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beterhans

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Messages by beterhans

    

Re: Hakugyokurou 3D by Margatroid Re-made for (16:9 & zoom) by Beterhans

 June 12, 2019, 02:13:02 pm View in topic context
 Posted by beterhans  in Hakugyokurou 3D by Margatroid Re-made for (16:9 & zoom) by Beterhans (Started by beterhans June 08, 2019, 05:32:20 pm
 Board: Edits & Addons 1.0+

problem fixed
just re-download will do

    

Re: Hakugyokurou 3D by Margatroid Re-made for (16:9 & zoom) by Beterhans

 June 12, 2019, 09:58:29 am View in topic context
 Posted by beterhans  in Hakugyokurou 3D by Margatroid Re-made for (16:9 & zoom) by Beterhans (Started by beterhans June 08, 2019, 05:32:20 pm
 Board: Edits & Addons 1.0+

Thanks for the feedback.
Will update on that haha :) and wait for your new version.
    

Re: Hakugyokurou (16:9 & 1.1)

 June 08, 2019, 07:01:07 pm View in topic context
 Posted by beterhans  in Hakugyokurou 3D by Margatroid Re-made for (16:9 & zoom) by Beterhans (Started by beterhans June 08, 2019, 05:32:20 pm
 Board: Edits & Addons 1.0+

    

Re: Hakugyokurou (16:9)

 June 08, 2019, 06:06:40 pm View in topic context
 Posted by beterhans  in Hakugyokurou 3D by Margatroid Re-made for (16:9 & zoom) by Beterhans (Started by beterhans June 08, 2019, 05:32:20 pm
 Board: Edits & Addons 1.0+

    

Hakugyokurou 3D by Margatroid Re-made for (16:9 & zoom) by Beterhans

 June 08, 2019, 05:32:20 pm View in topic context
 Posted by beterhans  in Hakugyokurou 3D by Margatroid Re-made for (16:9 & zoom) by Beterhans (Started by beterhans June 08, 2019, 05:32:20 pm
 Board: Edits & Addons 1.0+

    

Re: Granblue Fantasy Versus

 June 07, 2019, 06:28:29 am View in topic context
 Posted by beterhans  in Granblue Fantasy Versus (Started by Bronko December 15, 2018, 01:57:05 pm
 Board: Fighting Games

after find some match about it here


i like this game now
    

Re: Mr. Ansatsuken's WIP Thread! (Submit your PALETTES for BROLY/Dan/Dudley here!)

 May 24, 2019, 07:50:00 am View in topic context
 Posted by beterhans  in Mr. Ansatsuken's WIP Thread! (Current project: BROLY! & Chi-Chi?!) (Started by Mr. Ansatsuken February 08, 2019, 05:30:28 am
 Board: Projects

feed back
the
Omega Blaster doesn't look right under 16:9 screen. may be you should check screenhight and screenwidth first them put the camera and character in a percentage basics.

    

Re: Character of the Month: April 2019 Voting

 May 24, 2019, 06:47:13 am View in topic context
 Posted by beterhans  in Character of the Month: April 2019 Voting (Started by 【MFG】gui0007 May 23, 2019, 06:09:35 am
 Board: Contributions of the Month

Basketball girl!
    

Re: [Beterhans]Chun-Li JJ 2019 Major update V2.0![May-2019]

 May 13, 2019, 04:44:19 am View in topic context
 Posted by beterhans  in [Beterhans]Chun-Li JJ 2019 Major update V2.0![May-2019] (Started by beterhans February 20, 2019, 06:12:45 pm
 Board: Your Releases, 1.0+

    

Re: [Beterhans]Chun-Li JJ 2019 Major update V2.0![May-2019]

 May 10, 2019, 05:36:34 pm View in topic context
 Posted by beterhans  in [Beterhans]Chun-Li JJ 2019 Major update V2.0![May-2019] (Started by beterhans February 20, 2019, 06:12:45 pm
 Board: Your Releases, 1.0+

[2019 May]
Added some minor change for air parry
and My Website is online
Download link changed
    

Re: How do i make them fall when they get stunned?

 May 07, 2019, 07:25:25 am View in topic context
 Posted by beterhans  in How do i make them fall when they get stunned? (Started by Fluttershy555 May 04, 2019, 01:01:30 am
 Board: M.U.G.E.N Development Help

based on who count the stun
if the guy how take the hit you can download one of my char as a reference.
    

Re: SFIV-Training [Update]

 May 04, 2019, 04:50:18 pm View in topic context
 Posted by beterhans  in SFIV-Training [Update] (Started by Margatroid November 10, 2018, 08:11:45 pm
 Board: Your Releases, 1.0+

I figured out why the zoom will make the stage looks wired.

The MUGEN SYSTEM have a system camera which is always in the middle of the screen.
but my zoom code need to create a second camera and move around the screen. so the camera is no longer in the center of the screen.
which is my code's fault.

but I can't come out another way to pan the camera left or right accurately.
I see thanks, added your version to the first post too.

Wow thanks for adding.

by the way
I found your name in the def file always changing... could you list all your name so I could credit the correct guy at somewhere else?

    

Re: SFIV-Training [Update]

 April 30, 2019, 06:44:19 pm View in topic context
 Posted by beterhans  in SFIV-Training [Update] (Started by Margatroid November 10, 2018, 08:11:45 pm
 Board: Your Releases, 1.0+

I tried to re-made this stage in a 16:9 way
and the characters doesn't have to be resized. looks as big as 4:3 do. and now can see the left and right wall

here is a video



Download
http://www.mediafire.com/folder/31hhr1hxfehtd/Mugen_Stages

I figured out why the zoom will make the stage looks wired.

The MUGEN SYSTEM have a system camera which is always in the middle of the screen.
but my zoom code need to create a second camera and move around the screen. so the camera is no longer in the center of the screen.
which is my code's fault.

but I can't come out another way to pan the camera left or right accurately.
    

Re: Stage Fit Mode

 April 28, 2019, 07:35:04 am View in topic context
 Posted by beterhans  in Stage Fit Mode (Started by vyn April 28, 2019, 03:25:56 am
 Board: M.U.G.E.N Discussion

Hi Vyn

The stagefit = 1 is not an option for me.
It mean graphic can be displayed correctly or not for an author.

Here is what I understand this parameter really means.
when you make a stage your will code the stage as 16:9 or 4:3 in localcoord.
when others set stagefit = 1 they will see what you see.
when othere set to 0 they will see something unexpected if the game resolution didn't match the stage screen ratio.

For me since all my Char have zoom effect. the stage = 1 played a big role. if set to 0 and the game resolution didn't match the stage.
the Zoom Camera will be off target and won't able to display player correctly.
for me there is no way to tell if the player have this setting or not.

If you don't know what I mean you can download my Ryu or Ken or chun or ... to have a look
http://mugenguild.com/forum/topics/beterhans-edited-ryu-ken-updated-mugen-1-1-exclusive-175653.0.html

    

Re: Character of the Month: March 2019 Nominations

 April 14, 2019, 07:44:45 am View in topic context
 Posted by beterhans  in Character of the Month: March 2019 Nominations (Started by Jmorphman April 03, 2019, 10:50:31 pm
 Board: Contributions of the Month

    

Re: Tomoka Minato - Release [4/9/2019]

 April 13, 2019, 06:34:53 pm View in topic context
 Posted by beterhans  in Tomoka Minato - Release [4/9/2019] (Started by InfantryDoubleZero.exe April 09, 2019, 06:58:23 am
 Board: Your Releases, 1.0+

wow I like this char.
interesting...


    

Re: Character of the Month: March 2019 Nominations

 April 13, 2019, 02:07:23 am View in topic context
 Posted by beterhans  in Character of the Month: March 2019 Nominations (Started by Jmorphman April 03, 2019, 10:50:31 pm
 Board: Contributions of the Month

    

Re: Umezono's MUGEN Character Reviews (latest: October COTM candidates!)

 April 03, 2019, 02:34:28 pm View in topic context
 Posted by beterhans  in Umezono's MUGEN Character Reviews (latest: October COTM candidates!) (Started by Umezono January 10, 2014, 05:44:48 am
 Board: M.U.G.E.N Discussion

On second thought, maybe Ill just keep it to the April Fools jokes for today

Requests are allowed, btw. I will just have to put the serious stuff on the backburner, including yours @Nep Heart:

Wow I hope some day my char could got this treatment :)
    

Re: How to make a basic Mugen lifeBars (Video Guide)

 March 26, 2019, 03:54:31 pm View in topic context
 Posted by beterhans  in How to make a basic Mugen lifeBars (Video Guide) (Started by OldGamer March 21, 2019, 12:38:40 am
 Board: Tips, Tricks, Tutorials

Subscribed!
    

Re: Throw Detection

 March 25, 2019, 06:17:10 am View in topic context
 Posted by beterhans  in Throw Detection (Started by Nep Heart March 21, 2019, 12:03:18 am
 Board: M.U.G.E.N Development Help

what I cound think

set a var in -3 for every ticket
like
var(1) = gametime

check it in -2
if var(1) != gametime

you know you are not in your own state.