Posted by Gara
in M.U.G.E.N Screenshots V2 (Started by Titiln April 08, 2009, 08:11:07 pmBoard: M.U.G.E.N Discussion

no comment
Posted by Gara
in M.U.G.E.N Screenshots V2 (Started by Titiln April 08, 2009, 08:11:07 pm
Posted by Gara
in Gara's 240x280 HR portraits - 08/16/14 (Started by Gara June 29, 2012, 08:10:46 pm
That's a nice Asura edit.totally agree, though I have to admit that it wasn't me who originally made that pic
Posted by Gara
in Gara's 240x280 HR portraits - 08/16/14 (Started by Gara June 29, 2012, 08:10:46 pmRegardless of what method or filter you use, eyeballing and clicking away by hand is the best way to goI was afraid you'd say something like that..
all of a sudden everyone started doing ity..yeah, if you call 4, 5 guys in the whole community everyone..
:







Posted by Gara
in problem with the command.cmd (Started by Gara July 25, 2012, 11:26:16 pm
Posted by Gara
in problem with the command.cmd (Started by Gara July 25, 2012, 11:26:16 pm
Posted by Gara
in Does this thing exist?/who is the author?/etc. thread. (Started by Messatsu August 26, 2007, 08:29:40 pm
Posted by Gara
in Gara's 240x280 HR portraits - 08/16/14 (Started by Gara June 29, 2012, 08:10:46 pm
. yeah, 'bout the colorloss: if you could give me any advices how to optimize/reduce it in general I would much appreciate it. I just didnt want to seperate each pic in several layers (which would be one possible way to reduce the colorloss I guess). by now I'm just switching between two,three preinstalled methods of colorreduction of my favourite grafical software, and thats all
Posted by Gara
in Gara's 240x280 HR portraits - 08/16/14 (Started by Gara June 29, 2012, 08:10:46 pm





Posted by Gara
in different versus pic (Started by Gara May 30, 2012, 09:39:19 pm
Posted by Gara
in different versus pic (Started by Gara May 30, 2012, 09:39:19 pm
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Posted by Gara
in neon ScreenPack by me [necro_rk] for mugen 1.0 updated -lifebar bugs [29/05/12] (Started by necro_rk January 11, 2011, 12:43:41 am
Posted by Gara
in neon ScreenPack by me [necro_rk] for mugen 1.0 updated -lifebar bugs [29/05/12] (Started by necro_rk January 11, 2011, 12:43:41 amWhen rounds are about to start, the word fight is still on screen and the people are already starting to move before word fight goes off screen.you're probably still using the old fight.def, cause that's exactly what the patch is fixing

Posted by Gara
in neon ScreenPack by me [necro_rk] for mugen 1.0 updated -lifebar bugs [29/05/12] (Started by necro_rk January 11, 2011, 12:43:41 am
Posted by Gara
in different versus pic (Started by Gara May 30, 2012, 09:39:19 pm
Posted by Gara
in neon ScreenPack by me [necro_rk] for mugen 1.0 updated -lifebar bugs [29/05/12] (Started by necro_rk January 11, 2011, 12:43:41 amBugs, please report here or post in the blog...I hate to necrobump, but I noticed some minor bugs at the lifebar of this really nice screenpack. for example the control-time after the "Fight" announcement is much too short and the range of the 2-player lifebar is way too wide. since I also had to add an additional sprite to the fight.sff, I hope its ok to post an updated version of the whole lifebar here (excluding the font-files). -> http://www.mediafire.com/?8zd480bc70vlgqy
Posted by Gara
in question to HD-screenpacks (Started by Gara April 19, 2012, 01:03:22 pm
Posted by Gara
in Cms Mugen Elite By Mugen Community (Started by doom83 April 30, 2012, 03:58:20 am
Posted by Gara
in Does this thing exist?/who is the author?/etc. thread. (Started by Messatsu August 26, 2007, 08:29:40 pm
Posted by Gara
in Does this thing exist?/who is the author?/etc. thread. (Started by Messatsu August 26, 2007, 08:29:40 pm
Posted by Gara
in how to start a poll (Started by Gara April 27, 2012, 12:39:11 am