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Zain574

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Messages by Zain574

    

Re: 27 stages by Nyko re-released

 May 27, 2009, 05:39:28 pm View in topic context
avatar  Posted by Zain574  in 27 stages by Nyko re-released (Started by Jezekiel May 27, 2009, 05:16:57 pm
 Board: Found Releases

KoF 2004 huh?
    

GTA IV : The Ballad Of Gay Tony

 May 27, 2009, 02:14:12 am View in topic context
avatar  Posted by Zain574  in GTA IV : The Ballad Of Gay Tony (Started by Zain574 May 27, 2009, 02:14:12 am
 Board: Gaming

At first i was like bit late for an April fool joke aren't we Kotaku but it's real.
Quote
Your Liberty City adventures will continue this Fall on the Xbox 360, as Rockstar Games has announced Grand Theft Auto: The Ballad of Gay Tony as the game's second downloadable episode.

In contrast to Grand Theft Auto IV's seedy biker gang expansion The Lost and Damned, The Ballad of Gay Tony is said to focus on the glitzy "high-end night life" of Liberty City. The second Xbox 360 exclusive episode will put players in the role of Luis Lopez, confirming previous rumors, as his part-time hoodlum duties are supplemented by full-time work for nightclub impresario Tony "Gay Tony" Prince.

According to the official announcement, "players will struggle with the competing loyalties of family and friends, and with the uncertainty about who is real and who is fake in a world in which everyone has a price."

Grand Theft Auto: The Ballad of Gay Tony is slated to release on Xbox Live this Fall for $19.99 USD or 1600 Microsoft Points.

... and in some other news
Quote
Today's newly announced The Ballad of Gay Tony episode for Grand Theft Auto IV was only half of Rockstar's GTA news. The other half could usher in a new approach to downloadable content.

Rockstar Games announced that the fall-slated The Ballad of Gay Tony and the February-released GTA IV episode The Lost and Damned will be released as a compilation disc for the Xbox 360 this fall.

The disc, entitled Grand Theft Auto: Episodes From Liberty City, will retail for $39.99. Unlike the downloadable versions of each episode, the disc-based Episodes will not require a copy of the original Grand Theft Auto IV to play.

Requiring that players own the core game has been the tradition for post-release DLC of major console games. Rockstar's announcement today signals the first prominent experiment with a second approach, one that treats add-on content as a standalone expansion playable on its own.

The logo for the game.


So what do you guys think of this new episode?
    

Re: How to remove a special attack from a character ???

 May 27, 2009, 02:02:55 am View in topic context
avatar  Posted by Zain574  in How to remove a special attack from a character ??? (Started by LivingVoodooDoll May 27, 2009, 01:02:53 am
 Board: M.U.G.E.N Development Help

check in the .air file of the character and search for the move you can shorten it that way or if they coded the timing check for the statedef of the move itself, if they didnt label it in the cns check your cmd file for that character and match up the move name(or button motions) with the statedef then go on from there.
Wtf ?

Well just look into the characters .cmd file using Fighter Factory look for the move using the toolbar on the left then just grey it out by adding ";" to the beginning of the codes line so say if you wanted to disable a move just do this.
[mcode]
;Thermidor DM
[State -1, Thermidor DM]
type = ChangeState
value = 2000
triggerall = command = "Thermidor DM"
triggerall = power >= 1000
trigger1 = (statetype = s) && ctrl [/mcode]

to

[mcode]
;Thermidor DM
;[State -1, Thermidor DM]
;type = ChangeState
;value = 2000
;triggerall = command = "Thermidor DM"
;triggerall = power >= 1000
;trigger1 = (statetype = s) && ctrl [/mcode]

yes i know this command needs work I'm on it people
    

Re: Black Mount Fighting

 May 27, 2009, 01:57:14 am View in topic context
avatar  Posted by Zain574  in Black Mount Fighting (Started by OKP May 26, 2009, 09:58:52 pm
 Board: Your Releases, older Mugen

He's been around for a while now
    

Re: Tutorials.

 May 26, 2009, 05:30:59 am View in topic context
avatar  Posted by Zain574  in Tutorials. (Started by XIII Dante May 26, 2009, 05:23:07 am
 Board: Feedback

Well for adding characters, stages and screenpacks etc i think this is it
http://mugenguild.com/forumx/index.php?topic=37273.0

For the others I'd say read the docs and experiment. For character making there's a couple of tuts called ultimate character tutorial or something on youtube. If you need more help you could check a youtube Chanel bovery23(BC on here & maker of chaos Gief)
    

Re: [STAGE HELP}Round triggers?

 May 26, 2009, 12:48:35 am View in topic context
avatar  Posted by Zain574  in [STAGE HELP}Round triggers? (Started by Zain574 May 26, 2009, 12:37:02 am
 Board: M.U.G.E.N Development Help

I c well thanks for replying
    

[STAGE HELP}Round triggers?

 May 26, 2009, 12:37:02 am View in topic context
avatar  Posted by Zain574  in [STAGE HELP}Round triggers? (Started by Zain574 May 26, 2009, 12:37:02 am
 Board: M.U.G.E.N Development Help

If your familiar with KoF and Garou you now that after a round or so the stages sometimes change to another version this is a example from Garou for Gato

Round 1

Round 2

Round 3


I was wondering if this is possible cos i wanted to use something like this for the Garou Terry stage that I'm working on.
    

Re: 5 Stages : 2 Garou 3 SvC

 May 24, 2009, 10:01:13 pm View in topic context
avatar  Posted by Zain574  in 5 Stages : 2 Garou 3 SvC  (Started by Zain574 May 24, 2009, 09:41:44 pm
 Board: Your Releases, older Mugen

Usually it would of taken me longer but i had some of these stages sprites ready already from previous stage attempts so it was quite easy after that :)
    

5 Stages : 2 Garou 3 SvC

 May 24, 2009, 09:41:44 pm View in topic context
avatar  Posted by Zain574  in 5 Stages : 2 Garou 3 SvC  (Started by Zain574 May 24, 2009, 09:41:44 pm
 Board: Your Releases, older Mugen

;--------------------------------------------------------------;
Origin - Garou MOTW
Name - Garou MOTW - Jae Hoon
superjump - Yes
stage music - Yes

Screenshots



;--------------------------------------------------------------;
Origin - Garou MOTW
Name - Garou MOTW - Hokutomaru
superjump - Yes
stage music - Yes

Screenshots



;--------------------------------------------------------------;
Origin - SvC: Chaos
Name - SvC - Factory Abandoned
superjump - No
stage music - No

Screenshots



;--------------------------------------------------------------;
Origin - SvC: Chaos
Name - SvC - Station Obsolete
superjump - No
stage music - No

Screenshots



;--------------------------------------------------------------;
Origin - SvC: Chaos
Name - SvC - Green Of Forest
superjump - No
stage music - No

Screenshots


;--------------------------------------------------------------;
Download
Zain574's Office
;--------------------------------------------------------------;
Feedback please  ;)
    

Re: Democracy Thread

 May 23, 2009, 08:52:27 pm View in topic context
avatar  Posted by Zain574  in Contributor Suggestion Thread (Started by Cybaster September 03, 2007, 09:26:13 am
 Board: Feedback

Well i wasn't expecting to get this star yet but yay and thanks Yzan
    

Re: M.U.G.E.N Screenshots V2

 May 23, 2009, 08:03:18 pm View in topic context
avatar  Posted by Zain574  in M.U.G.E.N Screenshots V2 (Started by Titiln April 08, 2009, 08:11:07 pm
 Board: M.U.G.E.N Discussion

Errm WTF Leon Rugal i gotta check this edit out now
    

Re: 4 Garou MOTW Stages

 May 23, 2009, 08:01:08 pm View in topic context
avatar  Posted by Zain574  in 4 Garou MOTW Stages (Started by Zain574 May 23, 2009, 03:54:05 pm
 Board: Your Releases, older Mugen

Nah It's ok i went with sound/ anyway
    

Re: M.U.G.E.N Screenshots V2

 May 23, 2009, 07:23:55 pm View in topic context
avatar  Posted by Zain574  in M.U.G.E.N Screenshots V2 (Started by Titiln April 08, 2009, 08:11:07 pm
 Board: M.U.G.E.N Discussion

Rip sprites put together in PS then animate
and use a gif splitting tool then convert to pcx cos it saves them in bmp already :)
    

Re: M.U.G.E.N Screenshots V2

 May 23, 2009, 07:05:48 pm View in topic context
avatar  Posted by Zain574  in M.U.G.E.N Screenshots V2 (Started by Titiln April 08, 2009, 08:11:07 pm
 Board: M.U.G.E.N Discussion

No he's comparing my crappy version to his mines on the right well it's fixed well not properly but it hasn't got a reflection on floor anymore.

list of things what he did

1 fixed reflections to shadows
2. He used a blow up thing to make it HR
3. Took out the black image in the sff since he fixed it when blowing the sprites up

So that's what you needed the sprites for eh  :-\
    

Re: 4 Garou MOTW Stages

 May 23, 2009, 06:04:04 pm View in topic context
avatar  Posted by Zain574  in 4 Garou MOTW Stages (Started by Zain574 May 23, 2009, 03:54:05 pm
 Board: Your Releases, older Mugen

Hmm thanks i used my Kain stage def file so i forgot to update alot of things it seems I'll fix them now

Well they're fixed just re uploading new files to site i'll Put Edit when they've finished uploading

EDIT : Done Uploaded all Garou Stages fixed
    

Re: 4 Garou MOTW Stages

 May 23, 2009, 04:45:13 pm View in topic context
avatar  Posted by Zain574  in 4 Garou MOTW Stages (Started by Zain574 May 23, 2009, 03:54:05 pm
 Board: Your Releases, older Mugen

Well i wasn't sure if it would be classed as Superjump so i left it as no well now it's fixed
    

Re: help me pick a 360 game

 May 23, 2009, 04:06:02 pm View in topic context
avatar  Posted by Zain574  in help me pick a 360 game (Started by Fantôboy May 23, 2009, 12:15:04 pm
 Board: Gaming

Hmm you said RPG and i thought you might like Infinite Discovery it's by SquareEnix good game
    

4 Garou MOTW Stages

 May 23, 2009, 03:54:05 pm View in topic context
avatar  Posted by Zain574  in 4 Garou MOTW Stages (Started by Zain574 May 23, 2009, 03:54:05 pm
 Board: Your Releases, older Mugen

;--------------------------------------------------------------;
Origin - Garou MOTW
Name - Garou MOTW - Gato Waterfall Evening
superjump - Yes
stage music - Yes

Screenshots



;--------------------------------------------------------------;
Origin - Garou MOTW
Name - Garou MOTW - Gato Waterfall Night
superjump - Yes
stage music - Yes

Screenshots



;--------------------------------------------------------------;
Origin - Garou MOTW
Name - Garou MOTW - Tizoc
superjump - Yes
stage music - Yes

Screenshots



;--------------------------------------------------------------;
Origin - Garou MOTW
Name - Garou MOTW - Grant
superjump - Yes
stage music - Yes

Screenshots



Download
Zain574's Office <------ My Site thanks to BC For the space ^.^ still working on it.
    

Re: M.U.G.E.N Screenshots V2

 May 23, 2009, 02:57:24 pm View in topic context
avatar  Posted by Zain574  in M.U.G.E.N Screenshots V2 (Started by Titiln April 08, 2009, 08:11:07 pm
 Board: M.U.G.E.N Discussion

Hey there V Nice cut off  ;)
    

Re: 60 Piece DragonBall Series Portrait Pack

 May 23, 2009, 01:14:33 pm View in topic context
avatar  Posted by Zain574  in 60 Piece DragonBall Series Portrait Pack (Started by GodzFire May 21, 2009, 11:47:09 pm
 Board: Your Releases, older Mugen

 :fear: Jpegs