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SolWarrior

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Messages by SolWarrior

    

Re: looking for a mountain sprite

 June 24, 2014, 03:50:04 am View in topic context
 Posted by SolWarrior  in looking for a mountain sprite (Started by SolWarrior June 24, 2014, 03:40:21 am
 Board: Development Resources

Thats a better idea. Now, how do I do that?
    

looking for a mountain sprite

 June 24, 2014, 03:40:21 am View in topic context
 Posted by SolWarrior  in looking for a mountain sprite (Started by SolWarrior June 24, 2014, 03:40:21 am
 Board: Development Resources

Maybe one similiar to this:



But witht magenta background or something like that.
    

Re: Hey its that new guy! >_>

 June 23, 2014, 06:04:58 pm View in topic context
 Posted by SolWarrior  in Hey its that new guy! >_> (Started by Nightember June 23, 2014, 01:31:19 pm
 Board: Introductions and Guides

Welcome to the Guild. Thats great that you hooked your wife to MUGEN, it sounds like alot of fun playing with your spouse.
    

Re: Shutdown Industrial Steel Factory

 June 23, 2014, 05:27:49 am View in topic context
 Posted by SolWarrior  in Shutdown Industrial Steel Factory (Started by Alpyne D April 30, 2014, 01:34:13 pm
 Board: Your Releases, Mugen 1.0 +

VEry nicee.
    

Re: Terry Bogard P.o.t.S Style beta update 6/17/2014

 June 19, 2014, 04:03:38 pm View in topic context
 Posted by SolWarrior  in Terry Bogard wip thread (Started by Memo May 01, 2014, 01:23:04 am
 Board: Projects

Excellent Terry, great job man.  Me encantoo!
    

Re: Sky Sanctuary

 May 30, 2013, 05:18:32 pm View in topic context
 Posted by SolWarrior  in Sky Sanctuary UPDATED 5/30/2013 (Started by SolWarrior May 30, 2013, 03:42:37 am
 Board: Your Releases, Mugen 1.0 +

Nice to meet you too, and thanks for the feedback!!   :suttrox:

okay now my own opinion feed back about your stage :D

1.the flame animation don't look good on a pretty Hampshire daylight sky and cloud. kinda giving it away. I think that the flame should be for like for cave stages or dungeon stages if you catch my meaning ^.^

2. I think you should make the angel statue show its self more its hard to tell from there angel wing and there face :) I love to see if u can add better image :)

3. I would love to see fly white dove bird flying in background while the cloud are moving to make it more heavenly to the pretty Hampshire and love to see Parallax on the ground movement :)


1. I get your drift, I really did not know what I was thinking when I added the flame sprites.

2. Im gonna start working to increase the angel statue's quality, don't know how but I will try and see a way.

3.The birds are a great idea, gonna start now.  :dio:



      Posted: May 31, 2013, 01:04:15 am
UPDATED: Added new animation, removed ugly things, added new items, added parallax and made the stage wider.


     Posted: May 31, 2013, 03:05:51 am
UPDATED: Added new animation, removed ugly things, added new items, added parallax and made the stage wider.
    

Sky Sanctuary UPDATED 5/30/2013

 May 30, 2013, 03:42:37 am View in topic context
 Posted by SolWarrior  in Sky Sanctuary UPDATED 5/30/2013 (Started by SolWarrior May 30, 2013, 03:42:37 am
 Board: Your Releases, Mugen 1.0 +







I hope you enjoy my first stage, any feedback will allways be appretiated.   :suttrox:

Animated = YES
Music = YES
Parallax = YESSSS
I wanna thank exshadow for the fog sprite.

LINK:
http://www.mediafire.com/?6dhikphec7v4cim

UPDATED removed some unneeded things and focused on a better aspect for the stage. enjoy
    

Re: Color issue with ripped sprite.

 May 28, 2013, 07:23:16 pm View in topic context
 Posted by SolWarrior  in Several issues with colors amd resizing (Started by SolWarrior May 28, 2013, 05:58:09 pm
 Board: M.U.G.E.N Development Help

Thanks man, so now I gotta make the other color table square the same color as the background one, change back to rgb and back to index, i'll be left with one color. Perfect, now, I have one more question. Specifically about resizing, the sprites original size is not big enough for a mugen stage, how do I resize the image to a larger size without losing its quality??? Ive seen many great resourses but everytime I try to alter its size to a larger scale it ends up losing its quality tremendously.
    

Several issues with colors amd resizing

 May 28, 2013, 05:58:09 pm View in topic context
 Posted by SolWarrior  in Several issues with colors amd resizing (Started by SolWarrior May 28, 2013, 05:58:09 pm
 Board: M.U.G.E.N Development Help

Allright, I downloaded this sprite 2I-1 from Alex on this site http://www.zweifuss.ca/backgrounds.htm

When I tried to convert the background color to color 0 (Which was pinkish neon) there was another palette box with a similar pinkish neon on the edges of the stage. The problem is, if I convert the background pink neon color to invisible, what can I do for the pink neon color thats on the edges of the stage??? How do I make that other color into color zero too??

What Im trying to say is, There are two pinkish neon boxes on the color table of the stage, one on the background, and one on the edge of the stage. I want to get rid of both of them, how do I do it??? I know how to get rid of one, but I'll end up with having the other one to deal with.
    

Re: How do I merge cut sprites from a ripped stage???

 May 27, 2013, 09:08:46 pm View in topic context
 Posted by SolWarrior  in How do I merge cut sprites from a ripped stage??? (Started by SolWarrior May 27, 2013, 08:48:38 pm
 Board: M.U.G.E.N Development Help

What exactly do you mean?? Like, when I finish making a palette for each sprite I just add them into the stage with FF, adjust their x/y axis correctly, and place each sprite according to how I want the stage to look with my def file??
    

How do I merge cut sprites from a ripped stage???

 May 27, 2013, 08:48:38 pm View in topic context
 Posted by SolWarrior  in How do I merge cut sprites from a ripped stage??? (Started by SolWarrior May 27, 2013, 08:48:38 pm
 Board: M.U.G.E.N Development Help

Allright so I went to the spriters resource and I downloaded these sprites. http://spriters-resource.com/gameboy_advance/sonicadv3/sheet/25404

The problem is the sprites are very separate and I dont really know how to merge them in order to make them useful for a future MUGEN stage. Are there any techniques for merging these types of Sprites and if so, which ones???
    

Re: Americans, are you ready to stop gingivitis?

 January 09, 2012, 09:24:13 pm View in topic context
 Posted by SolWarrior  in Americans, are you ready to stop gingivitis? (Started by Jesuszilla January 09, 2012, 09:12:55 pm
 Board: All That's Left

Inb4bronieposts
    

Re: BRAWL 2012

 January 09, 2012, 06:54:45 pm View in topic context
 Posted by SolWarrior  in BRAWL 2012 (Started by Iced January 06, 2012, 12:42:57 am
 Board: Fighting Games

I didn't mind 2011, and I loved Here Comes The Pain. If I feel like playing wrestling anytime i'd rather just hook up the 64 and play No Mercy, the greatest wrestling game ever made.

Also,
chokeslam a guy from the top of Hell in a Cell in a wrestling game until I bought it, you cant do shizz like that in any other recent wwe games for all I know.

2011 allows it. AFAIK, '12 does too.

Oh, I though you could not do that in those since it was a different procedure from 09. Its still the most comfortable imo.
    

Sprite sizes for stages SOLVED

 January 06, 2012, 05:13:22 am View in topic context
 Posted by SolWarrior  in Sprite sizes for stages SOLVED (Started by SolWarrior January 06, 2012, 05:13:22 am
 Board: M.U.G.E.N Development Help

Im having a bit of a problem when choosing the correct sprites for a pretty stage Im making, is there a specific size needed to make a stage sprite in MUGEN look good? Im having problems with this logic here because I keep searching diferent spritesheets but they are ripped at a small size and when I rezize them they look terribad.
    

Re: [SPANISH ONLY] Español solamente V2

 January 06, 2012, 04:59:16 am View in topic context
 Posted by SolWarrior  in [SPANISH ONLY] Español solamente V2 (Started by Titiln July 14, 2010, 03:57:43 am
 Board: International

Si encuentro un puertorriqueño en este foro que no sea yo le doi una galleta. (de la buena)
    

Re: BRAWL 2012

 January 06, 2012, 04:49:04 am View in topic context
 Posted by SolWarrior  in BRAWL 2012 (Started by Iced January 06, 2012, 12:42:57 am
 Board: Fighting Games

Honestly, out of all the average WWE games, Smackdown vs RAW 08 is the best IMO. The gameplay mechanics were comfortable and the interactivity with the envirement was top notch, I never knew you could chokeslam a guy from the top of Hell in a Cell in a wrestling game until I bought it, you cant do shizz like that in any other recent wwe games for all I know.
    

Re: what game are you playing right now

 January 06, 2012, 01:51:45 am View in topic context
 Posted by SolWarrior  in what game are you playing right now (Started by Shunu December 09, 2009, 09:37:27 pm
 Board: Gaming

Started playing NBA 2K12, fairly dissapointed. It does not match 2K11 by any way.
    

Re: BRAWL 2012

 January 06, 2012, 01:29:27 am View in topic context
 Posted by SolWarrior  in BRAWL 2012 (Started by Iced January 06, 2012, 12:42:57 am
 Board: Fighting Games

Hope its not as bad as WWE 12.
    

Re: Guess which kid at school nobody picks on ever again?

 January 06, 2012, 01:23:58 am View in topic context
 Posted by SolWarrior  in Guess which kid at school nobody picks on ever again? (Started by Iced January 04, 2012, 02:50:16 am
 Board: All That's Left

If he hits you, hit him back, show some testicular fortitude and they leave you alone. I've had enough of the 'call police get your parents' routine, it wont work, show you're a man.  :sugoi:

Of course, not as far as ruthlessly stabbing your bully many times thats just homicidal psycopath behavior.
    

Re: Batman: Arkham City

 January 05, 2012, 07:18:24 pm View in topic context
 Posted by SolWarrior  in Batman: Arkham City (Started by Person Man August 06, 2010, 02:28:21 am
 Board: Gaming

Just finished main story, disappointed by the ending and end boss but at least ican use my blue Batman now.

Yeah, after that the only thing that keeps me from playing the game is plus mode, after that I pretty much don't have the need to play the additional missions. The challenges are great tho, nothing more fun then making 100x combo on countless of mobs.