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Sefth

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Messages by Sefth

    

Re: Lo Res Battle Royal Sp

 June 25, 2008, 06:08:16 pm View in topic context
 Posted by Sefth  in Lo Res Battle Royal Sp [Vid added in first post] (Started by ExShadow June 25, 2008, 04:36:48 pm
 Board: Projects

Good job girl...you make some really cool stuff. I just wish I could date you!  :-*

Laquak, your obsession of things gets the best of you sometimes, he is a guy, he has a penis.

anyway: you have many W.I.Ps do you? anyway, it looks alright but are you recycling a font from Mugen Generation?
    

Re: God Akuma updated

 June 25, 2008, 06:05:26 pm View in topic context
 Posted by Sefth  in God Akuma updated (Started by -_Shadow_- June 23, 2008, 12:04:23 pm
 Board: Edits & Add-ons

what i realize is nobody really works on a orochi ken or shin ken or any other than his violent or evil side its sad to see that not many pple like ken as much as akuma or ryu i mean i can make a roster with all the ryus out there or akumas out there

SEE!!! off topic and the mod let it alone,that why MFG better then f**king MI ;D ;D ;D ;D
MFG ppl have freedom of speech :sugoi: :sugoi: :sugoi:

I hate this community sometimes...  --;

OT: Well, this character, is alright, I mean he is a pretty good edit, It's just that he has power blowing out of his ass but he is still beatable
    

Re: [Stage] Moonlight Ecstacy Pt2

 June 24, 2008, 05:10:20 pm View in topic context
 Posted by Sefth  in Moonlight Ecstacy Pt2 (Started by ExShadow June 24, 2008, 03:54:12 pm
 Board: Your Releases, older Mugen

wow....nice edit to an already pretty stage
    

Re: DMR's Pallete Release Thread(now open for requests)

 June 24, 2008, 05:39:39 am View in topic context
 Posted by Sefth  in DMR's Pallete Release Thread(closed for now) (Started by The Dutch Guy November 15, 2007, 09:59:25 pm
 Board: Edits & Add-ons

    

Re: Master Hibiki

 June 22, 2008, 07:39:01 pm View in topic context
 Posted by Sefth  in Master Hibiki (Started by LaQuak June 22, 2008, 09:37:16 am
 Board: Your Releases, older Mugen

Ok I got'cha
    

Re: Master Hibiki

 June 22, 2008, 10:19:35 am View in topic context
 Posted by Sefth  in Master Hibiki (Started by LaQuak June 22, 2008, 09:37:16 am
 Board: Your Releases, older Mugen

Copy and paste from Infantry:
_________________________________________________ _________________________________________________ __________

Oh wow, you work fast. Let me test little miss hibiki out

Edit:

To be honest here, it is 4:05 am, and the birds are chirping outside, so I really need to go to bed, so very quick feedback

very nice character as always, although she feels a bit rushed (Like my feedback):

+ love the rolling technique, it works great

+ I love her rave combo, it = awesome

+ Her taunt makes me laugh for some reason

- I cant combo when the enemy is right next to the wall and I'm near the opponent

- she cant combo into her launcher?

- her little dash super, it lacks the epic sword sheath (see warusaki3's hibiki too see what I mean)

I feel like you really rushed her, I also fought you were going to put in more moves, but still, awesome release
    

Re: SOLID SNAKE Sprite Patch (Updated Face By Popular Demand)

 June 20, 2008, 05:31:06 pm View in topic context
 Posted by Sefth  in SOLID SNAKE Sprite Patch (Updated Face By Popular Demand) (Started by Sean Altly June 20, 2008, 11:52:26 am
 Board: Edits & Add-ons

awesome, he looks more battle worn now
    

Re: i need help understanding movelists...

 June 18, 2008, 05:52:01 pm View in topic context
 Posted by Sefth  in i need help understanding movelists... (Started by Uchiha2727 June 13, 2008, 02:36:26 am
 Board: Introductions and Guides

    

Re: [Stage] Impact Crater

 June 17, 2008, 05:43:04 pm View in topic context
 Posted by Sefth  in Impact Crater (updated) (Started by ExShadow June 17, 2008, 03:01:56 pm
 Board: Your Releases, older Mugen

This stage is awesome!

I love your new color loss method

It's almost as if your stages are borderline Hi-res
    

Re: SF2Nes v0.92

 June 13, 2008, 11:08:03 pm View in topic context
 Posted by Sefth  in SF2Nes v0.92 (Started by Bea June 13, 2008, 12:30:29 pm
 Board: Your Releases, older Mugen

Hurray My favorite full game updated!

too bad your leaving though, will miss you
    

Re: i need help understanding movelists...

 June 13, 2008, 03:04:11 am View in topic context
 Posted by Sefth  in i need help understanding movelists... (Started by Uchiha2727 June 13, 2008, 02:36:26 am
 Board: Introductions and Guides

Lk= weak kick= a, mk = medium kick = b, hk = hard kick = c and lp= weak punch = x, mp = medium punch = y, hp = hard punch = z

D = Down

DF= Down forward

F = Forward

BD = Back down

B = Back

U = Up

qcf= quarter circle forward (D, Df, F)

qcb= quarter circle back (D, DB, B)

Hcf= Half circle forward (B, BD, D, DF, F) and vice versa for other direction

also some people list: DP: Dragon punch motion (F, D, Df)

also Charge back means you hold back for about 2 seconds then press forward and the punch or kick at the same time
_________________________________________________ _________________________________________________ _____________


Hope that helps a bit, I sorta rushed that
    

Re: Mama Luigi : The preview topic

 June 12, 2008, 12:39:02 pm View in topic context
 Posted by Sefth  in Mama Luigi : The preview topic (Started by CyberSonic8 May 13, 2008, 07:14:14 pm
 Board: Projects

Lol this is interesting

also tails doll wip? ftw
    

Re: Adding Sprites to an existing character?

 June 11, 2008, 10:19:52 pm View in topic context
 Posted by Sefth  in Adding Sprites to an existing character? (Started by Sefth June 11, 2008, 05:16:05 am
 Board: M.U.G.E.N Development Help

if you arent sure the new sprites arent sharing colours
just place them at the end of the sff and choose not to share colours
downfall is that it cant be different colours with others pals

would assigning palette colors to individual bits using the bucket tool in paint shop work?
    

Adding Sprites to an existing character?

 June 11, 2008, 05:16:05 am View in topic context
 Posted by Sefth  in Adding Sprites to an existing character? (Started by Sefth June 11, 2008, 05:16:05 am
 Board: M.U.G.E.N Development Help

How do I add sprites to P.O.T.S Ryu? I Understand shared palettes and where to place and stuff like that but when I do it, the palette is all messed up, I'm really confused
    

Re: Gothic Ryu (edit)

 June 11, 2008, 02:49:12 am View in topic context
 Posted by Sefth  in Gothic Ryu (edit) (Started by JozoTheBoogey June 08, 2008, 10:03:33 pm
 Board: Edits & Add-ons

    

Re: Gothic Ryu (edit)

 June 10, 2008, 09:19:50 pm View in topic context
 Posted by Sefth  in Gothic Ryu (edit) (Started by JozoTheBoogey June 08, 2008, 10:03:33 pm
 Board: Edits & Add-ons



That emo kid from naruto
    

Re: Violent Ryu 2.0 by marancv released

 June 10, 2008, 09:11:44 pm View in topic context
 Posted by Sefth  in Violent Ryu 2.0 by marancv released (Started by GranTurismoWonder June 10, 2008, 05:00:49 pm
 Board: Found Releases

I love the work this guy put in his sprites, definitely better sprites then Kai Sensei Ken
    

Re: Hyper Ryu (Ryu DG edit)

 June 10, 2008, 04:05:18 am View in topic context
 Posted by Sefth  in Hyper Ryu (Ryu DG edit) (Started by KBN22 June 10, 2008, 03:43:45 am
 Board: Edits & Add-ons

0_o my god, he looks.....um.....wow.....

well I guess ill try him out....

edit:hes alright, cheap but what do you expect from an edit called hyperRyu
    

Re: BGPal Edit

 June 09, 2008, 05:54:36 am View in topic context
 Posted by Sefth  in BGPal Edit (Started by Sefth June 09, 2008, 05:05:26 am
 Board: M.U.G.E.N Development Help

    

BGPal Edit

 June 09, 2008, 05:05:26 am View in topic context
 Posted by Sefth  in BGPal Edit (Started by Sefth June 09, 2008, 05:05:26 am
 Board: M.U.G.E.N Development Help



Currently Metsu/Ryuu Koku Hadouken fades the screen into red when charaging, how do I make make it fade into black?

here is the code:

mul=256+ceil (1.8*var (36)),256-ceil (1.8*var (36)),256-ceil (1.8*var (36))
add=-ceil(var(36)/2),-ceil(var(36)/2),-ceil(var(36)/2)
color=256-ciel (var(36)*1.8)

help will be appreciated, sorry I'm wasting your time