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NUMB

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Messages by NUMB

    

Some ngbc stages

 August 07, 2008, 10:08:40 am View in topic context
 Posted by NUMB  in Some ngbc stages (Started by NUMB August 07, 2008, 10:08:40 am
 Board: Requests

HI! i've search these stage on 4share and esnips but no luck ???
i'd like to have Shin Shishioh's Stage, NeoDio's Stage,Goodman's Stage by rolento

TY much in advance....

wil_snider22@hotmail.com
    

Re: Blade/Jihad from Red Earth/Warzard 0.9b beta

 January 02, 2008, 11:51:05 pm View in topic context
 Posted by NUMB  in Blade/Jihad from Red Earth/Warzard 1.01 (fixed .def) (Started by Doggiedoo January 02, 2008, 09:56:20 am
 Board: Your Releases, older Mugen

Great release, I try him and he doesnt look like a Beta(for me) hes  AI is well balance i've try him in some readerth char and he own them all  :sugoi: nice work

looking foward for the updates and i thnk need more sound effects......
    

Re: MVC2ClockTower and MVC2UndergroundCavern Stage Released by SPAN

 November 30, 2007, 04:29:38 am View in topic context
 Posted by NUMB  in MVC2ClockTower and MVC2UndergroundCavern Stage Released by SPAN (Started by ^^ November 29, 2007, 06:56:11 am
 Board: Your Releases, older Mugen

Nice stage :o
I love MVC series, This will be a great stages for my MUGEN
keep up the good work,Im looking foward for the updates
(and make i FAST!! >:D) just kidding  :sugoi:
    

Re: Gouken by alexlexus beta Release!!!!

 November 22, 2007, 11:07:05 am View in topic context
 Posted by NUMB  in Update Gouken by alexlexus wip (Started by alexlexus October 27, 2007, 12:08:26 am
 Board: Your Releases, older Mugen

Wow great creation not like the first Gouken he's soo cheap and over power....While playing with him he reminds me of akuma coz of he use semi raging storm and shadow movement(teleport) and D,F Kick are usualy use by those who use dark hadou ;P ......

the 2 new supers are kick ass it is very creative   
Keep up the good work :sugoi:

    

Auron's Mizuchi

 November 13, 2007, 11:15:26 am View in topic context
 Posted by NUMB  in Auron's Mizuchi (Started by NUMB November 13, 2007, 11:15:26 am
 Board: M.U.G.E.N Configuration Help

I want to know how to adjust Mizuchi's AI level to Hard,
I have try to find the Statedef 3 which u can adjust the AI level but i could not find it,
Can some one help to adjust it,or maybe(maybe!)theres a patch for him.....

TY 4 READING.................................
    

Re: Jin Kazama

 November 08, 2007, 04:34:10 am View in topic context
 Posted by NUMB  in Jin Kazama (Started by Sammyboi November 07, 2007, 05:56:06 pm
 Board: Your Releases, older Mugen

I download and wow dude nice job :sugoi:

It would be nice if he can do 10 hits combo  ;) surely he will be a kick ass character   ;P
    

Projectile move set up

 November 07, 2007, 08:06:47 am View in topic context
 Posted by NUMB  in Projectile move set up (Started by NUMB November 07, 2007, 08:06:47 am
 Board: M.U.G.E.N Configuration Help

I want to edit Dan's gadouken to Kairi's(SF EX) hadouken that appear in a cerntain space
Can some one tell me which of this code should i remove to make it possible ;D


[Statedef 1000]
type=S
physics=S
movetype=A
anim=1000
ctrl=0
velset=0,0
poweradd=45*!var(20)
sprpriority=1

[State 1000, strengthvar]
type=varset
trigger1=!time&&var(59)<=0
var(10)=ifelse(command="qcfz",3,ifelse(command="qcfy",2,1))
[State 1000, strengthvarAI]
type=varset
trigger1=!time&&var(59)>=1
var(10)=ifelse(random<500,3,ifelse(random<666,2,1))

[State 1000, width]
type=width
trigger1=animelemtime(3)>=0&&animelemtime(9)<0
value=floor(40*const(size.xscale))

[State 1000, Gadouken]
type=helper
trigger1=!animelemtime(4)
helpertype=normal
stateno=1005
ID=1005
name="Gadouken"
postype=p1
pos=floor(120*const(size.xscale)),floor(-126*const(size.yscale))
size.xscale=1
size.yscale=.5
ownpal=1

[State 1000, snd]
type=playsnd
trigger1=!animelemtime(4)
value=4,19
channel=0
[State 1000, snd]
type=playsnd
trigger1=!animelemtime(4)
value=5,0

[State 1000, end]
type=changestate
trigger1=!animtime
value=0
ctrl=1