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orochi-x

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Messages by orochi-x

    

Re: All of these choices suck.

 November 28, 2008, 02:29:10 am View in topic context
 Posted by orochi-x  in The worst fighting game ever? (Started by GMONEY November 10, 2008, 12:26:34 am
 Board: Fighting Games

Soul Calibur IV and DOA.
Quoted for the massive amounts of truth lying within.
Quoted for the massive lack of arguments lying within.
Quoted for Yoda in medieval times.
Quoted for Star Wars being set in the PAST

"A long time ago, in a galaxy far far away"

I think amongst the worst fighting games I played were some of the MK clones. Kasumi Ninja , Way of the Warrior.

Also , Rise of the Robots was pretty bad.
    

Re: Killer Instinct

 November 28, 2008, 02:12:20 am View in topic context
 Posted by orochi-x  in Killer Instinct (Started by spikeriley November 23, 2008, 02:36:30 am
 Board: Gaming

I'll just stick to my cab thank you very much.  ;)
    

Re: Religious outcry sparks LittleBigRecall

 November 10, 2008, 04:27:04 pm View in topic context
 Posted by orochi-x  in Religious outcry sparks LittleBigRecall (Started by Dishamonpow October 20, 2008, 05:01:11 am
 Board: Gaming

This whole "issue" is just BS. The song used has been out for years..... It was made by a Muslim musician.

SMALL ARTICLE

I read somewhere that the main reason for the outcry was that words from the Qur'an should not be accompanied by music or used for personal gain/profit.

That dude (and probably a hell of a lot more) seems to have been doing both for quite some time.......

Now , some poor fellow is sourcing good BGM for LBP , hears the above song , most likely doesn't even know the chanting is from the Qur'an , and thinks "Hey , this is catchy! We can use this..." then suddenly we have "The west is mocking us and our beliefs! They are using the Prophets words!! In a cute platform game!!!" etc. etc.

I understand and respect the fact that different people have different views etc. but don't ram those views down my throat every 5 minutes , don't have double standards or discriminate against us for not being Muslim ourselves (if it's so wrong to have text from the Qur'an used alongside music , why was the song made in the first place?? ) and don't blow such petty things way out of proportion!
    

Re: Mortal Kombat vs. DC Universe

 October 13, 2008, 01:53:41 pm View in topic context
 Posted by orochi-x  in Mortal Kombat vs. DC Universe (Started by spikeriley March 29, 2008, 04:47:20 pm
 Board: Gaming

Looks more like Deathstroke to me....
    

Re: Beam from above.

 October 13, 2008, 12:30:49 pm View in topic context
 Posted by orochi-x  in Beam from above. (Started by Bloodly October 09, 2008, 06:49:36 am
 Board: Development Resources

Can't you just use a horizantal beam and rotate it in Photoshop or whatever?
    

Re: Tekken 6 Expansion On The Way

 October 13, 2008, 12:29:18 pm View in topic context
 Posted by orochi-x  in Tekken 6 Expansion On The Way (Started by SNT August 28, 2008, 03:30:25 pm
 Board: Fighting Games

The latest trailer on PSN says fall 2009. That's a whole freakin year!!
    

Re: The King of Fighters XII

 October 12, 2008, 04:12:56 am View in topic context
 Posted by orochi-x  in The King of Fighters XII (Started by Kairi February 15, 2008, 07:05:54 am
 Board: Fighting Games

That looks much better!

I wouldn't have minded Iori's new look and moveset quite so much if his pants weren't white. It's been said before but it all screams "Iori == Freeman". It really does seem like a conscious effort to make him more than slightly similar.....

The important question is , who'll be the first to create a XII Iori?  ;D
    

Re: Beats of Rage (BOR)

 October 02, 2008, 07:20:02 pm View in topic context
 Posted by orochi-x  in Beats of Rage (BOR) (Started by DJ-GameFreake the Iguana August 07, 2008, 01:36:04 am
 Board: Gaming

My W.I.P mod , NeoGeo Clash , has many features that are "outside the box"...

Tag team play , 4 attack buttons , completely customised menu's and select screens (made with script , to accomodate selecting multiple characters) , hidden/unlockable characters , a shop to purchase remaps/characters/game modes etc , a gallery mode with move/zoom and rotate functions , an achievement system.

Story mode features multiple routes with such things as "personal encounters" where if you get to a section with a certain character , you may get dialogue/a boss battle or whatever but if you play as someone else , you won't.

As far as the actual gameplay goes , it's mostly based off SvC:Chaos where , when you get to level 3 power , you enter max mode. There are pickups to enbable Rage (SS) and Speed (LB) modes too. I've also included super and dream cancels.

I have created OpenBoR equivelents of pushback , slide time , hit time etc and all my characters use the correct velocities.

I'm aiming for a NeoGeo equivelent of GG:Judgement.

My private projects include an Every Extend clone a Rythmn game.

I've also been working on a MK mod which plays just like MK:Shaolin Monks; Air combos , interactive backgrounds , full screen fatality sequences , exp system to buy upgrades for special moves etc , completely open enviroments ( no stage 1 , stage 2 etc. You can move between "stages" at will).

Of course , all my works are incomplete , as are the rest of the "advanced" mods , but I assure you , take some time out and check some of the other mods there and you will see that all of the above are just the tip of the iceburg.

Please don't let the fact that I'm an OpenBoR dev fool you into thinking I am bias. I've been a member of the M.U.G.E.N. community (and this forum) long before I ever joined the OpenBoR community and have the upmost respect for both.  
    

Sprite editor/artist required

 August 11, 2008, 12:50:41 am View in topic context
 Posted by orochi-x  in  Sprite editor/artist required (Started by orochi-x August 11, 2008, 12:50:41 am
 Board: Development Resources

Hi.

I'm looking for an artist to edit some characters outfits etc.

They are of varying degrees of difficulty. Kim with flame effect on his pants , Rosa (Kizuna Encounter) KOF style (almost got all sprites ripped) and a few others...

You'll be fully credited , of course.

Many thanks in advance to anyone who can help.
    

NGBC hitground spark.

 June 27, 2008, 10:05:29 pm View in topic context
 Posted by orochi-x  in  NGBC hitground spark. (Started by orochi-x June 27, 2008, 10:05:29 pm
 Board: Development Resources

Hi does anyone know where I might find the above spark? It's used in a couple of Asura's moves too. MugenChina doesn't seem to have it.

Even info on how to rip it myself would be appreciated.

Thanks in advance