Posted by Mikelel
in Does this thing exist?/who is the author?/etc. thread. (Started by Messatsu August 26, 2007, 08:29:40 pmBoard: Requests
Spoiler, click to toggle visibilty
Posted by Mikelel
in Does this thing exist?/who is the author?/etc. thread. (Started by Messatsu August 26, 2007, 08:29:40 pm
Posted by Mikelel
in Lifebar down a helper, how to quit it (Started by Mikelel June 16, 2012, 04:40:02 am
the answer was here:;[State 1001, 10]
;type = Projectile
;trigger1 = Life > parent,Var(0)-190
;trigger1 = Time >= 0
;projanim = 1061+facing
;projID = 1020
;projremovetime = 1
;projsprpriority = 1
;projscale = 1,1
;offset = -40*facing, 0
;velocity = 0,0
;attr = S, NP
;damage = 0,0
;[State 1001, 10]
;type = Projectile
;trigger1 = Life > parent,Var(0)-190
;trigger1 = Time >= 0
;projanim = 1064+facing
;projID = 1020
;projremovetime = 1
;projsprpriority = 2
;projscale = 1+(Life-(parent,Var(0)-190)),1
;offset = -40*facing, 0
;velocity = 0,0
;attr = S, NP
;damage = 0,0
;[State 1001, 10]
;type = Projectile
;trigger1 = Life > parent,Var(0)-190
;trigger1 = Time >= 0
;projanim = 1067+facing
;projID = 1020
;projremovetime = 1
;projsprpriority = 1
;projscale = 1+(parent,Var(0)-(parent,Var(0)-190)),1
;offset = -40*facing, 0
;velocity = 0,0
;attr = S, NP
;damage = 0,0
Posted by Mikelel
in Mikelel's requests (Started by Mikelel June 04, 2012, 02:03:54 am
Posted by Mikelel
in Change state according to life level (Started by Mikelel June 03, 2012, 10:48:56 pm
Posted by Mikelel
in Change state according to life level (Started by Mikelel June 03, 2012, 10:48:56 pm

Posted by Mikelel
in Floor and platforms (Started by Mikelel June 01, 2012, 06:32:30 pmYou can, but only the player with the coding can see the floor. And it's really complicated. If you're a beginning programmer I wouldn't recommend attempting it until you got some experience under you.
P1 can do as he wishes but to touch P2 it has to be hitdefs.
Posted by Mikelel
in Floor and platforms (Started by Mikelel June 01, 2012, 06:32:30 pm
Thanks
Posted by Mikelel
in (SOLVED) The character surpass stage's toplimit (Started by Mikelel July 17, 2011, 01:56:17 pm
Posted by Mikelel
in (SOLVED) The character surpass stage's toplimit (Started by Mikelel July 17, 2011, 01:56:17 pmtype = VelSet
Trigger1 = P2BodyDist Y > 100;250
Trigger1 = Vel Y > 0
y = 0
??? [State 900, Stop1]
type = VelSet
Trigger1 = Pos Y < -175
x = 0
y = 0
[State 900, UpBorder1]
type = PosSet
Trigger1 = Pos Y < -170
y = -170

Posted by Mikelel
in (SOLVED) The character surpass stage's toplimit (Started by Mikelel July 17, 2011, 01:56:17 pm
Posted by Mikelel
in (SOLVED) The character surpass stage's toplimit (Started by Mikelel July 17, 2011, 01:56:17 pm
I have the problem I exposed in topic
Thanks.