YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

**
ChronicDreamer is Offline
Contact ChronicDreamer:

ChronicDreamer

User

Messages by ChronicDreamer

    

Re: Supersized Seafood?!

 March 22, 2008, 03:08:45 am View in topic context
 Posted by ChronicDreamer  in Supersized Seafood?! (Started by Kung_Fu_Man March 22, 2008, 01:56:35 am
 Board: Your Releases, older Mugen

Thank you for this release KFM, I always loved this stage and as a matter of fact I have recently been playing Kirby Super Star on my old SNES hehe.

Thanks again.
    

Re: My MK Wips

 February 18, 2008, 07:36:27 pm View in topic context
 Posted by ChronicDreamer  in Mortal Kombat: The Rebirth - - Classic MK Reborn (updated original post) (Started by Shinnox February 15, 2008, 01:11:14 am
 Board: Projects

Very nice indeed, making classicaly styled MK characters with more comboability to fit mugen = win GL on your chars.

I was also wondering, do the fatalities like ripping heads off work on other characters aside from yours ?
    

Re: 1ST W.I.P. "Satsui No Hadou" Rugal

 February 18, 2008, 01:41:26 am View in topic context
 Posted by ChronicDreamer  in 1ST W.I.P. "Satsui No Hadou" Rugal (Started by darkmanx_429 October 17, 2007, 02:38:56 am
 Board: Projects

Sorry to hear about your computer, hope that all goes well.

The hand made sprites look good, only I would say that his arms are a tad thick for his frame.

GL on your WIP
    

Re: God Akuma

 February 10, 2008, 07:08:05 pm View in topic context
 Posted by ChronicDreamer  in God Akuma (Started by -_Shadow_- August 30, 2007, 08:51:21 am
 Board: Projects

Better to have Reu's creativity live on through future creations than to let his masterpieces "Collect Dust" so to speak in a virtual prison of respect and idolation.
Because those chars still being played by 90% of all mugenites, after all these years, means collecting dust.

what I ment was in reference to being an active influence to the community of mugen aside from having his characters played with. If they are helping to breath life into new characters then that is a more deserved role for his last pieces of mugen art to play imo. I am just thinking in terms of being an artists. Like on a larger scale, if the influences of michaelangelo, bach, davinci, etc were discouraged from being applied to art created after their time in this life.
    

Re: M.U.G.E.N Screenshots

 February 10, 2008, 06:46:41 am View in topic context
 Posted by ChronicDreamer  in M.U.G.E.N Screenshots (Started by RDZreborn2k5 August 27, 2007, 04:47:53 am
 Board: M.U.G.E.N Discussion

    

Re: God Akuma

 February 09, 2008, 07:34:32 pm View in topic context
 Posted by ChronicDreamer  in God Akuma (Started by -_Shadow_- August 30, 2007, 08:51:21 am
 Board: Projects

Better to have Reu's creativity live on through future creations than to let his masterpieces "Collect Dust" so to speak in a virtual prison of respect and idolation.

I personally think the move is great in his Evil Ryu and I think it is still great in God Akuma, I think that letting Reu continue to influence creativity in the works of creators is much more of a tribute to him then a r.i.p sig or a video of his characters in action.

There's also an Evil Ken being made right now that has the Fire Dash super and I think that's another nice tribute/ode to Reu.

In conclusion please don't remove this super from God Akuma.
    

Re: God Akuma

 February 08, 2008, 09:21:14 pm View in topic context
 Posted by ChronicDreamer  in God Akuma (Started by -_Shadow_- August 30, 2007, 08:51:21 am
 Board: Projects

I eagerly await your creation as well ^^ Having 3 stances to choose from is a very cool feature imo, props for that (I love the floating orochi stance the most)

[img resized=1 width= height=]http://img86.imageshack.us/img86/2338/stance3dt0.gif[/img]
    

Re: Ziltama's Stage & Screenpack W.I.P. Thread (formerly known as Sexy Thread)

 February 07, 2008, 08:50:27 pm View in topic context
 Posted by ChronicDreamer  in Ziltama's Stage & Screenpack W.I.P. Thread (formerly known as Sexy Thread) (Started by ziltama November 02, 2007, 07:59:55 am
 Board: Projects

Would it be possible to make the character selection thumbnails scroll down to accomidate many characters without having to make the thumbnails so small that they arent recognizable as in other screenpacks with 200+ character spots.

In other words, a way to accomidate many fighters without having to show the whole roster on the screen at once.
    

Re: Rare Akuma: With a Vengeance

 February 06, 2008, 06:38:04 am View in topic context
 Posted by ChronicDreamer  in Rare Akuma IV (Started by PotS October 20, 2007, 04:56:17 pm
 Board: Edits & Add-ons

I think you should also release a version that has nothing but his melee moves for hand to hand madness
    

Re: Holy Ryu Hoshi

 February 03, 2008, 12:36:00 am View in topic context
 Posted by ChronicDreamer  in Holy Ryu Hoshi ULTIMATE PREVIEW ON PAGE 7! (Started by Ryon January 19, 2008, 04:08:50 am
 Board: Projects

    

Re: God Akuma

 January 31, 2008, 11:51:50 am View in topic context
 Posted by ChronicDreamer  in God Akuma (Started by -_Shadow_- August 30, 2007, 08:51:21 am
 Board: Projects

I think the new effects would look even cooler too if you colored them white-ish like the SGS Hitsparks as opposed to red ^^
    

Re: Year of the Dragon [Mugen character WIP]

 January 29, 2008, 05:57:48 pm View in topic context
 Posted by ChronicDreamer  in Year of the Dragon [Mugen character WIP] (Started by 03268851 January 28, 2008, 08:43:25 pm
 Board: Projects

I noticed "Finishing moves" are you going to give him a back-breaking stomp like Bruce Lee used in Enter the Dragon? That'd be spiffy XD
    

Re: Lord Zedd

 January 29, 2008, 05:53:50 pm View in topic context
 Posted by ChronicDreamer  in Lord Zedd (Started by Error Macro October 26, 2007, 03:26:33 am
 Board: Projects

So, how goes it with Zedd so far? =)
    

Re: God Akuma

 January 27, 2008, 11:40:53 pm View in topic context
 Posted by ChronicDreamer  in God Akuma (Started by -_Shadow_- August 30, 2007, 08:51:21 am
 Board: Projects

k i will see what i can do :p

I just think your awesome "God Akuma" could use a more godly SGS to go along with his other awesome flashy supers that you have made. Maybe the Hitsparks could transition into those beams of light raining down like from Boss God Orochi or whatever heh. He really looks more impressive everytime you update him *ShadoW* props to you.
    

Re: Requesting official artwork of Magma Dragoon from the MMX series

 January 27, 2008, 10:06:08 am View in topic context
 Posted by ChronicDreamer  in Requesting official artwork of Magma Dragoon from the MMX series (Started by ChronicDreamer January 23, 2008, 10:48:43 am
 Board: Development Resources

hmm there's gotta be some pics out there ... I'll keep looking
    

Re: God Akuma

 January 27, 2008, 09:59:23 am View in topic context
 Posted by ChronicDreamer  in God Akuma (Started by -_Shadow_- August 30, 2007, 08:51:21 am
 Board: Projects

whatch again , didn't you saw the little white effects in the sgs?

Yeah those are the normal hitsparks that every SGS shows, I am suggesting he add another special effect in there along with them to give a "finale to the fireworks" kind of thing, like the example of @ndroide putting the usual hitsparks in his God Rugals SGS but adding a finale of Orochi Skull explosions.

:edit:

Oh you mean the little white spheres of light during the SGS, I think adding something more baddass to go in addition to those would be very stylish.
    

Re: God Akuma

 January 26, 2008, 10:40:21 pm View in topic context
 Posted by ChronicDreamer  in God Akuma (Started by -_Shadow_- August 30, 2007, 08:51:21 am
 Board: Projects

I watched your vid and it looks great but I just have one comment that I hope you will consider =)

Since there are alot of characters with Shun Goku Satsu some creators (like @ndroid) spice the move up a bit by adding extra stuff into it (in his case, orochi skull pillars).

I think it would be an excellent idea for you to add something extra to your God Akumas Shun Goku Satsu to go along with the usual hitsparks during the black background. If you added some kind of effects that fit the "God Akuma" theme and let the normal hitsparks build up to them (or transition into them that is) I think it would be a much more impressive move.

Just add something else in there aside from/or along with the normal hitspark barrage, that's my suggestion, hope you consider it and GL on your char ^^
    

Re: Holy Ryu Hoshi

 January 26, 2008, 09:39:31 pm View in topic context
 Posted by ChronicDreamer  in Holy Ryu Hoshi ULTIMATE PREVIEW ON PAGE 7! (Started by Ryon January 19, 2008, 04:08:50 am
 Board: Projects

i assume you mean something like..

*raises right hand, points up, lowers right hand*
projectile comes from the sky

as if its a god sent, thing?

Something like that, but you could style how it looks so that it's not so cheesey
    

Re: Link for MVC Zero, SF2 Ryu

 January 26, 2008, 09:07:32 pm View in topic context
 Posted by ChronicDreamer  in Link for MVC Zero, SF2 Ryu (Started by TehBazzard December 19, 2007, 12:43:28 am
 Board: Requests

Hey I know I'm in here late but could someone please send me that Zero as well? The MVC one from the youtube vids heh
    

Re: Holy Ryu Hoshi

 January 26, 2008, 08:04:23 am View in topic context
 Posted by ChronicDreamer  in Holy Ryu Hoshi ULTIMATE PREVIEW ON PAGE 7! (Started by Ryon January 19, 2008, 04:08:50 am
 Board: Projects

maybe he can make a face like in your avatar and shoot a hadoken out his mouth

or maybe he could swipe his hand in a downward arc and have a hadoken come down from the sky at an angle ( I dunno if that'd be cheap or dumb =P )