Posted by kidneypunch
in quick super jump question (Started by kidneypunch September 16, 2008, 09:50:58 pmBoard: M.U.G.E.N Development Help
[Statedef 55]
type = S
physics = S
anim = 40
velset = 0, -12
ctrl = 0
sprpriority = 1
[State 55, 1]
type = VarSet
trigger1 = 1
sysvar(1) = 0
[State 55, 2]
type = VarSet
trigger1 = var(5) != 1
trigger1 = command = "holdfwd"
trigger2 = var(5) = 1
trigger2 = p2bodydist x >= 21
sysvar(1) = 1
[State 55, 3]
type = VarSet
triggerall = var(5) != 1
trigger1 = command = "holdback"
sysvar(1) = -1
[State 55, 4]
type = VelSet
trigger1 = AnimTime = 0
x = ifelse(sysvar(1)=0, const(velocity.jump.neu.x), ifelse(sysvar(1)=1, const(velocity.jump.fwd.x), const(velocity.jump.back.x)))
y = const(velocity.jump.y)
[State 55, 5]
type=ChangeState
trigger1=!AnimTime
value = 56
ctrl = 1

