YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

**
xJubeix is Offline
Contact xJubeix:

xJubeix

User

Messages by xJubeix

    

Re: dante new beta release ( gouken and dark sean ptches)

 February 24, 2010, 04:02:15 am View in topic context
avatar  Posted by xJubeix  in dante new beta release ( gouken and dark sean ptches) (Started by alexlexus February 01, 2010, 02:35:16 pm
 Board: Your Releases, older Mugen

lil feedback my friend, is he supposed to have a parry? if he does then is a bit fed up o/



Just leave foward pressed and do an attack with p2 and they will both get stuck in that parry as long as you keep foward pressed with dante :/ (This gives power to dante and fills his bar in about 3 seconds.)
    

Re: fAyt Gouki

 February 19, 2010, 02:52:21 am View in topic context
avatar  Posted by xJubeix  in fAyt Gouki (Started by じゆう February 18, 2010, 07:52:30 pm
 Board: Your Releases, older Mugen

+ Nice hitsparks (Nothing to complain about it).

- Why can Shin mode can only be used by the AI (Didn't you implant a feature that Shin mode can be activated by holding start? You made me excited because of this, now I can't play it. :'()

- Guard sparks get enlarged when blocking Messatsu Gou Hadou and Tenma Shinzui Wari.

- Remove the ability to super cancel (I don't think the "normal" Gouki should even have this feature).

Was using Crazy Koopa's hitsparks at first but had to change it due to lagging problems on Mugen 1.0

It was a last minute boss feature thing but I'll think about it on the next update

I'm working on it

The more aggressive the better right?
And this is sorta how I think the real Gouki would've been

I just got it and....  when i do the qcfx2+ any punch super... and it connects it lags my mugen ( RC 6 at 1024x768 res fulls creen)
    

Re: dante new beta release ( gouken and dark sean ptches)

 February 18, 2010, 03:48:38 pm View in topic context
avatar  Posted by xJubeix  in dante new beta release ( gouken and dark sean ptches) (Started by alexlexus February 01, 2010, 02:35:16 pm
 Board: Your Releases, older Mugen

What's up with those gunshot sparks? :S they look like something pasted on the tip of guns and it has been looking like that since well... a LOT ._. its what i saw on the video you posted haven't got the chance to download dante ( sendspace keeps saying its "full" ¬¬)
    

Re: Evil Rukia by Ichiron47

 February 13, 2010, 12:11:43 pm View in topic context
avatar  Posted by xJubeix  in Evil Rukia by Ichiron47 (Started by *Ichiron47* February 13, 2010, 03:22:18 am
 Board: Your Releases, older Mugen

I just saw the vid...didn't bother to download the char. But tell me does that super with inuyasha helper does that much damage? 80% of damage in 1 super is just too much. Also i agree that ice effects on her look bad o.o She needs HEAVY work. Even tho, thx for sharing the character.
    

Re: Akatsuki Tobi

 February 13, 2010, 11:51:37 am View in topic context
avatar  Posted by xJubeix  in Akatsuki Tobi (Started by Giratlna December 29, 2009, 02:07:45 pm
 Board: Projects

He is missing tons of sprites o.o in the kicks combo for example is like you just pasted an image there. Needs more frames i think.
I agree with Cyb, invulnerability while standing having no cost at all is way too cheap.
Also that hidden jutsu, are you planning in giving him.. i don't know.. a bit of FX in the beggining(with super pause)? or shortening the startup? You know so it does not look like it takes 10 seconds to throw it ( by then your enemy is behind you.)
It looks good and i love the voice :D but needs a lot of work sprite-wise, keep it going  :) i'm sure it will be a hell of a fun char ^^
    

Re: Dying Godzilla by Lord Orga/SUGILA

 February 10, 2010, 11:42:16 pm View in topic context
avatar  Posted by xJubeix  in Dying Godzilla by Lord Orga/SUGILA (Started by King Organa February 03, 2010, 06:36:33 pm
 Board: Projects

    

Re: [Chars] Bojack 2.0, Garlic Jr 1.5, Recoome 2.1

 February 03, 2010, 09:51:27 pm View in topic context
avatar  Posted by xJubeix  in Bojack 2.0, Garlic Jr 1.5, Recoome 2.1 (Started by chrono.st January 31, 2010, 09:31:17 pm
 Board: Your Releases, older Mugen

No way are these decent DBZ chars for mugen? :O DLing now

You would be suprise. People just assume that DBZ is shit but I can list few creators who do it right. Strife is one of them.

HI Strife XDDD I never thought I would see you here. :)

Would be more than pleased if you could pm me those names... I don't think DBZ is shit.. is just that BAD dbz creations overwhelm mugen sometimes ¬¬
I Will try these in a sec and see if i find smth already not mentioned
    

Re: Street Fighter Alpha 4 (poll added) - see last page for details.

 February 03, 2010, 03:47:15 am View in topic context
avatar  Posted by xJubeix  in Street Fighter Alpha 4 (Started by BC July 27, 2009, 01:03:08 pm
 Board: Street Fighter Alpha 4 (Archived)

    

Re: mk in digital vs mk in drawings

 February 03, 2010, 01:49:15 am View in topic context
avatar  Posted by xJubeix  in mk in digital vs mk in drawings (Started by kio January 18, 2010, 01:27:36 am
 Board: Projects

lol grade/age does not matter! i actually think is a good idea to have something FRESH out of MK project # 9989x10²
This is hillarious XD i hope it goes out nicely (: good luck with this man!
    

Re: Card Sagas Wars ( Support Card System Video )

 February 02, 2010, 09:30:49 pm View in topic context
avatar  Posted by xJubeix  in Card Sagas Wars ( Lenneth VS Walküre ) (Started by Abysswolf February 04, 2009, 04:37:10 pm
 Board: Projects

Just let em work in peace ¬¬ they will update us when they feel like to or when they have something "worth" to be posted... they don't have to let us know for every line of code( i know im exagerating) Give time to time, they will update us... If project  dies then they will tell us if its alive then just wait for  them  patiently... thats it.
    

Re: [Chars] Bojack 2.0, Garlic Jr 1.5, Recoome 2.1

 February 02, 2010, 09:06:29 pm View in topic context
avatar  Posted by xJubeix  in Bojack 2.0, Garlic Jr 1.5, Recoome 2.1 (Started by chrono.st January 31, 2010, 09:31:17 pm
 Board: Your Releases, older Mugen

No way are these decent DBZ chars for mugen? :O DLing now
    

Re: Ms Paint Mugen Project

 February 02, 2010, 06:26:22 pm View in topic context
avatar  Posted by xJubeix  in Ms Paint Mugen Project (Started by Bea October 12, 2009, 12:52:32 am
 Board: MS Paint Mugen

that super move looked great hahahah.

nice job Beatrice and team.

+1 Damn nice i hope that attack stays like that or improve is certainly a great idea with those strikers added omg XD
    

Re: Scism Ssj4

 February 01, 2010, 02:33:41 am View in topic context
avatar  Posted by xJubeix  in Scism Ssj4  (Started by Mugeneditor January 26, 2010, 06:20:17 pm
 Board: Edits & Add-ons

Which retard-english dictionary did you use to understand all that crap?? O.o i think i'm having problems understanding what he is saying...and lol this guy is one of thos eplayers who like anything that can beat other characters, as long as match ends  in 2 seconds, he might be in love with mighty "F1" then O.o
    

Re: Scism Ssj4

 January 30, 2010, 05:09:04 am View in topic context
avatar  Posted by xJubeix  in Scism Ssj4  (Started by Mugeneditor January 26, 2010, 06:20:17 pm
 Board: Edits & Add-ons

Just as i thought your too blind to see the truth. fuck it then live in your own fucking world see how far it will get you.

You really dare to accuse a creator like Supermystery of stealing?!

And take some spelling and grammar classes theres a free institution that will teach you its called a fucking school.

That's a bit deep for sumthing thats just a video game O.o

God you guys yea it sucks but its REALLY not that serious O_O

Is indeed not that serious but come on... The guy's actitude is just a freaking joke... he made a character that can "ZOMG fucking beat the hell out of everybody's characters so its imba" and he is actually proud of it even if fights last 3 seconds ._. last time i checked the fun in mugen was editing and using your character for nice "dream fights" or even as some people like to do "watch the AI" but this... is just a joke ._.
    

Re: Reu's characters: Evil Ken, Evil Ryu and Dragon Claw

 January 28, 2010, 10:52:46 pm View in topic context
avatar  Posted by xJubeix  in CHANGE BAD!!You go too far!!You am play Gods!! (Started by Bastard Walt January 26, 2010, 05:00:11 pm
 Board: M.U.G.E.N Discussion

if only they cared about retro compatibility, but they obviously don't

Elecbyte's news section @ their forum said:
News: If a character or stage or motif doesn't work right, see this link http://elecbyte.com/forum/index.php?topic=40.0

linked topic @ Elecbyte's forum said:
...then it's a bug in MUGEN.  Our intent is for 1.0 to be backwards compatible with content made for 2002.04.14 without any changes needed on your part.  This release candidate has some very visible bugs that affect a lot of content.

If you experience something that doesn't work, please check if it's a known or reported issue in the bugs forum, then post it if not.

Don't delete your old copy of MUGEN yet till we've ironed out the bugs in the 1.0 RCs... thanks for your patience.

In other words:
You're a fucking moron.

Word. lol this is what happens when pèople just complains without reading a single shit of some stuffs >_>
Also  this guy talks like if Reu's characters weren't compatible with 1.0 when they actually do work very well >_>.
This is an update that PoTS did so improve some things that were present in their old counterparts. Which he wouldn't do if 1.0 didn't come out :P ( or i think he wouldn't be interested on em without 1.0 )
    

Re: ps triple just got hacked!

 January 28, 2010, 06:15:09 pm View in topic context
avatar  Posted by xJubeix  in ps triple just got hacked! (Started by aas January 23, 2010, 10:23:15 pm
 Board: Gaming

I still think it will severely hurt sony though.

guess mine is exaggerated but thats the whole point, these things do hurt the industry

not too much on sony since u have to buy the console anyway, its the games

Afaik sony was losing money with every ps3 sold, and they gain their most with games sold. Soooo piracy does actually hurt em BAD. o_o
    

Re: Blazblue Pc slowdown

 January 27, 2010, 03:10:49 am View in topic context
avatar  Posted by xJubeix  in Blazblue Pc slowdown (Started by ecthelionv2 January 26, 2010, 05:12:22 pm
 Board: Off-Topic Help

By the way it looks my GFX card seems to be good. Ebven if it is somewhat scraping down the barrel. But I'm thinking of a processor upgrade then.
if its a laptop is integrated? sometimes it does not work just as their pci-e counterparts.... also if it has 256 MB or 512 mb or 1 gig does not rlly make a difference UNLESS you are aiming to HIGH resolutions ( which i doubt since is a laptop) but.. overall is pretty crappy card... but if it says it supports a 7300 GS then there is smth else pestering you.
    

Re: Blazblue Pc slowdown

 January 26, 2010, 05:25:55 pm View in topic context
avatar  Posted by xJubeix  in Blazblue Pc slowdown (Started by ecthelionv2 January 26, 2010, 05:12:22 pm
 Board: Off-Topic Help

I THINK that if there is something to blame there... is your graphics card... ( is shitty. dot.) I'm not saying you should get a 9999999 $  card but... at least a better one :/ that one can't run most of new games very well... has a really hard time handling em  with nice settings...and BB is quite "hard" to move....specially if emulated...but im not sure there since this is not an "emulator" properly o_o
    

Re: R Akuma Beta

 January 26, 2010, 04:18:30 pm View in topic context
avatar  Posted by xJubeix  in Akuma Updated 1/30/2010 (Started by Ryon January 16, 2010, 01:24:00 am
 Board: Your Releases, older Mugen

I don't really like how he reappears in the screen... too "bisonish" maybe make him ashura-warp back?  dunno ._.
    

Re: Special moves

 January 26, 2010, 12:47:16 am View in topic context
avatar  Posted by xJubeix  in Special moves (Started by registeel January 24, 2010, 09:59:46 pm
 Board: Introductions and Guides

D,DR i think thats no the way ...xD i think maybe u mean D,DF,F? in such case is down down-foward, foward ( hadouken motion) or in your case i think it would be the "same" technically ...as long as your character is in the  left side( players view) of the screen