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fer619

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Messages by fer619

    

Re: wrestling

 June 25, 2008, 08:52:26 pm View in topic context
 Posted by fer619  in wrestling (Started by Titiln August 28, 2007, 08:49:26 pm
 Board: Entertainment

    

Re: wrestling

 June 24, 2008, 08:59:40 pm View in topic context
 Posted by fer619  in wrestling (Started by Titiln August 28, 2007, 08:49:26 pm
 Board: Entertainment

ecw got no love lol

exactly. ecw lost kane and cm punk and only received matt hardy. not much movement in the land of extreme

someone's gonna have to lose a title though, HHH and edge both have titles, unless they add a stipulation to the HHH  cena match, with the loser going to the other brand.

my guess is that cena will beat HHH which would bring the WWE title back to raw, while edge will beat batista, which would keep the WHW title on smackdown

LOL VINCE GOT OWNED.

didn't expect to see that "accident". i'm sure that was staged and they probably did it as an excuse for not giving away more monnn-aaayyy
    

Re: My MUGEN Development Questions Thread

 June 24, 2008, 08:35:02 pm View in topic context
 Posted by fer619  in My MUGEN Development Questions Thread (Started by fer619 June 16, 2008, 07:57:28 pm
 Board: M.U.G.E.N Development Help

ok, then how is it done using statedef -2?
    

Re: Which Religion are you?

 June 23, 2008, 11:48:10 pm View in topic context
 Posted by fer619  in Religion (Started by Sepp June 10, 2006, 05:55:09 pm
 Board: All That's Left

i'm a stonecutter  :laugh4:

seriously, though, i'm catholic
    

Re: My MUGEN Development Questions Thread

 June 23, 2008, 11:42:25 pm View in topic context
 Posted by fer619  in My MUGEN Development Questions Thread (Started by fer619 June 16, 2008, 07:57:28 pm
 Board: M.U.G.E.N Development Help

    

Re: My MUGEN Development Questions Thread

 June 23, 2008, 08:26:13 pm View in topic context
 Posted by fer619  in My MUGEN Development Questions Thread (Started by fer619 June 16, 2008, 07:57:28 pm
 Board: M.U.G.E.N Development Help

Yeah, it's me again, with a couple more questions.

1) i made a curving projectile (thanks to satou sei), now i want the projectile to bounce off the floor at least once. how do i get it to bounce?

2) can anyone tell me how to code a super jump (down, then up)?
    

Re: Sailor moon by sakuraka

 June 23, 2008, 12:53:25 am View in topic context
 Posted by fer619  in Sailor moon by sakuraka (Started by Lobo June 06, 2008, 12:21:30 am
 Board: Requests

that's funny. i went to her site and i didn't have any problems. you did find the link, right?
    

Re: My First MUGEN Creation

 June 23, 2008, 12:13:27 am View in topic context
 Posted by fer619  in Chargin' Chuck Version 2 coming soon.... (Started by fer619 June 10, 2008, 12:14:32 am
 Board: Projects

Sorry for the bump, but i wanted to say that my char is now practically done, i just wanted to see if anyone out there would like to volunteer to be a beta tester for my char before i release him. 1 or 2 is good enough, thanks!  ;D
i'll be a beta tester if you want not like i have anything else to

Me too Chargin Chuck is one of my fav enemies from SMW

hey, thanks to the both of you for volunteering! i'll be sending you both my char within the next day or so by mail.
    

Re: My First MUGEN Creation

 June 22, 2008, 01:48:24 am View in topic context
 Posted by fer619  in Chargin' Chuck Version 2 coming soon.... (Started by fer619 June 10, 2008, 12:14:32 am
 Board: Projects

Sorry for the bump, but i wanted to say that my char is now practically done, i just wanted to see if anyone out there would like to volunteer to be a beta tester for my char before i release him. 1 or 2 is good enough, thanks!  ;D
    

Re: My First MUGEN Creation

 June 21, 2008, 01:25:46 am View in topic context
 Posted by fer619  in Chargin' Chuck Version 2 coming soon.... (Started by fer619 June 10, 2008, 12:14:32 am
 Board: Projects

Update on Chucky: he's about 90-95% done. I still need to fix his throw and make a few final tweaks here and there, and he'll be done. Until then, enjoy this WIP video i just posted:



Sorry for the poor video quality
    

Re: Projectile Question - Pls help

 June 19, 2008, 08:52:59 pm View in topic context
 Posted by fer619  in My MUGEN Development Questions Thread (Started by fer619 June 16, 2008, 07:57:28 pm
 Board: M.U.G.E.N Development Help

wow, thank you so much, amigo;D You've helped me a lot! a jar of cookies for you
    

Re: Projectile Question - Pls help

 June 19, 2008, 07:39:49 pm View in topic context
 Posted by fer619  in My MUGEN Development Questions Thread (Started by fer619 June 16, 2008, 07:57:28 pm
 Board: M.U.G.E.N Development Help

uh, sorry for the bump, but i have just a few more questions. they're not as important as the above questions, but still i'd like to know:

1. when the opponent gets hit by my WIP's Super attack (a projectile), it still remains standing. What do i do so that the opponent falls to the ground after receiving my char's Super attack?

2. for the AI, what trigger do i need if i want my char to do a certain move when the opponent has launched a projectile?

3. when my char does his Super attack, it doesn't seem to consume any stockbars. why?

thanks in advance!
    

Re: CARTMAN WIP !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

 June 18, 2008, 07:55:39 pm View in topic context
 Posted by fer619  in CARTMAN WIP !!!!!!!!added pics and one super special anal probe LOL (Started by alcoholic June 18, 2008, 06:11:35 pm
 Board: Projects

cool! i was hoping to see cartman in MUGEN. keep it up!

as for the help, i suppose i can find you a big and small portrait as a start

BTW, i was also thinking of making cartman in the future, but if ur gonna do him, i can always find another char to work on, i have several in mind.

good luck with him!
    

Re: Projectile Question - Pls help

 June 18, 2008, 07:29:15 pm View in topic context
 Posted by fer619  in My MUGEN Development Questions Thread (Started by fer619 June 16, 2008, 07:57:28 pm
 Board: M.U.G.E.N Development Help

ok, i'll try that when i get home and i'll let u know if it worked.

EDIT: Yessss! It worked!  :D thank u so much, satou sei! eres el mejor!!
    

Re: Projectile Question - Pls help

 June 18, 2008, 02:12:34 am View in topic context
 Posted by fer619  in My MUGEN Development Questions Thread (Started by fer619 June 16, 2008, 07:57:28 pm
 Board: M.U.G.E.N Development Help

the commands as they appear in my char's cmd:

;-| Super Motions |--------------------------------------------------------

[Command]
name = "Super Baseball Throw"
command = ~D, DF, F, D, DF, F, x
time = 30

[Command]
name = "Super Baseball Throw"
command = ~D, DF, F, D, DF, F, y
time = 30

;-| Special Motions |------------------------------------------------------

[Command]
name = "Baseball Throw"
command = ~D, DF, F, x
time = 25

[Command]
name = "Jumping Baseball Throw"
command = ~D, DF, F, y
time = 25

[Command]
name = "Football Kick"
command = ~D, DF, F, a
time = 25


and here's what i have under StateDef -1:


;===========================================================================
;---------------------------------------------------------------------------
; Super Baseball Throw
[State -1, Super Baseball Throw]
type = ChangeState
value = 1100
triggerall = command = "Super Baseball Throw"
triggerall = power >= 1000
triggerall = statetype != A
trigger1 = ctrl
trigger2 = hitdefattr = SC, NA, SA
trigger2 = movecontact = 1

;---------------------------------------------------------------------------
; Baseball Throw
[State -1, Baseball Throw]
type = ChangeState
value = 1000
triggerall = command = "Baseball Throw"
trigger1 = statetype != A
trigger1 = ctrl

;---------------------------------------------------------------------------
; Jumping Baseball Throw
[State -1, Jumping Baseball Throw]
type = ChangeState
value = 1010
triggerall = command = "Jumping Baseball Throw"
trigger1 = statetype != A
trigger1 = ctrl

;---------------------------------------------------------------------------
; Football Kick
[State -1, Football Kick]
type = ChangeState
value = 1020
triggerall = command = "Football Kick"
trigger1 = statetype != A
trigger1 = ctrl
    

Re: Projectile Question - Pls help

 June 17, 2008, 11:12:16 pm View in topic context
 Posted by fer619  in My MUGEN Development Questions Thread (Started by fer619 June 16, 2008, 07:57:28 pm
 Board: M.U.G.E.N Development Help

what part of the cmd do u want to see?
    

Re: Projectile Question - Pls help

 June 17, 2008, 08:28:56 pm View in topic context
 Posted by fer619  in My MUGEN Development Questions Thread (Started by fer619 June 16, 2008, 07:57:28 pm
 Board: M.U.G.E.N Development Help

hmmm.....ok, i'll try that. thanks satou sei

Now another question. How come I can't execute any of my WIP's Specials or Super when i'm controlling him, and yet they are executing fine when he's CPU-controlled?
    

Re: MUGEN roster

 June 17, 2008, 08:27:03 pm View in topic context
 Posted by fer619  in ROSTER SHOWOFF (Started by Nate Speed September 29, 2007, 05:48:25 am
 Board: M.U.G.E.N Discussion

my MUGEN roster can be seen in the following videos:

Part 1:

Part 2:
    

My MUGEN Development Questions Thread

 June 16, 2008, 07:57:28 pm View in topic context
 Posted by fer619  in My MUGEN Development Questions Thread (Started by fer619 June 16, 2008, 07:57:28 pm
 Board: M.U.G.E.N Development Help

Can anyone tell me how to make a projectile curve upwards then come down, like in the following diagram?



i really hope someone can help me with this.
    

Re: What R U listening to right now?

 June 14, 2008, 12:08:10 am View in topic context
 Posted by fer619  in What R U listening to right now? (Started by ( ゚ o゚) It's Urza! August 28, 2007, 04:15:50 pm
 Board: Entertainment

Apocalyptica - Seeman