Posted by Mackx
in 3 Stages - Tales of Symphonia, Final Fantasy 8... (Started by Mackx August 12, 2009, 06:08:13 amBoard: Your Releases, older Mugen
Yeah, Ifrit's Lair (you wrote Layer in the files) is indeed a little blurry. I'll wait to see the updated version.
I also think the players could be slightly lower on the ground.
The ToS Forest stage is really great. The parallax with foreground trees and the animations are awesome.
The hero seems to be moon running though, maybe you could give him a higher velocity.
Finally, the mushroom and plant seem to appear from nowhere when they enter from the right of the screen. That's a problem I had already faced, and the method I found was to change the axis of the sprites in the animation itself. For example, for the plant, change your code to :
[mcode]
[BEGIN ACTION 4]
4,1,100,0,2, H
4,2,100,0,2, H
4,3,100,0,2, H
4,4,100,0,2, H
...
[/mcode]
and it will fix the magical apparition.
Yeah i was wondering why that was, i couldn't seem to completely get rid of it. I've never run into this kind of problem before, still not sure why it's happening, anyways thanks for the fix
Quote
Concerning Flintstones house : so many sprites for the smoke !
More importantly, deltas or bounds need some fixing, because we can see the sky appear at the right of the stage, beside the house (there's a vertical line on the right side).
Hmm that's strange, doesn't appear like that on my mugen, i wonder if it has something to do with the resolution?
Thanks for the feedback Cybaster, i'll get these things fixed.













