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TETSUGA GENSHO

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Messages by TETSUGA GENSHO

    

Re: Marshall Law from Tekken

 August 18, 2012, 12:45:57 am View in topic context
 Posted by TETSUGA GENSHO  in Marshall Law from Tekken (Started by Gritsmaster August 15, 2012, 02:02:46 am
 Board: Projects

looking great but .. this is from roman



i told him about the diago from BBB and he made this for me.
    

Re: BIOHAZARD MUGEN PROJECT

 July 16, 2012, 07:20:28 pm View in topic context
 Posted by TETSUGA GENSHO  in BIOHAZARD MUGEN PROJECT  (Started by Fabry Taz July 16, 2012, 05:48:45 pm
 Board: Projects

thug looks like an edited jill or snake by sean lol


*edit* it is jill can see the shading from her tits lol
    

Re: SFxT Ryu (WiP)

 July 14, 2012, 04:12:46 pm View in topic context
 Posted by TETSUGA GENSHO  in SFxT Ryu (WiP) (Started by TETSUGA GENSHO July 01, 2012, 10:44:44 am
 Board: Projects

Ty :D
    

Re: SFxT Ryu (WiP)

 July 14, 2012, 06:57:26 am View in topic context
 Posted by TETSUGA GENSHO  in SFxT Ryu (WiP) (Started by TETSUGA GENSHO July 01, 2012, 10:44:44 am
 Board: Projects

not that hard really.. likes of dash cancel and getup roll is in statedef -2

the charge of the hadouken's are basically variable counter.. the sfxt tag system i'm not gonna explain that yet until beta release atleast.
    

Re: SFxT Ryu (WiP)

 July 14, 2012, 06:34:37 am View in topic context
 Posted by TETSUGA GENSHO  in SFxT Ryu (WiP) (Started by TETSUGA GENSHO July 01, 2012, 10:44:44 am
 Board: Projects

well as many as i can.. trying to keep it CvS shading style and sfxt gameplay style.
    

Re: Kairi from Street Fighter EX

 July 14, 2012, 02:30:30 am View in topic context
 Posted by TETSUGA GENSHO  in Kairi from Street Fighter EX (Started by Mr.Karate JKA July 22, 2011, 07:43:10 pm
 Board: Projects

new stance is looking great.. but tbh i'd rather see some D.Dark action in mugen lol
    

Re: SFxT Ryu (WiP)

 July 14, 2012, 02:19:15 am View in topic context
 Posted by TETSUGA GENSHO  in SFxT Ryu (WiP) (Started by TETSUGA GENSHO July 01, 2012, 10:44:44 am
 Board: Projects

a little update:

http://youtu.be/EEbFPrMbFJs

been slightly busy working on Jin Kazama and trying to perfect the sfxt tag system.

also working on ryu's sHP basically ken's shp with head edit. since i can't do a simple headswap cos ryu NEVER faces in those damn directions lol
    

Re: League of Legends Opportunity knocking

 July 13, 2012, 07:11:11 pm View in topic context
 Posted by TETSUGA GENSHO  in League of Legends Opportunity knocking (Started by TETSUGA GENSHO June 28, 2012, 09:39:08 pm
 Board: Development Resources

why is that any different from spriting from scratch? LOL.. atleast with this tool u have a starting point and an ending.. imo
    

Re: League of Legends Opportunity knocking

 July 12, 2012, 06:50:47 am View in topic context
 Posted by TETSUGA GENSHO  in League of Legends Opportunity knocking (Started by TETSUGA GENSHO June 28, 2012, 09:39:08 pm
 Board: Development Resources

i think he means the constant QQer's .. no matter wat happens there's always a QQer.. play smart and don't die from teamfights they QQ... .. be in a teamfight take out 3/5 and die they QQ... be in a teamfight and tank and die they QQ.. be in a 2v1 against CC players under ur turret.. they QQ.. there's always a reason for them to QQ no matter what lol
    

Re: Venom by T.O.P.S

 July 11, 2012, 07:35:31 pm View in topic context
 Posted by TETSUGA GENSHO  in Venom by T.O.P.S (Started by Makurayami July 05, 2012, 02:51:32 pm
 Board: Found Releases 1.0+

oh god.. those clsn's are a nightmare lol.. old news but damn all of those screenshots posted.. only required 1 clsn no need for 10 in the 1 sprite ffs.

thats a cause for mugen overload lol... don't get me wrong i like his ideas on venom.. superb new moves .. really got his creative cap thinking on venom but "i like having alot of clsn's" thats ridiculous.
    

Re: Kid Flash by IHighGamerI

 July 08, 2012, 01:23:42 am View in topic context
 Posted by TETSUGA GENSHO  in Kid Flash by IHighGamerI (Started by IHighGamerI July 07, 2012, 10:45:36 pm
 Board: Projects

looks smaller tbh

but how is he gonna differ from flash?
    

Re: StormEX, & Tsao-ri: Ichigo Kurosaki

 July 03, 2012, 10:52:26 pm View in topic context
 Posted by TETSUGA GENSHO  in StormEX, & Tsao-ri: Ichigo Kurosaki  (Started by DragonSlayerEX February 07, 2011, 02:48:09 am
 Board: Projects

We'll be editing some other bleach characters animations to make Ichigo's Kicks! If anyone's got some ideas, let me know! :)

how about the kinda kicks he uses on his dad (Isshin) in da face!!! lol

but i've never actually known Ichigo to ever use any kicking in shinigami form lol but to see a kick like that would be hilarious lol.
    

Re: StormEX: Projects!

 July 03, 2012, 10:43:30 pm View in topic context
 Posted by TETSUGA GENSHO  in StormEX: Natsu Dragneel (Original Sprites) (Started by DragonSlayerEX July 03, 2012, 09:35:27 pm
 Board: Projects

    

Re: SFxT Ryu (WiP)

 July 02, 2012, 02:29:07 pm View in topic context
 Posted by TETSUGA GENSHO  in SFxT Ryu (WiP) (Started by TETSUGA GENSHO July 01, 2012, 10:44:44 am
 Board: Projects

Nice tetsuga very lovely process the hadoken's are looking great my man can't wait to see more my man. :sugoi:

ty for the support.

I think all hadouken helpers should be triggered  earlier, because Ryu throws them out not blast them. about 3 ticks should be fine.

i hear what ur saying.. but even if it was to be triggered sooner in my opinion it would look off.. as there is no actual glow on his hands like earlier street fighter games.

altho i just realized that the lightning strike for shakunetsu hadoken only strikes once lol so i should fix that :P
    

SFxT Ryu (WiP)

 July 01, 2012, 10:44:44 am View in topic context
 Posted by TETSUGA GENSHO  in SFxT Ryu (WiP) (Started by TETSUGA GENSHO July 01, 2012, 10:44:44 am
 Board: Projects

just a little thing i is working on..  its an edit so credits to pots for this cvs_ryu in the first place.

http://youtu.be/zgod2S623xE

everything will change.. just for now i'm using wat was in pots ryu.. to atleast get the coding down.

and yes i know the damage is WAY too high.. lol will be fixed also
    

Re: Diepod's Stuff

 June 30, 2012, 10:21:36 pm View in topic context
 Posted by TETSUGA GENSHO  in Diepod's Stuff (Started by Diepod August 05, 2010, 01:04:49 am
 Board: Graphics

diepodddddddddd make that damn white ranger a wip already! lol stop teasing me with it!
    

Re: Kazuya, Kuma +Ogre demo-beta

 June 30, 2012, 06:31:47 pm View in topic context
 Posted by TETSUGA GENSHO  in Kazuya, Kuma +Ogre demo-beta (Started by chuchoryu June 30, 2012, 03:48:27 am
 Board: Your Releases, Mugen 1.0 +

i'd rather see his seth 2d finished before he works on ogre some more.. yes of course fix wat needs to be fixed but.. don't start so many projects or ur just gonna get swamped.

mugen is meant to be fun that goes with creation also... no fun wen u have too much to do :)

i dunno if i'm speaking on just how i feel.. but i know i wanna see more updates to seth rather than have a demo alpha ogre lol :P

but as to ogre itself so far is awesome sprite work.
    

Re: SFxT Mugen 1.0 (UPDATED 29/06/12)

 June 30, 2012, 06:20:08 pm View in topic context
 Posted by TETSUGA GENSHO  in SFxT Mugen 1.0 (UPDATED 29/06/12) (Started by kyokano June 18, 2012, 09:57:44 am
 Board: Your Releases, Mugen 1.0 +

good to hear sai and noz :D

are u gonna make the portraits consistant with the screenpack tho? like i mean same shading style and such
    

Re: League of Legends Opportunity knocking

 June 29, 2012, 12:52:13 am View in topic context
 Posted by TETSUGA GENSHO  in League of Legends Opportunity knocking (Started by TETSUGA GENSHO June 28, 2012, 09:39:08 pm
 Board: Development Resources

yeah hades i knew u'd enjoy that lol
    

Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread

 June 28, 2012, 10:15:31 pm View in topic context
 Posted by TETSUGA GENSHO  in [Theme Thread] Street Fighter 3/CPS3 Sprite thread (Started by Hoshi April 21, 2010, 09:50:12 pm
 Board: Graphics

damnit diepod... make that white ranger a wip!!!! i will lovez u foreva!!! in a non-homo way!