Posted by Juano16
in Mortal Kombat 2 MUGEN W.I.P (Started by Juano16 December 19, 2009, 04:15:12 amBoard: Projects
you can download there
http://mugenguild.com/forumx/index.php?topic=110007.0
Posted by Juano16
in Mortal Kombat 2 MUGEN W.I.P (Started by Juano16 December 19, 2009, 04:15:12 am
Posted by Juano16
in Mortal Kombat 2 MUGEN W.I.P (Started by Juano16 December 19, 2009, 04:15:12 amWonderful news, indeed.
Will you make it so the chars can be taken out of the fullgame and have a modicum of 'normal MUGEN' compatibility?
Normal MUGEN could really use more MK2-3 quality stuff.
Posted by Juano16
in Mortal Kombat 2 MUGEN v1.1 (Started by Juano16 December 26, 2009, 12:07:41 am
Posted by Juano16
in Mortal Kombat 2 MUGEN W.I.P (Started by Juano16 December 19, 2009, 04:15:12 amQuestion: Will Smoke, Jade, and Noob be playable, and will they have their own finishing moves?
Posted by Juano16
in Reptile \o/ (Started by Binho December 24, 2009, 11:55:20 pm
Posted by Juano16
in Mortal Kombat 2 MUGEN W.I.P (Started by Juano16 December 19, 2009, 04:15:12 amWell Juano I remember when you came to RS asking for permission for your modified version of Pneophen's Sub-Zero.... and now you are releasing a full game. I wish you best of lucks. OH! and will Kintaro and Shao Kahn's stage have some sort of intereaction like OMEGAPSYCHO characters?
Not really a MK fan but I'm looking forward to this.
Posted by Juano16
in Mortal Kombat 2 MUGEN W.I.P (Started by Juano16 December 19, 2009, 04:15:12 amLooks good so far..... is shang and other chars will work in ordinary MUGEN?
Posted by Juano16
in Mortal Kombat 2 MUGEN W.I.P (Started by Juano16 December 19, 2009, 04:15:12 amGreat project Juano!!! It's nice to see a new version of MK2 coming. Just one thing, don't know if you're considering the hability to do fatality to Kintaro and the hidden fighters. Aside of that, the game looks very good so far, I see some details in the throws and possibly some gethit anims, but I'm sure you'll correct those
.
Good work, see you.
Posted by Juano16
in Mortal Kombat 2 MUGEN W.I.P (Started by Juano16 December 19, 2009, 04:15:12 am
Posted by Juano16
in Shang Tsung MK2 v1.0 & Updates in my other chars (Started by Juano16 November 17, 2009, 12:33:00 amHola, el link de tu página no está funcionando
Posted by Juano16
in Mortal Kombat 2 MUGEN W.I.P (Started by Juano16 December 19, 2009, 04:15:12 am
Posted by Juano16
in Shang Tsung MK2 v1.0 & Updates in my other chars (Started by Juano16 November 17, 2009, 12:33:00 am
Posted by Juano16
in Shang Tsung MK2 v1.0 & Updates in my other chars (Started by Juano16 November 17, 2009, 12:33:00 ami not show any progress in this days, but i still working
i not added much stuffs, only fixes, some littles and other bigs, but the main 2 changes are that i move to mugen 1.0 and i added the bosses in shangSpoiler, click to toggle visibilty
im not sure if shang will morph into them, now you can use them only with his DEF file, because im thinking in make them unplayable chars
pd: now there is a total of 17 morphs, and counting shang, there are 18 chars in this
you mean elecbyte's instability version, 1.0!!?? i don't want him to move to the 1.0 RC series.
Posted by Juano16
in Shang Tsung MK2 v1.0 & Updates in my other chars (Started by Juano16 November 17, 2009, 12:33:00 ami not added much stuffs, only fixes, some littles and other bigs, but the main 2 changes are that i move to mugen 1.0 and i added the bosses in shang
the only one question: will your excellent chars still compatible with winmugen???
Posted by Juano16
in Shang Tsung MK2 v1.0 & Updates in my other chars (Started by Juano16 November 17, 2009, 12:33:00 am
Posted by Juano16
in Character - Stage interaction (Started by VIB April 11, 2004, 01:17:59 pm
Posted by Juano16
in The Bell Tower - MK vs SF Style (Started by [ƒıЯ£-ŁØřĐ] December 07, 2009, 06:45:31 pm
Posted by Juano16
in Shang Tsung MK2 v1.0 & Updates in my other chars (Started by Juano16 November 17, 2009, 12:33:00 am
Posted by Juano16
in Shang Tsung MK2 v1.0 & Updates in my other chars (Started by Juano16 November 17, 2009, 12:33:00 amLast hit that send p2 into the "Finish him" animation was at the same time the time counter hits the zero...
So, fatailty + time over message happened at same time!
Will you add the infamous "Get the f*ck over here" voice to the spear attack? Maybe just for one of the ninjas?
Posted by Juano16
in Shang Tsung MK2 v1.0 & Updates in my other chars (Started by Juano16 November 17, 2009, 12:33:00 amVery nice, Juano!
I just stumpled across one bug... If it is one at all...
I had time out and "finish him" at the exact same time. I couldn´t move, because of the "time out" and had to wait till the fatality time was over.
Some little complain - no special moves for KFM?Well, actual not needed!
Again, very good work Juano!!
EDIT:
Little typo in the readme...
Noob/Reptile/Subzero
Ground Slide: Hold Block, B+LK+HK
but the command for the Slide is
Hold Block, B+LK+LP
