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Basara Dandy

MFG Network Member

Messages by Basara Dandy

    

Re: Samurai Shodown 5 Special - DATA

 March 21, 2007, 06:12:03 pm View in topic context
 Posted by Basara Dandy  in Samurai Shodown 5 Special - DATA (Started by recruta42 February 23, 2007, 04:49:17 pm
 Board: Code Library

Hi, very impressive your guide, I think it helps many people :)

I've a question... I'm remaking one of my first projects: Gen-an Shiranui (SS2 sprites with SS4 gameplay), but since I can't ask you about another games like SS2 or SS4, my question is...

Which of those character data would fit better on Gen-an?? I think maybe Enja, but I don't sure...
    

Re: Mugen Web Sites (advertise here)

 April 19, 2006, 06:26:36 am View in topic context
 Posted by Basara Dandy  in Mugen Web Sites (advertise here) (Started by Just No Point March 29, 2006, 03:00:27 pm
 Board: Introductions and Guides

Basara no MUGEN Page

Home of the classic and insane B-kun creations ;)

  • Characters (from classic games and original ones)
  • A few stages (i've to make more soon)
  • Palettes for old and new characters
  • A good site for hosting your creations (all with permission)
  • Some stuff over there
    

Re: Submit an abomination

 March 02, 2006, 11:32:40 pm View in topic context
 Posted by Basara Dandy  in Submit an abomination (Started by Lil M January 18, 2006, 07:24:33 am
 Board: Hall of Fame

Ouch... 2 more reasons to stop still watching anime >_<
    

Re: Submit an abomination

 February 25, 2006, 09:53:12 pm View in topic context
 Posted by Basara Dandy  in Submit an abomination (Started by Lil M January 18, 2006, 07:24:33 am
 Board: Hall of Fame

Yay Im popular.
I think the same :sugoi:

Wow, this post is a great piece of shit...

MAYBE FOR THAT REASON I LIKE IT!! ;D Great edits (specially mulambo, the king here), I have to put my hands in PSP again to post here again :P
    

Re: Sprite Packs/sound packs ~ the websites

 May 11, 2005, 06:46:10 pm View in topic context
 Posted by Basara Dandy  in Sprite Packs/sound packs ~ the websites (Started by Just No Point March 30, 2005, 08:34:52 pm
 Board: Resource Releases

Ehem... excuse me again...

TDS, I DL-ed the Rock Howard pack, and I got the sparks twice ??? in the main folder and in the FX folder... bad thing to name the Rock sprites with the same name (in this case, number) that those sparks --;

But you don't solve my problem yet :-X

TDS, Hoshi or whoever, plz... :-\
    

Re: Sprite Packs/sound packs ~ the websites

 April 07, 2005, 05:41:54 am View in topic context
 Posted by Basara Dandy  in Sprite Packs/sound packs ~ the websites (Started by Just No Point March 30, 2005, 08:34:52 pm
 Board: Resource Releases

Thank you ;)

With Rock sprites, I hope in 1 of these, remake Kenji Sagara ;D I count with you then ;)
    

Re: Sprite Packs/sound packs ~ the websites

 April 07, 2005, 04:54:20 am View in topic context
 Posted by Basara Dandy  in Sprite Packs/sound packs ~ the websites (Started by Just No Point March 30, 2005, 08:34:52 pm
 Board: Resource Releases

Ehem... I have a reclamation :-X

Capcom VS SNK
http://www.justnopoint.com/CVS2
ripped by The Dreamslayer

TDS, I DL-ed the Rock Howard pack, and I got the sparks twice ??? in the main folder and in the FX folder... bad thing to name the Rock sprites with the same name (in this case, number) that those sparks --;

That's all, I think... if you can fix it, I'll been thankful :)
    

Re: Capitain Commando CvS/SNK style

 February 04, 2005, 10:37:21 pm View in topic context
 Posted by Basara Dandy  in Capitain Commando CvS/SNK style (Started by israeldias October 13, 2004, 04:24:24 am
 Board: Hall of Fame

    

Re: Capitain Commando CvS/SNK style

 February 03, 2005, 06:38:39 pm View in topic context
 Posted by Basara Dandy  in Capitain Commando CvS/SNK style (Started by israeldias October 13, 2004, 04:24:24 am
 Board: Hall of Fame

CVS... or SVC?? ??? (CVS != SVC)

However... SNK style or not, it's a very original project, not so much people likes to do original things like this... I like that ;)

I like the spriting style, good edits... good luck with your project ;) (hablo espñol, no se si te sirva + q' el inglés de aquí, Israel)

MM... really do you want to program Cap or it's just a joke?? ???
    

Re:Fighting Game & Character Terminology

 January 29, 2005, 01:41:01 am View in topic context
 Posted by Basara Dandy  in Fighting Game & Character Terminology (Started by Die Giant Monster April 23, 2003, 08:52:15 pm
 Board: Fighting Games

Errrr, excuse me, guys... about this post, let me correct it some stuff about CVS2 grooves...

In which part I said to aport extra information or something different of you said before in this post?? Or when I said I post ALL info about CVS2 grooves??

I like SOME guild people --; very spicy to say things like that able to ruin intentions of a gamer who only wants to enter in this thread...

Whatever, my post don't care to YOU because is 0 aport... let's continue the thread, I don't wanna say about this anymore... :shifty:
    

Re:Fighting Game & Character Terminology

 January 28, 2005, 05:41:11 am View in topic context
 Posted by Basara Dandy  in Fighting Game & Character Terminology (Started by Die Giant Monster April 23, 2003, 08:52:15 pm
 Board: Fighting Games

    

Re:Fighting Game & Character Terminology

 January 27, 2005, 09:59:15 pm View in topic context
 Posted by Basara Dandy  in Fighting Game & Character Terminology (Started by Die Giant Monster April 23, 2003, 08:52:15 pm
 Board: Fighting Games

grooves are fighting styles and special bars that are used in capcom vs snk 1 and 2.

In CvS 1, there are only two kinds of grooves: Capcom and SNK

In CvS 2, however, there are 6 kinds of grooves: C. A. P. for capcom and S. N. K. for SNK groups

C grooves: Street fighter alpha's A-ism
A grooves: mix of SFA's V-ism and SF Ex2 plus's Excel
P grooves: Street Fighter 3
S grooves: KOF 95
N grooves: KOf 98 (i think ??)
K grooves: Samurai Shodown

Errrr, excuse me, guys... about this post, let me correct it some stuff about CVS2 grooves...

C grooves: better to say "Classic Capcom Mode" (not just SFA3 A-ism), 3 power bars to use as you well...
A grooves: SFA1&2 Auto Mode, SFA3 X-ism or SSF2T Mode... only a power bar to make SuperCombo/DM but it's like a Lvl3 power (or HSDM for KOF saga) and your hits hurts more :D
P grooves: SFA3 V-ism or SFA2 Custom Combo... HK+HP = a custom combo that reemplaced SuperCombos/DM
S grooves: KOF94-96 Mode, 97&98 Extra Mode... a power bar you can charge with 2 buttons (in CVS, in KOF are 3)
N grooves: KOF97&98 Advanced Mode, KOF99 and forward... the SNK answer to C groove XD
K grooves: Samurai Shodown/Spirits Mode (all saga) => the only one correct :P