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Uche_of_MFG

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Messages by Uche_of_MFG

    

Re: Skullgirls

 October 22, 2014, 08:42:42 pm View in topic context
avatar  Posted by Uche_of_MFG  in Skullgirls (Started by Nanashi_1337 February 06, 2011, 08:48:26 pm
 Board: Fighting Games

Mike "MikeZ" Zaimont shows more changes concerning Beowulf, as well as some changes to the Endless Beta of Skullgirls.
    

Re: The Nintendo News Thread

 October 22, 2014, 07:07:41 am View in topic context
avatar  Posted by Uche_of_MFG  in The Nintendo News Thread (Started by Bad News GBK June 07, 2011, 09:14:28 pm
 Board: Gaming

Blasphemy! This course was in Mario Kart DS!
    

Re: Commander Keen and other Dos Games.

 October 21, 2014, 08:03:58 pm View in topic context
avatar  Posted by Uche_of_MFG  in DOS Games (Started by Omega October 12, 2014, 02:20:11 pm
 Board: Gaming

I'm surprised there is no mention of Mario & Luigi for DOS as well. The game was short, but it gave good memories.
    

Re: Killer Instinct (Xbone)

 October 18, 2014, 12:01:08 am View in topic context
avatar  Posted by Uche_of_MFG  in Killer Instinct (Xbone) (Started by Bad News GBK June 10, 2013, 07:28:09 pm
 Board: Fighting Games

Ho do you get a heart attack playing Killer Instinct? ???
    

Re: Dead Or Alive 5

 October 14, 2014, 05:11:09 am View in topic context
avatar  Posted by Uche_of_MFG  in Dead Or Alive 5 (Started by SNT September 14, 2011, 03:13:23 pm
 Board: Fighting Games

I see a tournament on Halloween because of the costumes. I am calling it.
    

Re: Marvel Universe discussion (no filthy muties allowed)

 October 12, 2014, 11:16:44 pm View in topic context
avatar  Posted by Uche_of_MFG  in Marvel Universe discussion (no filthy muties allowed) (Started by Gate June 16, 2011, 04:33:46 pm
 Board: Entertainment

    

Re: O's Comics Wips

 October 10, 2014, 05:50:52 am View in topic context
avatar  Posted by Uche_of_MFG  in O's Comics Wips (Started by O Ilusionista November 18, 2012, 08:32:25 pm
 Board: Projects

Welcome back to M.U.G.E.N., O Illusionista. It is nice to see that you haven't lost a step.
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 October 08, 2014, 07:54:19 pm View in topic context
avatar  Posted by Uche_of_MFG  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

I just Googled Tharja, and I think I understand the reason for her removal. She is too sexualized.
    

Re: CvS Sagat Sprite Pack W.I.P. Shao_kun/dampir

 October 08, 2014, 01:19:22 pm View in topic context
avatar  Posted by Uche_of_MFG  in CvS Sagat Sprite Pack W.I.P. Shao_kun/dampir (Started by Shao_kun September 27, 2014, 10:34:05 pm
 Board: Sprite Projects

Training?
    

Re: Does this thing exist?/who is the author?/etc. thread.

 October 08, 2014, 04:49:55 am View in topic context
avatar  Posted by Uche_of_MFG  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

Outside Baedal, were any of the strikers from The King of Fighters 2000 made into full-fledged fighters?
    

Re: CvS Shingo Sprites

 October 07, 2014, 05:09:29 pm View in topic context
avatar  Posted by Uche_of_MFG  in CvS Shingo Sprites (Started by Lurker October 07, 2014, 03:08:36 pm
 Board: Sprite Projects

Looks like it is "12%" complete. :D
    

Re: Marvel Universe discussion (no filthy muties allowed)

 October 06, 2014, 04:00:45 pm View in topic context
avatar  Posted by Uche_of_MFG  in Marvel Universe discussion (no filthy muties allowed) (Started by Gate June 16, 2011, 04:33:46 pm
 Board: Entertainment

Whoever made that decision needs to grow up.
    

Re: Avengers: United Battle Force

 October 06, 2014, 04:04:06 am View in topic context
avatar  Posted by Uche_of_MFG  in Avengers: United Battle Force (Started by O Ilusionista May 14, 2013, 05:02:48 pm
 Board: Gaming

Yiy
New char joins as a playable and Helper: Psylocke.
As usual, many costumes


(Classic Ninja - 80's - Lady Mandarin - Uncanny X-Force - Revanche)
Lady Mandarin will be a boss too.

You just had to add her in, didn't you?
    

Re: Does this thing exist?/who is the author?/etc. thread.

 October 03, 2014, 05:54:06 am View in topic context
avatar  Posted by Uche_of_MFG  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

Who made the Bardal in that image:
[img[http://i39.tinypic.com/1iewp3.jpg[/img]
    

Re: Avengers: United Battle Force

 September 30, 2014, 04:29:24 pm View in topic context
avatar  Posted by Uche_of_MFG  in Avengers: United Battle Force (Started by O Ilusionista May 14, 2013, 05:02:48 pm
 Board: Gaming

You are not sparing any enemies, O. Who would re-activate the Sentinels?
    

Re: DC Comics Universe (maybe discussion?)

 September 30, 2014, 04:20:18 am View in topic context
avatar  Posted by Uche_of_MFG  in DC Comics Universe (maybe discussion?) (Started by Edtion June 05, 2011, 10:00:42 am
 Board: Entertainment

There is no need for that. Japanese Jesus was obviously trying to get to us fans of Bruce Timm's works.
    

Re: Dead Or Alive 5

 September 23, 2014, 09:04:44 pm View in topic context
avatar  Posted by Uche_of_MFG  in Dead Or Alive 5 (Started by SNT September 14, 2011, 03:13:23 pm
 Board: Fighting Games

Bunny Outfits?! Are they taking pages out of Playboy's books?
    

Re: gaming news that don't deserve their own thread

 September 22, 2014, 05:09:20 pm View in topic context
avatar  Posted by Uche_of_MFG  in gaming news that don't deserve their own thread (Started by Titiln October 30, 2011, 05:13:58 pm
 Board: Gaming

First Hyrule Warriors, and now this. What is next?
    

Re: [Theme Thread] CVS Sprite thread

 September 22, 2014, 02:11:36 am View in topic context
avatar  Posted by Uche_of_MFG  in [Theme Thread] CVS Sprite thread (Started by Hoshi April 21, 2010, 09:51:37 pm
 Board: Graphics

It looks much better than before.
    

Re: Yatagarasu Attack on Cataclysm - Crowdfunding Campaign

 September 18, 2014, 08:48:37 am View in topic context
avatar  Posted by Uche_of_MFG  in Yatagarasu Attack on Cataclysm - Crowdfunding Campaign (Started by Davod Sirloin June 27, 2013, 04:27:13 pm
 Board: Fighting Games

Yatagarasu-ftg.com said:
Hello, Shiza from the Yatagarasu dev team here.

An update on development progress will follow later, but today I have a quick update with some details about the arcade location testing in Japan and a message from the team about the Alpha release.

NESiCAxLive Version Location Tests
Location tests for the NESiCAxLive (arcade) version of Yatagarasu AoC will be held over Sept 19-21st* in 4 game centers in Japan. This is the first opportunity to get hands on with this version which features the first new character, Azure, so if you are in or can visit Japan (Tokyo Game Show will be held on the same dates), please drop in and try it out.

Participating arcades are:
Akihabara HEY
Taito Station Osu (大須)
Taito Station Namba (難波)
Taito Station Tenjin, Fukuoka (福岡天神)

There will also be questionnaires about Yatagarasu AoC available in the arcades. Feedback from the questionnaires will be used as reference by the Yatagarasu dev team and will affect the development of the game, so please take a moment to fill one out.

Here is the announcement of the test at Famitsu’s website: http://www.famitsu.com/news/201409/11061144.html

Alpha Version Testing
On August 17th at the summer Comic Market event. we distributed the latest PC version of Yatagarasu AoC  and released the same version to backers on Steam. The dev team members were excited to see Yatagarasu on Steam for the first time and happy it went well.

One thing we learned from this release is that releasing even a work in progress build is extremely difficult. It takes a lot of tinkering with the code to make it releasable and to make sure that play data and feedback can be processed.

The Alpha version is still very much a work in progress, but hopefully gives a good idea of progress and the direction development is taking. The release has been valuable for the dev team as we are receiving lots of feedback from the release, and it’s already been a great reference in development. Thank you to everyone for your feedback and opinions.

Please look forward to the next version.

Shiza