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kingofM.U.G.E.N.

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Messages by kingofM.U.G.E.N.

    

Random Topic v3

 November 15, 2007, 02:10:38 pm View in topic context
 Posted by kingofM.U.G.E.N.  in Random Topic v3 (Started by Valodim August 26, 2007, 08:24:22 pm
 Board: All That's Left

Once upon a time, there lived a nameless monster.
The monster was dying to have a name so badly.
So the monster decided to set out on a journey to find itself a name.
But the world was such a large place.
So the monster split into two and went on to two separate journeys.
One went to the East and the other went to the West.
The monster that went to the East found a village.

There was a blacksmith at the village entrance.
"Mr.Blacksmith, please give me your name" said the monster.
"I can't give you my name" replied the blacksmith.
"If you give me your name I will jump inside you and make you stronger in return." said the monster.
"Really? I'll give you my name if you can make me stronger.", the blacksmith told the monster.
The monster jumped inside the blacksmith.
The monster became Otto the blacksmith.
Otto the blacksmith was the strongest man in the village.
But one day he said:
"Look at me! Look at me!"
"The monster inside of me has grown this big!"
*Chomp, chomp, munch, munch, gobble, gobble, gulp*
The hungry monster ate Otto from the inside out.

The monster then went back to being a monster without a name.
Even though he jumped inside Hans the shoemaker....
*Chomp, chomp, munch, munch, gobble, gobble, gulp*
He went back to being a monster without a name again.
Even though he jumped inside Thomas the hunter.....
*Chomp, chomp, munch, munch, gobble, gobble, gulp*
He still went back to being a monster without a name.

The monster that went West went to a castle to find a wonderful name.
Inside the castle, there was a very sick boy.
"I'll make you stronger if you give me your name" said the monster
In reply, the boy told him "I'll give you my name if you can cure my illness and make me stronger."
So the monster jumped inside the boy.
The boy became very healthy.

The King was delighted.
"The prince is well! The prince is well!" said the King.
The monster became fond of the boy's name.
He also grew fond of his life inside the castle.
That's why he endured even when he became hungry.
Every day, even when his stomach became very empty, he endured.
But then he became so hungry....
"Look at me! Look at me!" said the boy.
"The monster inside of me has grown this big!"
The boy then ate his father, servants, and everyone.
*Chomp, chomp, munch, munch, gobble, gobble, gulp*
Because everyone was gone....
The boy left on a journey
He walked and walked for days.....

One day the boy met the monster that went East.
"I have a name" said the boy.
"It's a wonderful name."
And then the monster that went East said...
"I don't need a name."
"I'm happy even if I don't have a name."
"Because we're monsters without names."
The boy ate the monster that went East.
Even though he now had a name....
There was no one left to call him by his name.
Johan.
It is a wonderful name.
    

Re: the fav GIF thread!

 November 15, 2007, 02:49:45 am View in topic context
 Posted by kingofM.U.G.E.N.  in the fav GIF thread! (Started by Jessy September 20, 2007, 12:48:25 am
 Board: All That's Left

    

Re: fREE XBOX AND PS3??? CLICK HERE

 November 15, 2007, 02:47:28 am View in topic context
 Posted by kingofM.U.G.E.N.  in Man stranded on an island eats his own penis to avoid starvation (Started by Titiln September 21, 2003, 03:18:30 am
 Board: Hall of Fame

You bump into Zangief. He says:
    

Re: fREE XBOX AND PS3??? CLICK HERE

 November 15, 2007, 02:30:24 am View in topic context
 Posted by kingofM.U.G.E.N.  in Man stranded on an island eats his own penis to avoid starvation (Started by Titiln September 21, 2003, 03:18:30 am
 Board: Hall of Fame

TC materializes a bow from nowhere and starts sniping...HEAD SHOT...HEAD SHOT...TRIPLE HEAD SHOT...


One shot goes through 154 heads at once.
You still forgot about the 346 others left.
They begin raping TC violently...
[size=2pt]can you say: RUFF BUTTSECKS?[/size]
    

Re: Where God Ken?

 November 15, 2007, 02:28:40 am View in topic context
 Posted by kingofM.U.G.E.N.  in God Ken (Started by Stormrider November 15, 2007, 01:41:07 am
 Board: M.U.G.E.N Discussion

    

Re: Where God Ken?

 November 15, 2007, 02:25:36 am View in topic context
 Posted by kingofM.U.G.E.N.  in God Ken (Started by Stormrider November 15, 2007, 01:41:07 am
 Board: M.U.G.E.N Discussion

    

Random Topic v3

 November 15, 2007, 02:22:14 am View in topic context
 Posted by kingofM.U.G.E.N.  in Random Topic v3 (Started by Valodim August 26, 2007, 08:24:22 pm
 Board: All That's Left

    

Re: fREE XBOX AND PS3??? CLICK HERE

 November 15, 2007, 01:51:20 am View in topic context
 Posted by kingofM.U.G.E.N.  in Man stranded on an island eats his own penis to avoid starvation (Started by Titiln September 21, 2003, 03:18:30 am
 Board: Hall of Fame

In the dark with 500 kao chen men...
    

Random Topic v3

 November 15, 2007, 01:47:10 am View in topic context
 Posted by kingofM.U.G.E.N.  in Random Topic v3 (Started by Valodim August 26, 2007, 08:24:22 pm
 Board: All That's Left

    

Re: Where God Ken?

 November 15, 2007, 01:42:33 am View in topic context
 Posted by kingofM.U.G.E.N.  in God Ken (Started by Stormrider November 15, 2007, 01:41:07 am
 Board: M.U.G.E.N Discussion


Talk to me.
Hes not here. He left the building.
    

Random Topic v3

 November 15, 2007, 01:41:53 am View in topic context
 Posted by kingofM.U.G.E.N.  in Random Topic v3 (Started by Valodim August 26, 2007, 08:24:22 pm
 Board: All That's Left

    

Random Topic v3

 November 15, 2007, 01:39:36 am View in topic context
 Posted by kingofM.U.G.E.N.  in Random Topic v3 (Started by Valodim August 26, 2007, 08:24:22 pm
 Board: All That's Left

    

Random Topic v3

 November 15, 2007, 01:34:41 am View in topic context
 Posted by kingofM.U.G.E.N.  in Random Topic v3 (Started by Valodim August 26, 2007, 08:24:22 pm
 Board: All That's Left

    

Random Topic v3

 November 14, 2007, 09:33:10 pm View in topic context
 Posted by kingofM.U.G.E.N.  in Random Topic v3 (Started by Valodim August 26, 2007, 08:24:22 pm
 Board: All That's Left

    

Re: AI difficulty

 November 14, 2007, 09:31:26 pm View in topic context
 Posted by kingofM.U.G.E.N.  in AI difficulty (Started by cataract November 07, 2007, 04:07:58 am
 Board: M.U.G.E.N Discussion

    

Random Topic v3

 November 14, 2007, 09:21:31 pm View in topic context
 Posted by kingofM.U.G.E.N.  in Random Topic v3 (Started by Valodim August 26, 2007, 08:24:22 pm
 Board: All That's Left

    

Re: AI difficulty

 November 14, 2007, 09:19:08 pm View in topic context
 Posted by kingofM.U.G.E.N.  in AI difficulty (Started by cataract November 07, 2007, 04:07:58 am
 Board: M.U.G.E.N Discussion

...Wow.  Quite a storm brewing here.(This was brought to my attention again by a PM.)

It's not a matter of 'stupidity', willful or otherwise.  At least, I don't see it as such.

Rather, a human cannot beat an A.I in reaction time(Well, of course, it's a COMPUTER).  The more routines to deal with different situations, and the less lag time between the activation of various routines, the more impossible it gets for a human, or even a 'lesser' A.I, to deal with.  Cheap Boss Type(Disregarding the more 'off' elements) is one of the ultimate examples of this.  There's no lag in his movements at all.  There ARE no openings for you to use. 

Necromancer's Broli is another example.  The routines come swiftly, with little chance to even block, let alone counterattack.  Openings are few and far between.  An average player with an average character stands very little chance(I hesitate to say 'no chance', as crazier things have happened.)

Yet another example is with those characters with Parry commands or similar things.  An A.I most certainly has the potential to parry anything and EVERYTHING with little to no effort, with the proper coding behind it(Check that an attack move's in range, if so, activate parry command).  Some try to keep characters from activating Parry too much.  Some go all-out.  A human would have to train their reactions to a very high degree to achieve similar.  (Witness the awe that occured with a skilled Street Fighter 3 player parrying Chun-Li's entire fierce Lightning Kick.)

Now, I will admit that with enough knowledge of how a character's A.I works, the CSLNs of various moves, pausetimes, etc, it should be theoretically possible to defeat anything.  But should such deep analysis be needed, be desirable?  Particularly if you're only getting the info through long, painful trial-and-error through defeat after defeat after defeat...I am suddenly reminded of a review I read recently of one of the older Fatal Fury games.  The reviewer got to Geese Howard, and then, along with 12 other members of staff, spent something like 70 continues trying to beat him.  And only managed it by 'cheese tactics'.(Googling to find the review, turns out it was by IGN: http://videogames.yahoo.com/ps2/fatal-fury-battle-archives-vol-1/review-1080435. Now you may say 'they all suck'.  I'm not convinced.)

Geese is technically another example of what I mentioned two paragraphs ago.  Theoretically, he could be invincible to anything but projectiles through his counter moves, and projectiles are blocked/countered by Reppukens.  It would take a human quite a lot of time to get to that point, and they would still have the potential of making mistakes, or simply not reacting to a move fast enough.  An A.I could pull it off effortlessly.  It wouldn't even be so difficult.  Check that a move's in close range, check where the move's going to hit, do the appropriate counter.

Do you deny any of this?

...Damm.  Something in this lot of posts set me off.  I apologise if I've been stupid somehow.

---

One last, minor, random point:
Custom A.Is and Training Mode do not mix.  Turn it on, and you can't turn it OFF again.  People should add triggers to deal with that, if possible.

Let me just say this. Correct.
Everything makes sense here. One could code a character to do just about anything in the parrying mode. One example is Seven by Seven. That character is one character that parrys a lot. Another example is Evil Ryu by Vyn. Yet many people complain that this character being broken. If one has good reflexes, they can beat just about any character (example: god orochi). I can find weaknesses in AI's, and so should everyone else.
    

Random Topic v3

 November 14, 2007, 09:00:49 pm View in topic context
 Posted by kingofM.U.G.E.N.  in Random Topic v3 (Started by Valodim August 26, 2007, 08:24:22 pm
 Board: All That's Left

    

Re: WHOS YOUR FAVORITE MUGEN CHARACTER????

 November 14, 2007, 03:39:11 pm View in topic context
 Posted by kingofM.U.G.E.N.  in WHOS YOUR FAVORITE MUGEN CHARACTER???? (Started by pmc1416 November 14, 2007, 02:04:38 am
 Board: M.U.G.E.N Discussion

Inbeforedump
Theres probably been this topic around here at least a dozen times.
But yea: God Ken
Outbeforefinishdump
    

Re: A Little Mugen Project

 November 14, 2007, 03:36:56 pm View in topic context
 Posted by kingofM.U.G.E.N.  in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 am
 Board: King of Fighters E

Indeed. Its not just a "little mugen project".
It probably took you years to do this! Good luck to you my good man.
That would be an epic release.