Posted by DãrK JøkeR®
in Hiryu (Started by DãrK JøkeR® October 23, 2011, 08:27:51 amBoard: Your Releases, Mugen 1.0 +
that's rightDid you make this or "find" it? Cos it's by zerberus and... you're not him? Unless he asked you to release this should really be in found.
Nacho is part of DGZ Team same as ZerberusDante. I guess he asked him to post here or Nacho just wanted promote his works
"ground.velocity = -.5"thks for your feedback, most of those points zerberus is totally agree, and was taken for the release of the next version.
-This is unacceptable. Most of his ground velocities are less than -3. All of the normals need to have their ground and air velocities lowered (To at least -4 or -5).
-In MvC Hiryu's standing C moves him forward. I'm not sure if this is something that should be added, but I personally think it would look better.
-The position of Ouroboros' helper is sometimes out of synch with the Ouroboros' animation.
-Damage is too low.
-Sparks are too small IMO. Dunno what that's about. \__/
-Most of the Clsns are terrible.
I've noticed that the positions of some of the Clsns change even though the sprites used in the anim haven't changed that much. I've also noticed that Clsns are on parts that don't need it (Like the scarf or the sword).
this hiryu doesn't pretend be with mvc style as all you checked when played, is more inspired of the original game ninja style.



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