YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

***
Super Sonic is Offline
Contact Super Sonic:

Super Sonic

User

Messages by Super Sonic

    

Re: No Country For Old Men Char

 April 26, 2008, 06:08:09 am View in topic context
 Posted by Super Sonic  in No Country For Old Men Char (Started by KASHUMA April 26, 2008, 04:46:24 am
 Board: Projects

Wow that movie was very confusing
but it be interesting seeing a character from it
if u do dont forget to include the gas shooter thing he uses to kill with  ;P
good luck with it
    

Re: Super Sonic

 April 26, 2008, 05:34:15 am View in topic context
 Posted by Super Sonic  in Super Sonic (Started by Super Sonic April 25, 2008, 07:00:39 am
 Board: Your Releases, older Mugen

yeah your right i saved the sheet as a JPG image sorry guys  :(
    

Re: Super Sonic

 April 26, 2008, 03:59:26 am View in topic context
 Posted by Super Sonic  in Super Sonic (Started by Super Sonic April 25, 2008, 07:00:39 am
 Board: Your Releases, older Mugen

Calm down. :XD:

Colorloss on a character is really bad.
Super Sonic is suppose to be bright yellow, your's is yellow-tanish. :wacko:
Im calm ^_^
sorry   ;D

I dont see colorloss as a problem. To me its Gameplay > Graphics

i 2nd that.
I dont see colorloss as a problem. To me its Gameplay > Graphics

i 2nd that.

I 3rd that :sugoi:
Good point  ;)
    

Re: Super Sonic

 April 26, 2008, 03:40:48 am View in topic context
 Posted by Super Sonic  in Super Sonic (Started by Super Sonic April 25, 2008, 07:00:39 am
 Board: Your Releases, older Mugen

OK its a bit off perfect come on  >:(
its my first try i dont get why a small colour loss is a problem for a character  >:(
sorry >:(
    

Re: Super Sonic

 April 25, 2008, 06:07:18 pm View in topic context
 Posted by Super Sonic  in Super Sonic (Started by Super Sonic April 25, 2008, 07:00:39 am
 Board: Your Releases, older Mugen

there is no colour loss  ???
its exacly the same as the sprites theses arnt advance sprites there from sonic battle
    

Re: Super Sonic

 April 25, 2008, 06:00:43 pm View in topic context
 Posted by Super Sonic  in Super Sonic (Started by Super Sonic April 25, 2008, 07:00:39 am
 Board: Your Releases, older Mugen

- Sprites have colorloss, i didn't think this was possible with such a small sprite..
- Tornado sprite has white pixels, color loss, and looks really choppy.
- On Anim 410 Sonic becomes blue-ish.. ???
- CLSN are really messed up on Anim 240, 230, and 210.
- State 200 rapidly is an inf.
- Anim 5120 is choppy(all anim time are set to 10).
- He vanishes on Anim 5300[Dizzy].

Suggestion: Add power up sound to state 735.
He's a good character for your first, but, there are better Sonics..

9999 is blut you'll just have to get used to it but yeah he menctioned it all. may i make a suggestion, instead of going off and doing 10 more characters like other newbies do stick with this one as long as possiable. try to build your skills off this character then when you finally feel ready start another.
Yeah but im not making 10 only 1 other but im a stage maniac iv made 5 stages this week
and i will be making more i dont really make characters i just felt like making this one
    

Re: Super Sonic

 April 25, 2008, 05:42:28 pm View in topic context
 Posted by Super Sonic  in Super Sonic (Started by Super Sonic April 25, 2008, 07:00:39 am
 Board: Your Releases, older Mugen

anim 410 is like that becuase its hyper speed  ;P
the colour loss is becuase there 256 bitmap
but its hard to see cuase hes mini XD
anyway thanx for the feedback and
sorry if hes not good :(
i tried  ;D
    

Re: Super Sonic

 April 25, 2008, 05:25:17 pm View in topic context
 Posted by Super Sonic  in Super Sonic (Started by Super Sonic April 25, 2008, 07:00:39 am
 Board: Your Releases, older Mugen

    

Re: Evil Homer

 April 25, 2008, 05:14:56 pm View in topic context
 Posted by Super Sonic  in Evil Homer (Started by Warner April 19, 2008, 03:50:38 pm
 Board: Hall of Fame

message to warner:  who cares if there are a few people who dont like it......the % that do like the character and want to play with the character is far greater than them, release him man....dont waste hard work  :ninja:

Quote
I don't want users jumping in here telling Warner he SHOULD release this.


    

Re: Super Sonic

 April 25, 2008, 04:50:45 pm View in topic context
 Posted by Super Sonic  in Super Sonic (Started by Super Sonic April 25, 2008, 07:00:39 am
 Board: Your Releases, older Mugen

Hate to double post but its important

                     SUPER SONIC HAS BEEN UPDATED

-Fixed up those sprites that were still KFM
-fixed heaps of CLSN's
-aligned some sprites
-added a new move sonic wind

Download here
http://www.sendspace.com/file/gehrcp

ENJOY  ;D

Btw if you dont know my new wip is knuckles ill make a wip topic soon ;)
    

Re: Super Sonic

 April 25, 2008, 04:24:44 pm View in topic context
 Posted by Super Sonic  in Super Sonic (Started by Super Sonic April 25, 2008, 07:00:39 am
 Board: Your Releases, older Mugen

OOOOOOHHHHHHHHH!!!!!!!!!!!!!!!!

1 major error in his SFF! after opening him in ZcharCad i noticed his pal had a error so i went and checked MCM.

my friend you forgot KFM in his SFF file!

Group 6, Image 0
Group 121, Image 0

just delete those and he will be better,also, that huge blast, did you make it yourself or did you borrow it from one of Chrono_Strifes characters?

Group 1115, Image 1

(ALL of Chrono_Strifes characters have energy blasts like that, because he made them his self)
NO its from a dbz character of the mugen lair i had permission
but i edited in paint
and anyway those blocking sprites thanx for pointing those out mate  ;)
will be fixed
    

Re: Super Sonic

 April 25, 2008, 02:10:22 pm View in topic context
 Posted by Super Sonic  in Super Sonic (Started by Super Sonic April 25, 2008, 07:00:39 am
 Board: Your Releases, older Mugen

*you looked at my stuff so i'll be nice and look at your stuff*

- your intro seems lacking a bit? maybe you should add some flashing effects or something?
- in the follow 2 pictures you can see some HORRIBLE CLSN 1 and 2 boxes, first is Sonic and Shadow doing there Chaos Control super or something, and the second is Sonic moving backwards.



- another one of your tiny errors is the sprites are not aligned correctly.

over all he is a pretty fun character, my solid snake will definately fight your super sonic in a mugen match soon. ^_^.

things you need to fix/do

realign sprites on the SFF
fix clsn boxes
if sonic is floating his clsn2 box should not go all the way to the floor.
Yes i see thanx for the feedback  ;)
i will defenitly reduce the CLNS's 1 and 2
and the CLNS is massive on the sonic and shadow attack bedcuase i scaled it down in the code
but ill fix that up ;)
this is my first character so im still learning
and goodluck on snake ^_^
    

Desert ruins stage

 April 25, 2008, 12:38:49 pm View in topic context
 Posted by Super Sonic  in Desert ruins stage (Started by Super Sonic April 25, 2008, 12:38:49 pm
 Board: Your Releases, older Mugen

    

Re: Yet another Sonic...

 April 25, 2008, 10:33:19 am View in topic context
 Posted by Super Sonic  in Yet another Sonic... (Started by Shazzo April 25, 2008, 08:26:51 am
 Board: Projects

I mean with moves that are based more on his abilities from the games. Moves that actually suit him (unlike a kamehameha  :P ).

Actually, having support from other characters could work.
Knuckles could throw a boulder, Tails should fly through with the tornado.

Thing is, I'd rather have Sonic fight on his own, since I'm planning on making the other characters once he's done.
I was considering doing a homing attack, but it seems too similar to the spin dash.

EDIT: Just had a thought. The homing attack could be like the one in Sonic Battle. Slower than the spin dash, but stronger. Speaking of Sonic Battle, perhaps he could also have that wave that shot out of his spin attack.

As for the super, how about the boost from Sonic Rush? Or Sonic becomes
Were-Sonic?

EDIT 2: I was thinking, perhaps Sonic could borrow some moves from other people, but rather them being outlandish, like it was with Goku, they could make more sense. For example, the Liu Kang bicycle kick, or Ryu's tornado kick.
yeah i know what you mean sonic dosent have alot of special moves cuase hes not in alot of fighting games
but yeah sorry here the only ideas  can think of
    

Re: Yet another Sonic...

 April 25, 2008, 08:38:00 am View in topic context
 Posted by Super Sonic  in Yet another Sonic... (Started by Shazzo April 25, 2008, 08:26:51 am
 Board: Projects

HMM  :-\
im not sure
perhapes some helpers knuckles comes out and throws rock on opponent
or tail flys hes plane into the other player

and what do you mean traditional do you mean the classic guy from soni 1,2,3
or the melee one from sonic advance,battle  :-\
    

Re: Super Sonic

 April 25, 2008, 07:22:00 am View in topic context
 Posted by Super Sonic  in Super Sonic (Started by Super Sonic April 25, 2008, 07:00:39 am
 Board: Your Releases, older Mugen

Yeah i guess it is big so i scaled it down  ;P

i replaced the old download link with the new one ;)
    

Re: Ryon's Original Lifebars 042408

 April 25, 2008, 07:09:48 am View in topic context
 Posted by Super Sonic  in Ryon's Original Lifebars 042408 (Started by Ryon April 25, 2008, 05:14:02 am
 Board: Your Releases, older Mugen

yeah it great its a bit big i would ay but thats not problem  ;)
    

Re: Super Sonic

 April 25, 2008, 07:05:23 am View in topic context
 Posted by Super Sonic  in Super Sonic (Started by Super Sonic April 25, 2008, 07:00:39 am
 Board: Your Releases, older Mugen

Haven't downloaded it yet but i can tell you now that aura is way too big for him. pretty sure theres a tutorial for fitting those things!

Mind if you do a demostration vid on youtube?
Well he is super sonic i was going to scale it down but i think its fine  ;)
and sure ill make a video but i dont see why cant you download it and try it
    

Super Sonic

 April 25, 2008, 07:00:39 am View in topic context
 Posted by Super Sonic  in Super Sonic (Started by Super Sonic April 25, 2008, 07:00:39 am
 Board: Your Releases, older Mugen

-------------------------------------------------------------------------------
 Super Sonic version 1 by Super Sonic
--------------------------------------------------------------------------------
This is my first sonic character
Enjoy

Heres the movelist
------------------

BASICS
------

mega kick = a

upper kick  = b

Sonic punch = x

Spin kick = y

---
Air
---
when you jump you can use these moves to jump just press the arrow
up on your keyboard

Down punch = up,a

drill kick = up,b

Air kick = up,x

air spin = up,y

------
Crouch
------
when you crouch you can use these moves to crouch press the down arrow key
on your key board

super spin dash = down,a

uppercut kick = down,x

Hyper spin dash = down,y

----------
Techniques
----------

Charge = z

Sonic barrier = down,b

-------------
Supers/Hypers
-------------

Sonic Mega dash = c

Sonic and Shadow Chaos blast = D,B,x

Hope you like him




Download him here
http://www.sendspace.com/file/km38si

Or check my site out for my stages  ;)
http://www.freewebs.com/ultimategokuex/index.htm

Super sonic will be hosted under characters

Enjoy
    

Re: Tree Tops from Bleach ds 2nd

 April 25, 2008, 04:40:29 am View in topic context
 Posted by Super Sonic  in Tree Tops from Bleach ds 2nd (Started by DehvidTillos April 25, 2008, 04:32:26 am
 Board: Your Releases, older Mugen

Man you never stop like me my angel island stage was my5th this week  ;D
anyway the stage is fine
goodjob  ;D