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Huynher

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Messages by Huynher

    

Re: NoZ's Legacy Custom Portrait Thread

 January 04, 2015, 03:20:05 am View in topic context
avatar  Posted by Huynher  in NoZ's Legacy Custom Portrait Thread (Started by Saikoro August 31, 2013, 07:27:29 pm
 Board: Your Releases, Mugen 1.0 +

After using everyone's lovely portraits I have to start making my own to finish the rest of my roster. Just gonna share as I finish in case anyone else might need them. I'm not a pro at this so sorry if the quality is not up to par. Is there a site where everyone gets their renders or is it all just googled? Any resources would help thanks.

Preview
Spoiler, click to toggle visibilty
Kaede from Last Blade
https://www.dropbox.com/s/s4rckjk62kkg8v2/KAEDELEGACY.zip?dl=0
    

Converting Yamakachi's Tifa to 1.1 palette problem

 January 03, 2015, 09:38:33 pm View in topic context
avatar  Posted by Huynher  in Converting Yamakachi's Tifa to 1.1 palette problem (Started by Huynher January 03, 2015, 09:38:33 pm
 Board: M.U.G.E.N Configuration Help

Spoiler, click to toggle visibilty

Hello I'm having a couple of issues with this character. I'm not experienced with coding or fighter factory so bear with me.

1.) I saw the palette was off and tried following these steps: Re: Mugen 1.1 Port problem. I can't find any statedef 5900 in zerotifa.cns, can I add it in wherever?

2.) When I added in the legacy portraits for some reason they come out shrinked as you can see in the screenshot. The way I did it was I opened the sprites in FF > saved it as 1.1 > deleted sprites groups 9000, 0-4 > added in the new portraits at the end of the sprite list and made sure the coords are 0,0. The same way I've done it with the rest of the characters on the screenshot.
    

Re: NoZ's Legacy Custom Portrait Thread

 January 03, 2015, 06:01:01 am View in topic context
avatar  Posted by Huynher  in NoZ's Legacy Custom Portrait Thread (Started by Saikoro August 31, 2013, 07:27:29 pm
 Board: Your Releases, Mugen 1.0 +

Hello, I'm new at this, but I've been able to switch out the portraits successfully so far on Fighter Factory 3.

However with some characters their palettes get messed up. Is it because they're not 1.1 compatible or is this something I can fix in fighter factory? I do save the sprites to 1.1 before I replace the portraits btw. I've never used Fighter Factory before this so I hope it's an easy fix.

Spoiler, click to toggle visibilty

Edit: Nvm, I figured it out. I'm a noob lol. I didn't close the sprites I was finished with before opening the next file.

Although for my Batman I have to change his palette. Is there a way to change multiple groups without applying the palette to everything?
    

Switching from 1.0 to 1.1

 January 02, 2015, 01:35:16 am View in topic context
avatar  Posted by Huynher  in Switching from 1.0 to 1.1 (Started by Huynher January 02, 2015, 01:35:16 am
 Board: M.U.G.E.N Configuration Help

Hello, I recently got back into this and I saw there was a new version out.

1.) How can I upgrade my current 1.0 to 1.1 without re-doing everything? Can I just overwrite everything? Which files have the 1.1 features?

2.) Will all my 1.0 work with the zooming feature?

Thanks for your time.

    

Re: Requests (Updated 4/16/11)

 April 16, 2011, 08:27:12 pm View in topic context
avatar  Posted by Huynher  in Requests (Updated 4/16/11) (Started by Huynher April 10, 2011, 11:55:41 pm
 Board: Requests

Thank you once again, really appreciate it!
    

Re: Requests

 April 13, 2011, 11:02:43 pm View in topic context
avatar  Posted by Huynher  in Requests (Updated 4/16/11) (Started by Huynher April 10, 2011, 11:55:41 pm
 Board: Requests

You're the man, thanks.
    

Re: Requests

 April 13, 2011, 05:05:13 am View in topic context
avatar  Posted by Huynher  in Requests (Updated 4/16/11) (Started by Huynher April 10, 2011, 11:55:41 pm
 Board: Requests

Awesome thanks!

Would you happen to have anyone else on the updated list?
    

Requests (Updated 4/16/11)

 April 10, 2011, 11:55:41 pm View in topic context
avatar  Posted by Huynher  in Requests (Updated 4/16/11) (Started by Huynher April 10, 2011, 11:55:41 pm
 Board: Requests

Billy Lee by Moutki
Genbu No Okina by Nyankoro
Shinnosuke Kagami by Orochi Herman
Pupa Salgueiro by Nyankoro
Kyoshiro Senryo by Weapon-X


Looking for a Mugen 1.0 screenpack (hi-res if possible) with 500 char slots, seems like everyone jumps from the 300s to 800+

cqhuynh@gmail.com
    

Re: Character portrait not in cell.

 April 03, 2011, 11:52:26 pm View in topic context
avatar  Posted by Huynher  in Character portrait not in cell. (Started by Huynher April 03, 2011, 08:34:56 pm
 Board: M.U.G.E.N Configuration Help

I'll give it a shot first if I have any problems I'll contact you, much appreciated! :sugoi:
    

Re: Character portrait not in cell.

 April 03, 2011, 10:25:04 pm View in topic context
avatar  Posted by Huynher  in Character portrait not in cell. (Started by Huynher April 03, 2011, 08:34:56 pm
 Board: M.U.G.E.N Configuration Help

Is that the .sff file? If so do I open it with notepad? Cause when I do I just see masses of weird font
    

Character portrait not in cell.

 April 03, 2011, 08:34:56 pm View in topic context
avatar  Posted by Huynher  in Character portrait not in cell. (Started by Huynher April 03, 2011, 08:34:56 pm
 Board: M.U.G.E.N Configuration Help

How do I fix this?


    

Changing font sizes of character's display name.

 December 02, 2007, 08:35:31 am View in topic context
avatar  Posted by Huynher  in Changing font sizes of character's display name. (Started by Huynher December 02, 2007, 08:35:31 am
 Board: M.U.G.E.N Configuration Help

Hi, first post, skipping intro.

I tried searching for the answer, so if I missed it, sorry for asking. But how do you change the font size of the character's name that's under the life bar?

And is there a way to have two different names? For example, on the character selection screen it would say "Evil Ken", but when you're in the game under the life bar it would say "E.Ken". Is that possible?

Thanks in advanced.