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KamiyaKasshinRyu

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Messages by KamiyaKasshinRyu

    

WIP

 October 20, 2008, 11:53:11 am View in topic context
 Posted by KamiyaKasshinRyu  in WIP (Started by KamiyaKasshinRyu October 20, 2008, 11:53:11 am
 Board: Off-Topic Help

^_^ :D
It was nothing, just something in my mind.
How long do you think a WIP character should be finish?
    

Re: direct projectile

 October 18, 2008, 05:37:08 am View in topic context
 Posted by KamiyaKasshinRyu  in direct projectile (Started by KamiyaKasshinRyu October 17, 2008, 02:16:20 pm
 Board: M.U.G.E.N Development Help

So that was it. Those are pretty great. Ill try it.
Thank you very much everyone for your helps.
    

Re: direct projectile

 October 18, 2008, 05:04:35 am View in topic context
 Posted by KamiyaKasshinRyu  in direct projectile (Started by KamiyaKasshinRyu October 17, 2008, 02:16:20 pm
 Board: M.U.G.E.N Development Help

You got it. As you said it "will head up/down if opponent is high/low"
but NOT moves left and right based on p2 position.
That's really it.  :D
    

Re: direct projectile

 October 18, 2008, 03:27:06 am View in topic context
 Posted by KamiyaKasshinRyu  in direct projectile (Started by KamiyaKasshinRyu October 17, 2008, 02:16:20 pm
 Board: M.U.G.E.N Development Help

 :)
I mean when you execute your projectile... it will follow or go to the place where your opponent is but in just one direction... ^_^
Thanks for everyone helping...
    

direct projectile

 October 17, 2008, 02:16:20 pm View in topic context
 Posted by KamiyaKasshinRyu  in direct projectile (Started by KamiyaKasshinRyu October 17, 2008, 02:16:20 pm
 Board: M.U.G.E.N Development Help

Heya!!! Its my 2nd post about projectiles(I really like projectiles~)
I have try to make a projectile that follows its target but...
Anyway, is it possible for your projectile to follow your target opponent
but in just direct/straight/diagonal/horizontal/vertical movement ~(I mean without going any spriral or any not straight movement just to follow your target~).
Thanks ;)
    

Re: "Excel Combos", ("excel" being abbreviation for "extra cancel")

 October 17, 2008, 02:10:20 pm View in topic context

ooh that helps pretty great.
but still hard for me to get it easily.
maybe I still need time to hang on it.
Thanks you very much
    

Re: Excel Mode.

 October 12, 2008, 06:07:57 am View in topic context

 :D I dunno if I am right calling it excel mode. I got it from StreetFighter EX series where you need to use 1   powerbar to be able to excel ("excel" being abbreviation for "extra cancel").Excel Combos allows player to connect a series of basic and special moves for a limited time. During an Excel Combo, the player begins with a basic move and can follow up with a different basic move or follow-up a basic move with a special move, which can be followed by a different special move.
 ;) Thats it...
I think CVS2 have also this feature.
    

Re: Projectile Help...

 October 11, 2008, 05:55:19 am View in topic context
 Posted by KamiyaKasshinRyu  in Projectile Help... (Started by KamiyaKasshinRyu October 09, 2008, 12:48:36 pm
 Board: M.U.G.E.N Development Help

Yeah thats it.
Its like a boomerang projectile.But I only know to make a projectile that doesnt coming back.
Anyway thanks.
    

Projectile Help...

 October 09, 2008, 12:48:36 pm View in topic context
 Posted by KamiyaKasshinRyu  in Projectile Help... (Started by KamiyaKasshinRyu October 09, 2008, 12:48:36 pm
 Board: M.U.G.E.N Development Help

Help ??? Its about some kind of projectile.
Can someone please help me...
Here it is...~
A projectile that coming back to the one that execute it.
Its a projectile that following the one that execute it, then the projectile must come in contact with its user, before he can use it again.
Its complicated for me.
I hope somebody help.
Thank you very much.
    

"Excel Combos", ("excel" being abbreviation for "extra cancel")

 October 09, 2008, 12:47:55 pm View in topic context

^_^
Is there any tutorials for Excel Mode?
Or,
How to give your character the ability to be in Excel Mode?
Thanks...
    

Re: Variables Help...

 October 08, 2008, 01:09:16 pm View in topic context
 Posted by KamiyaKasshinRyu  in Variables Help... (Started by KamiyaKasshinRyu October 07, 2008, 02:33:08 pm
 Board: Introductions and Guides

Ooh great... :D
That helps me a lot.
Thanks you very much Elix.
    

Variables Help...

 October 07, 2008, 02:33:08 pm View in topic context
 Posted by KamiyaKasshinRyu  in Variables Help... (Started by KamiyaKasshinRyu October 07, 2008, 02:33:08 pm
 Board: Introductions and Guides

Hiya...!
How to use variables or what ar the variables...?
Or\, what is the use of Varset trigger?
I mean the fvar and var... ???
Anyway Thank you  very much for any help. :sugoi:
    

Hiya!!! ^_^

 October 03, 2008, 10:06:43 am View in topic context

Hiya!!! :yesgoi: I really like fighting games and this make me like to play MUGEN. Its really ooh so great and customizable.
I've been playing MUGEN ( uhmm...) maybe almost 1 year and now im up to make some characters.
I hope you'll help me if i rather have some problems and need help doing it.
Anyways, Nice To Meet You Everyone!よろしく ねand hope it will also Nice For You to Meet Me. :sugoi: