he have it in ex3?

or am i just assuming he did.... ???
    

Re: Is there a way to have the music run continuously both rounds?

 July 14, 2009, 02:14:28 pm View in topic context
 Posted by SaintSix  in Is there a way to have the music run continuously both rounds? (Started by Kuner July 03, 2009, 03:06:39 pm
 Board: M.U.G.E.N Configuration Help

you mean you want the sound to run continuously in all the rounds in one match?
mugen already does that..doesn't it??

and for the fatalities thing that is coded inside of the character
    

Re: CvS2 - Osaka Tower

 July 05, 2009, 05:29:12 am View in topic context
 Posted by SaintSix  in CvS2 - Osaka Tower (Started by Mackx July 05, 2009, 05:15:42 am
 Board: Your Releases, older Mugen

nice!! wow all awesome stages from you.. :sugoi:
    

Re: Fighter Factory Ultimate Released

 July 03, 2009, 04:57:36 am View in topic context
 Posted by SaintSix  in Fighter Factory Ultimate Released (Started by O Ilusionista June 23, 2009, 05:25:23 pm
 Board: Your Releases, older Mugen

do you guys think its actually safe to use this program now or shall i go back to the old version?
    

What keeps you guys "NOT BORED" when making a guy??

 June 28, 2009, 10:18:22 pm View in topic context
 Posted by SaintSix  in What keeps you guys "NOT BORED" when making a guy?? (Started by SaintSix June 28, 2009, 10:18:22 pm
 Board: M.U.G.E.N Discussion

yea making a character can get boring sometimes..what do you guys do to avoid that?
ex. listen to music, look at some vids, etc??
    

Re: Tech Base

 June 26, 2009, 04:55:44 am View in topic context
 Posted by SaintSix  in Tech Base (Started by Flamekyo June 26, 2009, 04:16:50 am
 Board: Your Releases, older Mugen

nice stage! btw what lifebars are those???
    

Re: Fighter Factory Ultimate Released

 June 24, 2009, 04:22:09 am View in topic context
 Posted by SaintSix  in Fighter Factory Ultimate Released (Started by O Ilusionista June 23, 2009, 05:25:23 pm
 Board: Your Releases, older Mugen

when i open a char i have to open his sff, air, cmd, cns, etc all separately shouldn't it be all opened when i open the def file?
    

Re: Fighter Factory Ultimate Released

 June 23, 2009, 10:41:57 pm View in topic context
 Posted by SaintSix  in Fighter Factory Ultimate Released (Started by O Ilusionista June 23, 2009, 05:25:23 pm
 Board: Your Releases, older Mugen

i heard there was going to be an auto axis feature..have you guys added that in yet?
    

Re: Fighter Factory Ultimate

 June 23, 2009, 08:47:39 am View in topic context
 Posted by SaintSix  in Fighter Factory Ultimate (Started by O Ilusionista May 01, 2009, 10:05:38 pm
 Board: Projects

    

Re: Fighter Factory Ultimate

 June 23, 2009, 08:15:34 am View in topic context
 Posted by SaintSix  in Fighter Factory Ultimate (Started by O Ilusionista May 01, 2009, 10:05:38 pm
 Board: Projects

i cant wait!!! omfg this will help me majorly on my project :sugoi:
    

Re: MUGEN random music selection?

 June 23, 2009, 02:16:19 am View in topic context
 Posted by SaintSix  in MUGEN random music selection? (Started by Slayer9x9 June 22, 2009, 09:04:22 pm
 Board: M.U.G.E.N Configuration Help

you can only set one music file to be the title music, select screen music, and versus screen music but you cant make it so that you have 20 songs and mugen just picks one randomly every time..
    

Ratios

 June 17, 2009, 08:45:18 pm View in topic context
 Posted by SaintSix  in Ratios (Started by SaintSix June 17, 2009, 08:45:18 pm
 Board: Suggestions

hi, if you will be playing a tagteam match  how about an option were you could play normal or  being able to ratio the life just as in cvs 2?
    

Re: Beta Build 339 will be out around this week

 June 17, 2009, 06:44:13 pm View in topic context
 Posted by SaintSix  in Beta Build 339 will be out around this week (Started by SakirSoft June 15, 2009, 09:13:38 pm
 Board: ShugenDo

i just have one question...can i use any characters i use in mugen for this?
    

Re: P.o.t.S. Style Hyper Portrait

 June 16, 2009, 03:47:11 am View in topic context
 Posted by SaintSix  in P.o.t.S. Style Hyper Portrait (Started by Geese June 16, 2009, 02:27:40 am
 Board: M.U.G.E.N Configuration Help

read the mugen docs, go to youtube for some tuts...
    

Re: I need help creating a character for mugen i need help

 June 14, 2009, 11:11:39 pm View in topic context
 Posted by SaintSix  in I need help creating a character for mugen i need help (Started by yoh shaman king fan June 14, 2009, 10:44:32 pm
 Board: M.U.G.E.N Development Help

Read the mugen docs
Go to youtube...youtube has countless tuts on creating a char using fighter factory
    

Re: Mugen crashes when I select my character

 June 13, 2009, 09:14:17 am View in topic context
 Posted by SaintSix  in Mugen crashes when I select my character (Started by LunchPolice aka Quack June 13, 2009, 08:57:39 am
 Board: M.U.G.E.N Development Help

^^^ the template sucks ass...its best to just use kfm and rename/replace his stuff... ;)
    

Re: Multiple Taunts

 June 12, 2009, 11:19:27 pm View in topic context
 Posted by SaintSix  in Multiple Taunts (Started by SaintSix June 12, 2009, 04:56:39 am
 Board: M.U.G.E.N Development Help

    

Re: Multiple Taunts

 June 12, 2009, 09:04:38 pm View in topic context
 Posted by SaintSix  in Multiple Taunts (Started by SaintSix June 12, 2009, 04:56:39 am
 Board: M.U.G.E.N Development Help

ok i have ONE state that is the taunt state..


ifelse(random<500,195,190)

^^ thats the anim

now my problem is the sounds i want for anim 195 still play for 190...how do i make it so that when anim 195 is triggered...the sounds for 190 dont play and only the sounds for 195 play? and vice versa.. ???