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Messages by GMONEY

    

Re: How Good Are You?

 November 23, 2009, 12:32:13 am View in topic context
 Posted by GMONEY  in How Good Are You? (Started by Yoba November 17, 2009, 10:59:44 am
 Board: Fighting Games

I guess I'm godd in Call of Duty 4.
    

Re: How Good Are You?

 November 22, 2009, 12:54:59 am View in topic context
 Posted by GMONEY  in How Good Are You? (Started by Yoba November 17, 2009, 10:59:44 am
 Board: Fighting Games

WELLLL.............


ON MAME IT DOES! (i think....)
    

Re: How Good Are You?

 November 21, 2009, 10:50:43 pm View in topic context
 Posted by GMONEY  in How Good Are You? (Started by Yoba November 17, 2009, 10:59:44 am
 Board: Fighting Games

PRIMAL RAGE!!!!!!!!!1

I will beat anyone with vertigo! (like anyone besides me plays that game anymore)

BUT YOU GET TO PLAY AS DINOS.... AND GORILLLAES, WIT SUPEH POWERS!!! AND EAT
US STUPID, SPOILED, BRATTY HUMANS! AND YOU GET TO KILL PONY LOOEKIN' DINOZ
(Armadon) AND YOU GET TO PEE ON YOUR VICTIM (Chaos) AND.... ROAST PEOPLE!
(Diablo)
    

Re: Midnight Bliss and Shock Project (Shock Project revived!)

 November 21, 2009, 10:45:31 pm View in topic context
 Posted by GMONEY  in Midnight Bliss and Shock Project  (Started by Xenomic April 27, 2008, 12:56:53 am
 Board: Sprite Projects

Why're all the victims girls......
    

Re: How to get rid of that slo-mo K.O effect

 November 19, 2009, 10:26:03 pm View in topic context
 Posted by GMONEY  in How to get rid of that slo-mo K.O effect (Started by GMONEY November 16, 2009, 11:11:37 pm
 Board: M.U.G.E.N Development Help

    

Re: How to get rid of that slo-mo K.O effect

 November 19, 2009, 03:44:57 am View in topic context
 Posted by GMONEY  in How to get rid of that slo-mo K.O effect (Started by GMONEY November 16, 2009, 11:11:37 pm
 Board: M.U.G.E.N Development Help

Oh what the deuce. I just put it on every single attack.
    

Re: How to get rid of that slo-mo K.O effect

 November 17, 2009, 03:00:48 am View in topic context
 Posted by GMONEY  in How to get rid of that slo-mo K.O effect (Started by GMONEY November 16, 2009, 11:11:37 pm
 Board: M.U.G.E.N Development Help

OH...... i didn't know that existed, til' now. Still ain't working. :'(
    

Re: How to get rid of that slo-mo K.O effect

 November 17, 2009, 02:15:33 am View in topic context
 Posted by GMONEY  in How to get rid of that slo-mo K.O effect (Started by GMONEY November 16, 2009, 11:11:37 pm
 Board: M.U.G.E.N Development Help

    

Making a quick kill signature.

 November 16, 2009, 11:26:34 pm View in topic context
 Posted by GMONEY  in How to get rid of that slo-mo K.O effect (Started by GMONEY November 16, 2009, 11:11:37 pm
 Board: M.U.G.E.N Development Help

As you can see. I posted 3 questions at once so i don't have to go back and ask.

How do i make a quick kill sign? whenever you'd defeat your victim less than 15 seconds.... Well if it's possible
    

Making a "TOTAL DOMINATION" sign.

 November 16, 2009, 11:22:37 pm View in topic context
 Posted by GMONEY  in How to get rid of that slo-mo K.O effect (Started by GMONEY November 16, 2009, 11:11:37 pm
 Board: M.U.G.E.N Development Help

Anyone? Help.
    

How to get rid of that slo-mo K.O effect

 November 16, 2009, 11:11:37 pm View in topic context
 Posted by GMONEY  in How to get rid of that slo-mo K.O effect (Started by GMONEY November 16, 2009, 11:11:37 pm
 Board: M.U.G.E.N Development Help

How to get rid of that slo-mo K.O effect........................................... ...............
...
...
...
...
...
    

Re: Victim can't attack when finished a changeanim2 event?

 November 16, 2009, 01:36:18 am View in topic context
 Posted by GMONEY  in Victim can't attack when finished a changeanim2 event? (Started by GMONEY November 15, 2009, 11:31:04 pm
 Board: M.U.G.E.N Development Help

If you hit ctrl+D to see the opponent's data and do the move that puts your opponent into a custom state, you'll see that after the move ends, he's still in a custom state. Put a selfstate at the end of the custom state instead of a changestate.

It worked! :haw: Thank you very much...
    

Victim can't attack when finished a changeanim2 event?

 November 15, 2009, 11:31:04 pm View in topic context
 Posted by GMONEY  in Victim can't attack when finished a changeanim2 event? (Started by GMONEY November 15, 2009, 11:31:04 pm
 Board: M.U.G.E.N Development Help

Whenever I make a ChangeAnim2 event (where the victim goes in a custom state according to how the anim should look in your .air) And for some reason the victim who's been hit can't attack, unless hit again by a normal attack? 
    

Re: Sakura's Bugs

 November 13, 2009, 11:55:04 pm View in topic context
 Posted by GMONEY  in Sakura's Exteme (Started by Skyline364 November 13, 2009, 11:46:19 pm
 Board: Your Releases, older Mugen

shang sakura....
hahahahah....
    

Re: Scorpion and Sub-Zero released *updated 11-02-09*

 November 10, 2009, 11:18:11 pm View in topic context
 Posted by GMONEY  in Scorpion and Sub-Zero released *updated 6-26-10* (Started by Shinnox November 01, 2009, 02:28:00 am
 Board: Your Releases, older Mugen

Mike Obrecht chars are awesome much better than this and actually this two needs a lot of work still and please why Scorpion has such a big size archive when Sub-Zero is 21 MBS lighter I can't get the reason

You gotta be a total retard if you think Mike Obrecht's buggy, outdated stuff are better than both characters.  >:(
    

Re: 5 NEW MK Stages.!

 November 07, 2009, 03:23:52 am View in topic context
 Posted by GMONEY  in 5 NEW MK Stages.! (Started by Xclusive November 06, 2009, 07:15:29 am
 Board: Your Releases, older Mugen

whered that Goro come from...who made it....I must have it....where......WHEEERRRREEEE!!!!!

It must of been created by Bihno, since he makes anime-drawn mortal kombat characters.
    

Re: Scorpion and Sub-Zero released *updated 11-02-09*

 November 06, 2009, 03:19:19 am View in topic context
 Posted by GMONEY  in Scorpion and Sub-Zero released *updated 6-26-10* (Started by Shinnox November 01, 2009, 02:28:00 am
 Board: Your Releases, older Mugen

blah
    

Re: Soul Ninja Mk2 v1.9 & Female Ninja UMk3 v1.4 & Cyborg Ninja UMk3 v1.1

 October 29, 2009, 12:07:19 am View in topic context
 Posted by GMONEY  in Soul Ninja Mk2 v1.9 & Female Ninja UMk3 v1.4 & Cyborg Ninja UMk3 v1.1 (Started by Juano16 September 06, 2009, 01:53:34 am
 Board: Your Releases, older Mugen

blah
    

Re: Ripping Atari Jaguar, 3DO, or Playstation sprites?

 September 20, 2009, 05:38:15 pm View in topic context
 Posted by GMONEY  in Ripping Atari Jaguar, 3DO, or Playstation sprites? (Started by GMONEY September 12, 2009, 06:05:52 pm
 Board: Off-Topic Help

So far this artmoney thang's giving me trobule :beadyeyes2:
I've installed mame on my comptua, and the incomprehensible way too... but I did it.

I think i'll try a new stragety if the artmoney gives me more trobule:
Disable the background, And take screenshots of all the frames. Sounds stupid,
But thats how i ripped the SNES ones.
    

Re: Ripping Atari Jaguar, 3DO, or Playstation sprites?

 September 14, 2009, 11:08:08 pm View in topic context
 Posted by GMONEY  in Ripping Atari Jaguar, 3DO, or Playstation sprites? (Started by GMONEY September 12, 2009, 06:05:52 pm
 Board: Off-Topic Help

:haw:

"Deep Knowledge of ArtMoney" Lol, I just found out what that was today.

I have EPSXE, And a Primal Rage PS1 and Atari Jaguar read-OWNlee image.... I'm reading the
"Let's make and artmoney tutorial" Tut here. I'm gonna rip it from M.A.M.E since you said it was easier

(Which has plenty of more animations and stuff)