Posted by Mackx
in CVS Shadaloo HQ (2 versions) (Started by Master Yoda July 26, 2011, 08:46:38 amBoard: Your Releases, older Mugen

Always glad to see you release a stage, i'll replace my test version now
Posted by Mackx
in CVS Shadaloo HQ (2 versions) (Started by Master Yoda July 26, 2011, 08:46:38 am
Posted by Mackx
in Clive Barker's HELLRAISER Tribute Stage by Djoulz - Official Release (Started by Djoulz May 31, 2011, 01:49:07 pm
Posted by Mackx
in DK Kremlings Revenge 2 (Started by KBN22 March 12, 2011, 06:13:37 am
and it's donkey kong!
Posted by Mackx
in Akihabara Electric city full 3D (Started by LM_MAVERIK October 31, 2010, 10:38:36 pmThanks for the feedback
Asymmetry? I'm not sure what you mean by that. The sliding characters thing seems to be a problem that I cannot fix. It's the same with MACKX's stages
I'll try and figure out a way.
Oh and yeh you are right. I can't believe I didn't think of simply using the sky as a separate BG. Also many of the colour loss issues come from the light sources since they they have antialiasing <--dunno if thats spelled correctly glow sources use up a lot of space in the palette editor so I am rendering the glow sources out separately which will allow FF's palette editor to define the colours better.
Can you tell me more about this RGB method? Increased filesize doesn't bother me my characters alone hit 50 megs lolol. Hopefully not 50 megs of shit though.
Posted by Mackx
in CVS Ayutaya Iseki (Started by Master Yoda July 23, 2010, 06:45:49 am
Posted by Mackx
in Stage Creation Competition (Started by ExShadow June 07, 2010, 01:02:34 am
Posted by Mackx
in 6 new stages (Castlevania, X-Men, CVReincarnation) (Started by MDI June 14, 2010, 11:38:44 pm
Posted by Mackx
in Stage Creation Competition (Started by ExShadow June 07, 2010, 01:02:34 am
Posted by Mackx
in Battletoads Tournament Fighters (Started by Incubator April 07, 2010, 10:22:18 pm
Posted by Mackx
in Feudal Storm BY Gmasta (Started by Gmasta January 01, 2010, 09:09:25 pmHow would an update take that longWell if he's like me he probably is just lazy and doesn't want to upload yet
Posted by Mackx
in 3D stage def generator (Started by Hihoshi March 09, 2010, 06:17:07 pm
Posted by Mackx
in Mvc2 Air Ship (Started by ExShadow April 01, 2010, 01:43:23 pmMvC2 is a different game and it requires different codes to get rid of the obscuring hud and characters.I know how to remove the characters with just one click, if someone can show me how to remove the life bars hell I'll guarantee you this stage done. I can deal with the shadows.
alsoI remember some CvS2 training stage being made in 3d... Wasn't it complete ?
You see that silver award in Mackx's sig? That's his stage CvS2 training stage and yes it is complete.
Posted by Mackx
in Mvc2 Air Ship (Started by ExShadow April 01, 2010, 01:43:23 pm@ ExS: April fool, baah, too bad, just when I was about to ask you if you were planning to release a patch to make it'd be less MvC than it seemed to be...
@ MackX: Hasn't it happened yet ? Hmmm, I remember some CvS2 training stage being made in 3d... Wasn't it complete ?
but yeah i did make that one awhile back in high res, also caddie made a low res version before that, what i was talking about was a 3-d stage with animations and having no colorloss, and ripping mvc2 is much harder then cvs2 which is why i've only made 1 mvc2 stage. When i saw this I almost had an accident in my pants...MvC2 is a different game and it requires different codes to get rid of the obscuring hud and characters.
Posted by Mackx
in Mvc2 Air Ship (Started by ExShadow April 01, 2010, 01:43:23 pm
Posted by Mackx
in Will MUGEN 1.0 ever achieve retrocompatibility with WinMUGEN(plus) (Started by Blade Art March 19, 2010, 12:30:38 pmYes, 3D stages confirmedfor Brawlto work on Mugen 1.0.
Posted by Mackx
in Jago Ki2 -Update- (Started by Mr. I March 15, 2010, 06:00:07 am
Posted by Mackx
in 4 new stages (Mega Man X6, Super Metroid, Demon's Crest, Actraiser) (Started by MDI March 10, 2010, 11:37:19 pm
Posted by Mackx
in Aero Speedway (Started by ExShadow March 05, 2010, 08:35:16 pm
Posted by Mackx
in Cartman BETA Release (Started by AndysMugen February 28, 2010, 10:09:35 pm
Posted by Mackx
in Elmo:Sesame Street Battler with AI and new super with fixed win (Started by warioman February 27, 2010, 02:47:10 pmHe looks more like baby Elmo. Let's just call him baby or kid Elmo.