Posted by Doggiedoo
in Valdoll and Shin Valdoll updated 7/14/2008 (Started by Doggiedoo July 06, 2008, 09:46:54 pmBoard: Your Releases, older Mugen
These chars are made to be personalised, after all.
Posted by Doggiedoo
in Valdoll and Shin Valdoll updated 7/14/2008 (Started by Doggiedoo July 06, 2008, 09:46:54 pm
These chars are made to be personalised, after all.
Posted by Doggiedoo
in Valdoll and Shin Valdoll updated 7/14/2008 (Started by Doggiedoo July 06, 2008, 09:46:54 pmtrigger1 = random/fvar(10) < 40*(1 + (var(21) = 0))
trigger2 = random/fvar(10) < (power*(1 + (var(21) = 0)))/50
trigger1 = random/fvar(10) < 40
trigger2 = random/fvar(10) < power/50
.
Posted by Doggiedoo
in Valdoll and Shin Valdoll updated 7/14/2008 (Started by Doggiedoo July 06, 2008, 09:46:54 pm

Always good to have 2-3 sources for availability's sake.
Posted by Doggiedoo
in Valdoll and Shin Valdoll updated 7/14/2008 (Started by Doggiedoo July 06, 2008, 09:46:54 pm
-1.03:
-Dragons enlarged by 10% when Shin Valdoll mode is
active.
-Destruction Rain now stops when Valdoll is struck
in custom mode. Note that any meteors already
summoned still pose a threat.
-New winpose, appears only in custom mode.
-AI tweaks and minor bugfixes.

-1.03:
-Dragons enlarged by 10%.
-Destruction Rain now stops when Valdoll is struck
in custom mode. Note that any meteors already
summoned still pose a threat.
-New winpose, appears only in custom mode.
-Adjusted full intro anim.
-AI tweaks and minor bugfixes.
Posted by Doggiedoo
in Ravange from Warzard/Red Earth 1.00 (06/30/08) (Started by Doggiedoo June 17, 2008, 06:02:20 pm
).
Posted by Doggiedoo
in Ravange from Warzard/Red Earth 1.00 (06/30/08) (Started by Doggiedoo June 17, 2008, 06:02:20 pm
Posted by Doggiedoo
in Ravange from Warzard/Red Earth 1.00 (06/30/08) (Started by Doggiedoo June 17, 2008, 06:02:20 pm


-1.00:
-Sabaki no Hikari can now be done in the air, as it
could in Warzard.
-Optional music added to full intro, see Config.txt
for details.
-Fixed enemy facing issue with Sabaki no Hikari,
plus some supercancel cosmetic tweaks.
-AI tweaks.
Posted by Doggiedoo
in Ravange from Warzard/Red Earth 1.00 (06/30/08) (Started by Doggiedoo June 17, 2008, 06:02:20 pm-0.97:
-Colour seperation: highlights on goat/lion heads
seperated from highlights on main body.
-2 palettes added.
-Either the lion or eagle voices can randomly play
during her win pose and taunt.
-Full, original Warzard intro added for use with
Kung_Fu_Man's "Hybrid Nightmare" stage. See
Config.txt for details. Note that it only works
(for technical reasons) when she starts on the
right side of the screen. She also must not have
a simul mode partner. Currently missing intro
music.
-Small cosmetic and AI tweaks.
-CLSNs added to taunt anim.

Posted by Doggiedoo
in Ravange from Warzard/Red Earth 1.00 (06/30/08) (Started by Doggiedoo June 17, 2008, 06:02:20 pm
Will look into it. Tomorrow, of course. X_X
Posted by Doggiedoo
in Ravange from Warzard/Red Earth 1.00 (06/30/08) (Started by Doggiedoo June 17, 2008, 06:02:20 pm
Posted by Doggiedoo
in Ravange from Warzard/Red Earth 1.00 (06/30/08) (Started by Doggiedoo June 17, 2008, 06:02:20 pm

Posted by Doggiedoo
in Ravange from Warzard/Red Earth 1.00 (06/30/08) (Started by Doggiedoo June 17, 2008, 06:02:20 pm
Posted by Doggiedoo
in Ravange from Warzard/Red Earth 1.00 (06/30/08) (Started by Doggiedoo June 17, 2008, 06:02:20 pm
Posted by Doggiedoo
in Ravange from Warzard/Red Earth 1.00 (06/30/08) (Started by Doggiedoo June 17, 2008, 06:02:20 pm
*grabs the anim
)*


Posted by Doggiedoo
in Ravange from Warzard/Red Earth 1.00 (06/30/08) (Started by Doggiedoo June 17, 2008, 06:02:20 pm



)

Posted by Doggiedoo
in Can someone explain "Omega" Dhalsim(s)'s Yoga Evolution? (Started by SimonMoon5 April 24, 2008, 07:18:44 pm
Posted by Doggiedoo
in Valdoll (1st form) 1.01 released (Started by Doggiedoo April 25, 2008, 08:25:54 am
Posted by Doggiedoo
in Valdoll (1st form) 1.01 released (Started by Doggiedoo April 25, 2008, 08:25:54 am

Posted by Doggiedoo
in Valdoll (1st form) 1.01 released (Started by Doggiedoo April 25, 2008, 08:25:54 am
Posted by Doggiedoo
in Valdoll (1st form) 1.01 released (Started by Doggiedoo April 25, 2008, 08:25:54 am